StarRiver-EndlessJourney-RW.../code/magicdragon/侦查枪艇/枪艇.ini

111 lines
1.8 KiB
INI

[core]
name: 枪艇
class: CustomUnitMetadata
#price: 2
price: 400
maxHp:160
mass: 500
techLevel: 1
experimental: true
buildSpeed: 4s
#buildSpeed: 1
#availableInDemo: true
radius: 5
#displayRadius: 20
displayText: Light Mechanical sea bug
displayDescription: -The main force of the Sea T1 vanguard of the ancient country of MagicDragon has won the foundation for the MagicDragon in capturing the sea.\n-[MainAttack:Sea]
displayText_zh: 轻型枪艇
displayDescription_zh: -魔龙古国的海军T1先锋主力,为魔龙在夺得海的一片天拿下了根本。\n-【主攻:海上单位】
[graphics]
total_frames: 2
image: ROOT:/assets/magicdragonimg/seascount/eyeboat.png
image_wreak: NONE
image_turret:ROOT:/assets/magicdragonimg/seascount/eyeconon.png
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
animation_moving_start: 0
animation_moving_end: 1
animation_moving_speed: 3
animation_idle_start: 0
animation_idle_end: 1
animation_idle_speed: 5
splastEffect:true
[attack]
canAttack: true
canAttackFlyingUnits:false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
canAttackNotTouchingWaterUnits:false
turretSize: 20
turretTurnSpeed: 2
maxAttackRange: 120
shootDelay: 42
[turret_1]
x: 0
y: 0
idleDir:0
shoot_sound:large_gun_fire2
shoot_sound_vol:0.3
shoot_flame:large
shoot_light:#FFEECCCC
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: true
projectile: 1
size:8
turnSpeedAcceleration: 0.08
turnSpeed: 2
recoilOffset: -3
recoilOutTime: 6
recoilReturnTime: 7
[projectile_1]
#main turret projectile
directDamage: 12
#no directDamage with targetGround
life: 150
speed: 5
drawSize:1
frame: 4
#targetGround: true
[movement]
movementType: WATER
moveSpeed: 0.8
moveAccelerationSpeed: 0.9
moveDecelerationSpeed: 0.9
maxTurnSpeed: 3
turnAcceleration: 1
moveSlidingMode :false
moveIgnoringBody:false
moveSlidingDir: 45