165 lines
3.2 KiB
INI
165 lines
3.2 KiB
INI
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#[action_充能]
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#price:80000
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#isActive:if self.energy(lessThan=1)
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#text:ReCharge
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#text_zh:充能
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#description:Continue the devastating blow\nOnly when the energy is lower than 1 can it be recharged
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#description_zh:继续毁灭性打击\n只有能量低于1才可以充能
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#allowMultipleInQueue:false
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#buildSpeed:180s
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#addResources:energy=20
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#pos:1
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##canPlayerCancel:false
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#isVisible:if not self.resource(type='烈风科技外包协议',greaterThan=0)
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#
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#[hiddenAction_外包]
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#autoTrigger:if self.resource(type='烈风科技外包协议',greaterThan=0) and self.energy(lessThan=1)
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#addResources:energy=20,-8000
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#buildSpeed:180s
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[action_面板]
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displayType:infoOnly
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text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-AIR
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text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击空中单位
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addEnergy:1
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isActive:false
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buildSpeed:0s
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[core]
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price: 2400
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maxHp:300
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mass: 600
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maxShield:900
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techLevel: 2
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radius:25
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displayRadius:20
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isBio: false
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name:雅娜
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displayText:Yana Beam Fighter
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displayDescription:-It can only attack air units. It is equipped with two boat laser cannons. It can continuously output laser (canot break the shield), causing single damage.
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displayText_zh:雅娜激光战机
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displayDescription_zh:-只能攻击空中单位,配有两艇激光炮,持续激光输出(无法破盾),造成单体伤害。
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buildSpeed: 20s
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[graphics]
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total_frames: 2
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image: ROOT:assets/demonjiimg/T2/雅娜/YDN.png
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#lock_body_rotation_with_main_turret:true
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image_wreak: NONE
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image_shadow:AUTO
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shadowOffsetX:1
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shadowOffsetY:1
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imageScale:0.6
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turretImageScale:0.4
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animation_moving_start: 1
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animation_moving_end: 1
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animation_moving_speed: 15
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animation_idle_start: 0
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animation_idle_end: 0
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animation_idle_speed: 15
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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maxAttackRange:185
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shootDelay:0.25s
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[movement]
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movementType: AIR
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moveSpeed: 1.7
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moveAccelerationSpeed: 0.03
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moveDecelerationSpeed: 0.03
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landOnGround: false
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reverseSpeedPercentage:0
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maxTurnSpeed: 2
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turnAcceleration: 0.2
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moveSlidingMode :true
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moveIgnoringBody:true
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moveSlidingDir: 181
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slowDeathFall: true
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[turret_x1]
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#invisible: true
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x: 16
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y: 16
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idleDir:0
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projectile: 5
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turnSpeed: 15
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turnSpeedAcceleration: 15
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image:ROOT:assets/demonjiimg/T2/雅娜/486.png
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shoot_sound:gun_fire
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shoot_sound_vol:0.2
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shoot_flame:small
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shoot_light:#FFEEEE00
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delay:0.25s
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#recoilOffset: -2
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#recoilOutTime: 10
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#recoilReturnTime: 14
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[turret_x2]
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#invisible: true
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x: -16
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y: 16
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idleDir:0
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projectile: 5
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image:ROOT:assets/demonjiimg/T2/雅娜/486.png
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turnSpeed: 15
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turnSpeedAcceleration: 15
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delay:0.25s
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shoot_sound:gun_fire
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shoot_sound_vol:0.2
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shoot_flame:small
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shoot_light:#FFEEEE00
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#recoilOffset: -2
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#recoilOutTime: 10
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#recoilReturnTime: 14
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[projectile_5]
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directDamage:25
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life:5
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instant: true
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instantReuseLast:true
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laserEffect:true
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color:#9088a4ff
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buildingDamageMultiplier: 1.5
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drawSize: 0.8
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[effect_hitLightFlash]
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priority:high
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alwayStartDirAtZero:true
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image:ROOT:/assets/oldsungodimg/lighttank/.幻象之光.png
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life:12
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attachedToUnit: false
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scaleFrom: 0.6
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scaleTo: 0.8
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alpha: 0.2
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drawUnderUnits:false
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