[core] soundOnNewSelection:ds1.wav,ds2.wav soundOnAttackOrder:da.wav soundOnMoveOrder:dm.wav soundOnDeath:d1.wav,d2.wav,d3.wav,d4.wav,d5.wav name: 独角仙剿灭 class: CustomUnitMetadata price: 5800 maxHp: 300 mass: 14000 techLevel: 1 buildSpeed: 0.0014 #availableInDemo: true radius: 18 displayRadius: 18 isBio: false displayText_zh:独角仙-坦克 displayDescription_zh: 和双角仙不同,独角仙更青睐于战场支援。 displayText: Unicorn-Tank displayDescription: Unlike the two-horned fairy, the one-horned fairy prefers to support on the battlefield. [graphics] total_frames: 3 image: LKH.png image_wreak: NONE image_turret: NONE image_shadow: AUTO shadowOffsetX:3 shadowOffsetY:3 animation_moving_start: 0 animation_moving_end: 2 animation_moving_speed: 10 [attack] canAttack: true canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 20 turretTurnSpeed: 4 isFixedFiring: true maxAttackRange: 280 shootDelay: 2s [turret_1] # x: 0 y: 0 projectile: 1 turnSpeedAcceleration: 1.0 shoot_sound:cannon_firing shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEEEEEE canShoot: true [turret_2] # x: 0 y: 0 projectile: 1 turnSpeedAcceleration: 1.0 shoot_sound:cannon_firing shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEEEEEE canShoot: true recoilOffset: -2 recoilOutTime: 9 recoilReturnTime: 18 [turret_3] # x: 0 y: 0 projectile: 1 turnSpeedAcceleration: 1.0 shoot_sound:cannon_firing shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEEEEEE canShoot: true [turret_3] # x: 0 y: 0 projectile: 1 turnSpeedAcceleration: 1.0 shoot_sound:cannon_firing shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEEEEEE canShoot: true [projectile_1] directDamage: 5 life: 15000 speed: 4 frame: 2 color: #bebe50 drawSize: 0.9 largeHitEffect: true lightColor: #ffe92b lightSize: 0.4 [movement] movementType: LAND moveSpeed: 1.5 moveAccelerationSpeed: 0.05 moveDecelerationSpeed: 0.12 maxTurnSpeed: 1.7 turnAcceleration: 0.05 moveSlidingMode :false moveIgnoringBody:false