[resource_检测器] displayRoundedDown:false [core] name:检测器 class:CustomUnitMetadata price:600 maxHp:150 mass:250 techLevel:1 buildSpeed:1s availableInDemo:true radius:0 displayRadius:0 tags:检测器 isBio:false numBitsOnDeath:0 explodeOnDeath:false fogOfWarSightRange:0 showInEditor:false disableAllUnitCollisions:true isUnrepairableUnit:true canNotBeDirectlyAttacked:true canNotBeGivenOrdersByPlayer:true isUnselectable:true showOnMinimap:false [graphics] rotate_with_direction:false total_frames:1 image:.永眠指定.png image_shadow:AUTO imageScale:0 [attack] #teamColorsUseHue:true canAttack:false [movement] movementType:LAND targetHeightDrift:0 reverseSpeedPercentage:0 moveSpeed:0 moveAccelerationSpeed:0 moveDecelerationSpeed:0 #body_rotation_with_main_turret means this is not used maxTurnSpeed:0 turnAcceleration:0 [hiddenAction_检测] autoTrigger:if self.timeAlive(laterThanSeconds=60) and not self.hasParent(withtag='已开火过') and self.resource(type='检测器',equalTo=1) addGlobalTeamTags:检测true showMessageToPlayer:Why are you reluctant to choose your camp? showMessageToPlayer_zh:您为什么迟迟不愿意选择你的阵营呢? addResources:检测器=-1 [hiddenAction_出] autoTriggerOnEvent:created addResources:检测器=1