[core] name: SA copyFrom: 核心3-武器附属.ini displayText: Sam T1 displayText_zh: 萨姆 T1 displayDescription: -Can attack air only displayDescription_zh: -只能攻击空中 price: 1000 maxHp: 4000 [action_upgradeT2] text: Upgrade text: 升级 textAddUnitName: ${section.convertTo} descriptionAddFromUnit: ${section.convertTo} descriptionAddUnitStats: ${section.convertTo} isActive: if self.queueSize(empty=true) buildSpeed: 35s convertTo: SA2 price: 16000 iconExtraImage: UI.png iconExtraColor: #FFFFFFFF [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: false canAttackUnderwaterUnits: false turretSize: 18 turretTurnSpeed: 2 shootDelay: 85 #maxAttackRange: 310 [turret_1] x: 0 y: 0 image: CORE:turrets/anti_air_top.png shoot_sound:missile_fire shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEECCCC recoilOffset: -3 recoilOutTime: 6 recoilReturnTime: 12 #idleSpin: 0.8 #shouldResetTurret: false idleSweepAngle:45 idleSweepDelay:110 idleSweepSpeed:0.6 [projectile_1] directDamage: 180 life: 240 speed: 0.3 targetSpeed: 6 trailEffect: true largeHitEffect: true #ballistic: true #ballistidelaymove_height:0 #ballistiheight: 4 frame: 4 #areaDamage: 40 #areaRadius: 35 autoTargetingOnDeadTarget: true