131 lines
2.3 KiB
INI
131 lines
2.3 KiB
INI
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[action_面板]
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displayType:infoOnly
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text:HP:%{self.hp}\${core.maxHp}\nDamaged:%{(1-(self.hp/self.maxHp))*100}%\nRange:${attack.maxAttackRange}\nAttackSpeed:${attack.shootDelay}\nAttack-LAND
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text_zh:HP:%{self.hp}\${core.maxHp}\n损毁度:%{(1-(self.hp/self.maxHp))*100}%\n射程:${attack.maxAttackRange}\n攻击速度:${attack.shootDelay}\n攻击地面单位
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addEnergy:1
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isActive:false
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buildSpeed:0s
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[core]
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name:赤蓝
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displayText: RedBlue Fighter
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displayDescription:-Each time you release three spores, they will automatically track the enemy is spores and can only target the ground.\n-[MainAttack: LAND]
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displayText_zh: 赤蓝
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displayDescription_zh: -每次攻击释放三个会自动追踪敌人的孢子,只能对地。\n-[主战:地面]
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mass:6000
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class:CustomUnitMetadata
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price:1800
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maxHp:760
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techLevel:2
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buildSpeed:30s
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availableInDemo:true
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radius:24
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isBio:false
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softCollisionOnAll:3
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numBitsOnDeath:5
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explodeOnDeath:true
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hideScorchMark:false
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fogOfWarSightRange:15
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[graphics]
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total_frames:1
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image:ROOT:assets/demonjiimg/T2/赤蓝/redblue.png
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image_wreak:NONE
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image_turret:NONE
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imageScale:0.7
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#
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image_shadow:AUTO
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shadowOffsetY:1
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[attack]
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canAttack:true
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canAttackFlyingUnits:false
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canAttackLandUnits:true
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canAttackUnderwaterUnits:false
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turretSize:0
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#turretTurnSpeed2
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aimOffsetSpread:0.6
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maxAttackRange:240
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shootDelay:2.2s
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isFixedFiring:false
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[turret_1]
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invisible:true
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size:0
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x:0
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y:0
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idleDir:0
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projectile:1
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turnSpeed:1.4
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turnSpeedAcceleration:0.06
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shoot_flame:NONE
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[projectile_1]
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spawnProjectilesOnCreate:1(recursionLimit=1,offsetRandomDir=360),1(recursionLimit=1,offsetRandomDir=360)
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areaDamage:40
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areaRadius:60
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largeHitEffect:true
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life:120
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autoTargetingOnDeadTarget:true
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speed:0.2
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targetSpeed:12
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speedSpread:2
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deflectionPower:1
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wobbleAmplitude:4.5
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wobbleFrequency:2s
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targetSpeedAcceleration:0.07
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drawUnderUnits:true
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image:ROOT:effect/land/lighting_charge2.png
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frame:2
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drawSize:0.7
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[movement]
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movementType:AIR
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targetHeight:17
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targetHeightDrift:1
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reverseSpeedPercentage:0.6
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moveSpeed:1.1
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moveAccelerationSpeed:0.02
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moveDecelerationSpeed:0.06
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maxTurnSpeed:1.4
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turnAcceleration:0.06
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moveSlidingMode:true
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moveIgnoringBody:true
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moveSlidingDir:181
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slowDeathFall:true
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slowDeathFallSmoke:false
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#效果区
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[effect_mov]
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attachedToUnit:false
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life:20
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image:ROOT:effect/air/.1.png
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yOffsetRelative:-30
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drawUnderUnits:true
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fadeOut:true
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priority:verylow
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scaleFrom:0.6
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scaleTo:0.6 |