[core] name:坠毁数重置器2 class: CustomUnitMetadata price: -1 maxHp:10 mass: 10 isUnselectable:true techLevel: 1 showInEditor:false radius: -2 displayRadius: 20 showOnMinimap:false isBio: false stayNeutral: true tags:重置器2 energyMax:1 energyRegen: 0 dieOnZeroEnergy: true explodeOnDeath: false hideScorchMark: true canNotBeDirectlyAttacked: true [hiddenAction_脱离] autoTrigger: if self.hasParent() disconnectFromParent: true [hiddenAction_重置] autoTrigger: if not self.hasUnitInTeam(withTag='otrezAlive') and self.resource(type='鳄鱼舰载机坠毁数',greaterThan=0) [hiddenAction_重置2] autoTrigger: if not self.hasUnitInTeam(withTag='otrezUnfull') and self.resource(type='鳄鱼舰载机坠毁数',greaterThan=0) [hiddenAction_死亡] autoTrigger: if self.hasUnitInTeam(withTag='otrezAlive') and not self.resource(type='鳄鱼舰载机坠毁数',greaterThan=0) [hiddenAction_死亡2] autoTrigger: if not self.hasUnitInTeam(withTag='otrezAlive') and not self.resource(type='鳄鱼舰载机坠毁数',greaterThan=0) [graphics] total_frames: 1 icon_zoomed_out:空白.png image:空白.png image_wreak: NONE image_turret: NONE imageScale:0.5 image_shadow: NONE [attack] canAttack: false canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: true maxAttackRange: 180 shootDelay:50 aimOffsetSpread: 0 [movement] movementType: AIR moveSpeed: 0 maxTurnSpeed: 0 targetHeight: -6 targetHeightDrift: 0 moveSlidingMode:true moveIgnoringBody: true