[core] name: modularSpider_antiairFlak copyFrom: common_weapon_slot.ini displayText: Flak T2 displayText_zh: 防空炮 T2 displayDescription: -Can attack air only\n-Strong vs groups of units displayDescription: -只能攻击空中\n-对集群单位效果好 overrideAndReplace:modularSpider_antiairFlak price: 12000 [action_upgradeT2] text: Upgrade text_zh: 升级 textAddUnitName: ${section.convertTo} descriptionAddFromUnit: ${section.convertTo} descriptionAddUnitStats: ${section.convertTo} isActive: if self.queueSize(empty=true) buildSpeed: 16s convertTo: modularSpider_antiairFlakT2 price: 11000 iconExtraImage: SHARED:icon_upgrade.png iconExtraColor: #FFFFFFFF [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: false canAttackUnderwaterUnits: false turretSize: 27 turretTurnSpeed: 6 #non upgraded 250 maxAttackRange: 200 #non upgraded 80 shootDelay: 160 [turret_1] #pivot point x: 0 y: 0 canShoot: false recoilOffset: -3 recoilOutTime: 6 recoilReturnTime: 12 image: CORE:turrets/anti_air_top_flakgun.png #shouldResetTurret: false #idleSpin: 0.5 idleSweepAngle:45 idleSweepDelay:90 idleSweepSpeed:0.3 [turret_2] #left missile pod x: 7 y: 14 size: 0 attachedTo: 1 slave: true invisible: true warmup: 0 shoot_sound:large_gun_fire2 shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEECCCC #image: SHARED:debug_marker.png [turret_3] #right missile pod x: -7 y: 14 copyFrom: 2 linkDelayWithTurret:2 warmup: 55 [projectile_1] #directDamage: 60 life: 240 speed: 20 #targetSpeed: 6 trailEffect: true largeHitEffect: true #ballistic: true #ballistidelaymove_height:0 #ballistiheight: 4 frame: 0 areaDamage: 200 areaRadius: 70 autoTargetingOnDeadTarget: true lightColor: #ffff00 lightSize: 0.4