[core] radius:0 ##REMOVE THIS TO USE UNIT## dont_load:false footprint:0,0,0,0 constructionFootprint:0,0,0,0 name:黎明 class:CustomUnitMetadata isBuilding:true price:100 maxHp:100 selfRegenRate:0 mass:3000 #onNewMapSpawn:mapCenter_asNeutral isUnselectable:true canNotBeDirectlyAttacked:true canNotBeGivenOrdersByPlayer:true isUnrepairableUnit:true tags:黎明 hideScorchMark:false autoTriggerCooldownTime:0.1s showInEditor:false numBitsOnDeath:0 explodeOnDeath:false [hiddenAction_死] autoTrigger:true addResources:hp=-20 [graphics] disableLowHpSmoke:true disableLowHpFire:true showHealthBar:true total_frames:1 image:黑夜.png image_wreak:NONE imageScale:1 image_turret:NONE image_shadow:AUTO shadowOffsetX:-2 shadowOffsetY:-7 [hiddenAction_出] autoTriggerOnEvent:created fireTurretXAtGround:电 fireTurretXAtGround_withOffset:0,0 [attack] canAttack:false canAttackFlyingUnits:true canAttackLandUnits:true canAttackUnderwaterUnits:true maxAttackRange:99999 shootDelay:7s [turret_电] x:0 y:0 projectile:1 [projectile_1] areaDamage:500 areaRadius:120 explodeEffect:CUSTOM:雷 life:60 speed:5 instant:true [effect_雷] life:18 alwayStartDirAtZero:true priority:critical fadeOut:true fadeInTime:0 attachedToUnit:false scaleFrom:1 scaleTo:1 image:雷.png total_frames:1 alpha:1 alsoEmitEffects:CUSTOM:电,CUSTOM:闪电命中 [effect_闪电命中] life:60 yOffsetRelative:0 dirOffsetRandom:0 priority:critical drawUnderUnits:true fadeOut:true fadeInTime:1 attachedToUnit:true scaleFrom:1 scaleTo:1 image:闪电命中.png total_frames:14 animateFrameStart:0 animateFrameEnd:13 animateFrameSpeed:0.5 alpha:1 [effect_电] life:30 priority:critical fadeOut:true fadeInTime:0 attachedToUnit:false scaleFrom:10000 scaleTo:10000 image:电.png hOffset:0 dirOffsetRandom:0 total_frames:1 alpha:0.2 [movement] movementType:BUILDING