[effect_missileFlare2] ifSpawnFailsEmitEffects: CUSTOM:missileFlare3 @copyFromSection: effect_missileFlare1 @define missileFlareSize: 0.15 [effect_missileFlare3] ifSpawnFailsEmitEffects: CUSTOM:missileFlare4 @copyFromSection: effect_missileFlare1 @define missileFlareSize: 0.2 [effect_missileFlare4] @copyFromSection: effect_missileFlare1 @define missileFlareSize: 0.25 [effect_plasmaFlare] life: 10 lifeRandom: 5 alwayStartDirAtZero: true image: ROOT:.特效模块/flareBlue.png scaleFrom: 0.25 scaleTo: 0.25 [effect_redFlare] life: 10 lifeRandom: 5 alwayStartDirAtZero: true image: ROOT:.特效模块/flareRed.png scaleFrom: 0.25 scaleTo: 0.25 [effect_redCircleFlare] life: 10 lifeRandom: 5 alwayStartDirAtZero: true image: ROOT:.特效模块/flareCircleRed.png scaleFrom: 0.75 scaleTo: 0.75 [effect_smallEnergeticSpark] life: 15 scaleFrom: 0.75 scaleTo: 0.75 attachedToUnit: false atmospheric: true image:ROOT:.特效模块/energeticSpark2.png total_frames: 9 animateFrameStart: 0 animateFrameEnd: 8 #animateFramePingPong: true animateFrameSpeed: 0.75 [effect_energeticSparkGreen] life: 15 scaleFrom: 0.75 scaleTo: 0.75 attachedToUnit: false atmospheric: true image:ROOT:.特效模块/energeticSparkGreen.png total_frames: 9 dirOffsetRandom: 180 animateFrameStart: 0 animateFrameEnd: 8 #animateFramePingPong: true animateFrameSpeed: 0.75