[core] class: CustomUnitMetadata mass: 10000 name: mod=RVU=igniter displayText: Igniter displayText_zh:极火坦克 displayDescription: -Large health \n-Self repair \n-Attacks ground only \n-Effective against buildings displayDescription_zh::-自我修复\n仅攻击地面\n对建筑物有效 maxHp: 9300 selfRegenRate: 0.1 builtFrom_1_name: landFactoryReworkedT2 builtFrom_1_pos: 1.6 availableInDemo: true buildSpeed: 20s techLevel: 1 price: 3700 softCollisionOnAll: 2 radius: 18 isBio: false [graphics] total_frames: 2 image: igniter_tank2.png image_wreak: igniter_dead.png image_turret: turret_flamethrower.png image_shadow: AUTO shadowOffsetX:2 shadowOffsetY:2 dustEffect: true teamColorsOnTurret: true animation_moving_start: 0 animation_moving_end: 1 animation_moving_speed: 2.33 [attack] canAttack: true canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: false turretTurnSpeed: 2 turretSize: 21 maxAttackRange: 160 shootDelay: 0.1s aimOffsetSpread: 1.3 [turret_1] x: 0 y: 0 turnSpeedAcceleration: 0.1 canAttack: true projectile: 1 shoot_sound: tank_firing shoot_sound_vol: 0.5 shoot_flame: small shoot_light: #FFEECCCC recoilOffset: -1.5 recoilOutTime: 3 recoilReturnTime: 12 limitingMinRange: 80 [turret_2] x: 0 y: 0 invisible: true copyFrom: 1 linkDelayWithTurret: 1 attachedTo: 1 slave: true #warmup: 10 [turret_3] x: 0 y: 0 invisible: true copyFrom: 1 linkDelayWithTurret: 1 attachedTo: 1 slave: true #warmup: 20 [turret_4] x: 0 y: 0 invisible: true copyFrom: 1 linkDelayWithTurret: 1 attachedTo: 1 slave: true #warmup: 30 [turret_5] x: 0 y: 0 invisible: true copyFrom: 1 linkDelayWithTurret: 1 attachedTo: 1 slave: true #warmup: 40 [turret_6] x: 0 y: 0 invisible: true copyFrom: 1 linkDelayWithTurret: 1 attachedTo: 1 slave: true #warmup: 50 [turret_7] #minrange guide x: 0 y: 0 invisible: true showRangeUIGuide: true canAttack: false limitingRange: 60 [projectile_1] directDamage: 600 life: 250 speed: 5 flameWeapon: true trailEffect: true frame: 3 drawType: 3 lightColor: #f1ff77 deflectionPower: -1 targetGroundSpread: 20 buildingDamageMultiplier: 2 [movement] movementType: LAND moveSpeed: 0.8 moveAccelerationSpeed: 0.145 moveDecelerationSpeed: 0.234 reverseSpeedPercentage: 1 maxTurnSpeed: 1.4 turnAcceleration: 0.103