[hiddenAction_装弹] autoTrigger:if self.hasParent() addResources:energy=10 [hiddenAction_返回] autoTrigger:if self.energy(empty=true) or not self.isAttacking alsoTriggerAction:返航 clearActiveWaypoint:true [hiddenAction_返航] addWaypoint_type:loadInto addWaypoint_target_fromReference:customTarget1 [hiddenAction_死掉] autoTrigger:if self.customTarget1==null setUnitStats:hp=0 [hiddenAction_死了] autoTriggerOnEvent:destroyed takeResources_includeReference:customTarget1 takeResources_includeUnitsWithinRange:0 takeResources_includeUnitsWithinRange_team:own takeResources:飞机数=1 [resource_飞机数] displayName:飞机数 displayNameShort:飞机数 [turret_FakeWP] x:0 y:0 projectile:FAKE [projectile_FAKE] deflectionPower:-1 directDamage:0 life:1 speed:1 drawSize:0