[attack] canAttack: true canAttackFlyingUnits:true canAttackLandUnits:true canAttackUnderwaterUnits: false aimOffsetSpread:0 turretSize: 2 turretTurnSpeed: 4 maxAttackRange:210 shootDelay:1 [turret_1] #turret x:0 y:-1 size:8 turnSpeed:1.5 turnSpeedAcceleration: 0.18 turnSpeedDeceleration: 0.35 shoot_flame:CUSTOM:光 canShoot: true #shoot_sound:ROOT:/.单位贴图/.单位音效/.激光磁炮2.ogg shoot_sound_vol:0.1 [effect_光] image:.激光之怒2.png life:12 fadeOut: true attachedToUnit:true scaleFrom: 0.25 scaleTo: 0.25 alpha:0.4 [effect_光2] alwayStartDirAtZero:true image:.激光之怒2.png life:12 fadeOut: true attachedToUnit:true scaleFrom: 0.5 scaleTo: 0.5 alpha:0.4 [projectile_1] directDamage:4 life:5 flameWeapon: false instant: true instantReuseLast:true laserEffect:true color:#9088a4ff buildingDamageMultiplier: 1.5 drawSize: 0.8 explodeEffect: CUSTOM:hitLightFlash,CUSTOM:光2 explodeEffectOnShield:CUSTOM:hitLightFlash,CUSTOM:光2 [effect_hitLightFlash] priority:high alwayStartDirAtZero:true image:.幻象之光.png life:12 attachedToUnit: false scaleFrom: 0.6 scaleTo: 0.8 alpha: 0.2 drawUnderUnits:false [movement] movementType: LAND moveSpeed: 1.4 moveAccelerationSpeed: 0.04 moveDecelerationSpeed: 0.06 reverseSpeedPercentage:1.0 maxTurnSpeed: 1.2 turnAcceleration: 0.15 moveSlidingMode :false moveIgnoringBody:false [graphics] total_frames: 3 image:.幻光型坦克.png image_wreak:NONE image_turret:.炮塔.png image_shadow: AUTO shadowOffsetX:2 shadowOffsetY:2 animation_moving_start: 0 animation_moving_end: 2 animation_moving_speed:2.2 dustEffect: true teamColorsOnTurret: true [core] class: CustomUnitMetadata price:7000 maxHp:5000 mass:18000 experimental: true techLevel: 2 buildSpeed:17.5s radius:27 displayRadius:25 softCollisionOnAll: 0 builtFrom_1_name: landFactory builtFrom_1_pos: 10 name:幻光者 tags:HGXTK displayText_zh:幻光冲击者 displayText:Magic light tank displayDescription_zh:-较近的射击距离\n-激光只会持续伤害\n-拥有较高的护甲\n-移动速度较慢\n-可以修复单位和建造单位 displayDescription:-closer firing range \n-laser only sustained damage \n-has higher armor \n-moves slower\n-can repair units and construction units. generation_resources: credits=30 canRepairBuildings: true canRepairUnits : true canReclaimResources: true autoRepair: true nanoRange: 540 nanoRepairSpeed: 1.5 nanoBuildSpeed: 1.5 [ai] useAsBuilder: true [canBuild_1] name: experimentalLandFactory isLocked:if not self.resource(type='旧日实验科技',greaterThan=0) pos: 13 [canBuild_2] name: extractorS2 pos: 0.3 [canBuild_3] name: landFactory, mechFactory, airFactory,seaFactory pos: 0.4 [canBuild_4] name: laserDefence, repairBay,LZTCY pos: 0.5 [canBuild_showReclaimAction] name: reclaim pos: -1 [canBuild_5] name: antiNukeLaucher,fabricatorT1C,shieldBarrier,mod=RES=landTurretT5,mod=RES=flameTurretT2,antiNukeLaucher,妖姬拦截器,t5AACustom pos: 14 [canBuild_6] name: nukeLaucher pos: 15