[core] name: airOrion class: CustomUnitMetadata price: 9680 maxHp: 2800 mass: 6000 techLevel: 2 buildSpeed: 40s availableInDemo: false displayText: ORN displayDescription: -Special Halloween Attack prototype. \n-Launch a single impact ball and destroy anything in front of it. \n-Can attack land and air. \n-The blood volume burns but self-repairs quickly. \n-The delicate resistance to air attacks and multiple units. displayText_zh:猎户座 displayDescription_zh: -特殊的万圣节破坏者原型。\n-发射一个单一的冲击球,摧毁挡在它前面的任何东西。\n-可以攻击陆地和空中。\n-血量烧但自我修复快。\n-娇弱的抵抗空中攻击和多单位。 radius: 29 displayRadius: 30 isBio: false #softCollisionOnAll: 3 softCollisionOnAll: 24 #energyMax: 10 #energyRegen: 0.02 #energyNeedsToRechargeToFull: true selfRegenRate:0.12 builtFrom_1_name: AirFactoryudid builtFrom_1_pos: 7 builtFrom_2_name: experiementalCarriehkcr builtFrom_2_pos: 7 [graphics] total_frames: 1 image: Orion Top Part.png image_wreak: Orion_Dead.png image_turret: NONE #scaleImagesTo: 20 #scaleTurretImagesTo: 9 image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 teamColorsOnTurret: true lock_body_rotation_with_main_turret: true [attack] turretRotateWithBody: false canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 3 #turretTurnSpeed: 4 maxAttackRange: 420 #shootDelay: 5.7s #isFixedFiring: false [turret_2] invisible: true x: 0 y: 0 shoot_sound:plasma_fire shoot_sound_vol:0.25 shoot_flame:shockwave shoot_light:#CDEFD0 delay: 5.7s size: 0 canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false projectile: 2 turnSpeed: 106 warmup: 1.87s chargeEffectImage: SHARED:lighting_charge.png [turret_0] #image back x: 0 y: 0 canShoot: false image: Orion Bottom Part.png idleSpin: 10 size: 0 canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false [turret_1] #image top x: 0 y: 0 image: Orion Top Part.png idleSpin: -5 shouldResetTurret: false canAttack: false canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false [projectile_2] #white ball directDamage: 25 areaDamage: 750 areaRadius: 100 life: 250 speed: 8 targetSpeed: 3 trailEffect: true trailEffectRate: 0.2 largeHitEffect: true drawSize: 1.2 drawType: 2 color: #ffffff frame: 0 lightColor: #FFFFEE [movement] movementType: AIR moveSpeed: 3 moveAccelerationSpeed: 0.025 moveDecelerationSpeed: 0.025 landOnGround: false reverseSpeedPercentage:0 maxTurnSpeed: 3.9 turnAcceleration: 0.03 targetHeight: 75 targetHeightDrift: 0 moveSlidingMode :true moveIgnoringBody:true moveSlidingDir: 181 slowDeathFall: true