[core] name: NULL class: CustomUnitMetadata #template only dont_load: true isBio: false softCollisionOnAll: 0 [graphics] total_frames: 1 shadowOffsetX:2 shadowOffsetY:2 lock_body_rotation_with_main_turret: true [attack] turretRotateWithBody: false [turret_1] x: 0 y: 0 idleDir:0 turnSpeed: 2.9 turnSpeedAcceleration: 0.3 canShoot: false [leg_1] x: -20 y: 0 attach_x: -13 attach_y: 0 moveSpeed: 1.9 moveWarmUp:0.1s rotateSpeed: 7 heightSpeed: 0.7 resetAngle:25 image_leg: leg.png image_foot: foot.png #draw_foot_on_top: true #dust_effect: false holdDisMin: 22 holdDisMax: 42 [leg_2] x: 20 y: 0 attach_x: 13 attach_y: 0 copyFrom: 1 [movement] movementType: OVER_CLIFF moveSlidingMode :false moveIgnoringBody:false reverseSpeedPercentage:1