[core] name: 魔龙研究中心 class: CustomUnitMetadata maxHp: 1000000 mass: 9000 canNotBeDirectlyAttacked:true price: 0 fogOfWarSightRange: 15 copyFrom:科技树中心.ini canNotBeDamaged:true radius: 120 displayRadius: 100 #generation_credits:1 #generation_delay: 40 #footprint used for collisions with units (left, up, right, down) footprint: -1,-2,1,0 buildingToFootprintOffsetY:-10 #selfRegenRate:0.01 #overrideAndReplace: landFactory nanoFactorySpeed:1 #tags:陆军工厂,factory,mainBuildings #used for placement, and placement of other buildings isUnrepairableUnit:true constructionFootprint: -2,-3,2,1 displayText: Magic_Dragon_Center displayDescription: Research technology here, making your camp more powerful. tags:魔龙中心,想桃子 displayText_zh: 魔龙研究中心 displayDescription_zh: 在这里研究科技,使你的阵营变得更加强大 isBuilding:true [graphics] #frame_width:83 total_frames: 5 image: 魔龙研究中心.png image_back: NONE image_turret:NONE scaleImagesTo: 85 #AUTO image_shadow:NONE shadowOffsetX:1 shadowOffsetY:1 animation_idle_start:0 animation_idle_end:4 animation_idle_speed:10 [attack] canAttack:false canAttackFlyingUnits:false canAttackLandUnits: false canAttackUnderwaterUnits:false [effect_HiFiMan] createWhenZoomedOut:false stripIndex: effects frameIndex: 0 life:420 fadeOut:true attachedToUnit:false color: #FF00FFFF fadeInTime: 15 scaleFrom: 0.65 scaleTo: 4 alpha: 0.3 drawUnderUnits:false hSpeed:0.6 xSpeedAbsolute: -0.2 hOffsetRandom:0.15 yOffsetRelative: -2 atmospheric:true dirOffsetRandom:180 shadow:true xOffsetRelativeRandom: 1 yOffsetRelativeRandom: 1 xSpeedAbsoluteRandom:0.05 ySpeedAbsoluteRandom:0.1 atmospheric:true [effect_HiFiMana] createWhenZoomedOut:false stripIndex: effects frameIndex: 0 life:420 fadeOut:true attachedToUnit:false color: #FFFF00 fadeInTime: 15 scaleFrom: 0.65 scaleTo: 4 alpha: 0.3 drawUnderUnits:false hSpeed:0.6 xSpeedAbsolute: -0.2 hOffsetRandom:0.15 yOffsetRelative: -2 atmospheric:true dirOffsetRandom:180 shadow:true xOffsetRelativeRandom: 1 yOffsetRelativeRandom: 1 xSpeedAbsoluteRandom:0.05 ySpeedAbsoluteRandom:0.1 atmospheric:true [effect_HiFiManx] createWhenZoomedOut:false stripIndex: effects frameIndex: 0 life:420 fadeOut:true attachedToUnit:false color: #FF0000 fadeInTime: 15 scaleFrom: 0.65 scaleTo: 4 alpha: 0.3 drawUnderUnits:false hSpeed:0.6 xSpeedAbsolute: 0.2 hOffsetRandom:0.15 yOffsetRelative: 2 atmospheric:true dirOffsetRandom:180 shadow:true xOffsetRelativeRandom: 1 yOffsetRelativeRandom: 1 xSpeedAbsoluteRandom:0.05 ySpeedAbsoluteRandom:0.1 atmospheric:true [effect_HiFiManaXXX] createWhenZoomedOut:false stripIndex: effects frameIndex: 0 life:420 fadeOut:true attachedToUnit:false color: #FF00FF fadeInTime: 15 scaleFrom: 0.65 scaleTo: 4 alpha: 0.3 drawUnderUnits:false hSpeed:0.6 xSpeedAbsolute: 0.2 hOffsetRandom:0.15 yOffsetRelative: 2 atmospheric:true dirOffsetRandom:180 shadow:true xOffsetRelativeRandom: 1 yOffsetRelativeRandom: 1 xSpeedAbsoluteRandom:0.05 ySpeedAbsoluteRandom:0.1 atmospheric:true [action_M5s] autoTrigger:true isVisible:false fireTurretXAtGround:Sony fireTurretXAtGround_withOffset:0,50 [action_M2s] autoTrigger:true isVisible:false fireTurretXAtGround:SonyXXX fireTurretXAtGround_withOffset:0,50 [action_M4s] autoTrigger:true isVisible:false fireTurretXAtGround:Sonyx fireTurretXAtGround_withOffset:0,50 [action_M3s] autoTrigger:true isVisible:false fireTurretXAtGround:Sonya fireTurretXAtGround_withOffset:0,50 [turret_Sony] x: -30 y:25 canShoot:false warmup: 25 size:0 projectile:Sony turnSpeedAcceleration: 1.0 [turret_Sonyx] x: 30 y:25 canShoot:false warmup: 25 size:0 projectile:Sonyx turnSpeedAcceleration: 1.0 [turret_Sonya] x: -35 y:-35 canShoot:false warmup: 25 size:0 projectile:Sonya turnSpeedAcceleration: 1.0 [turret_SonyXXX] x: 35 y:-35 canShoot:false warmup: 25 size:0 projectile:Sonyad turnSpeedAcceleration: 1.0 [projectile_Sonyad] life: 60 speed: 0.1 targetGround:true directDamage: 0 image: SHARED:blank.png drawSize:0.1 deflectionPower:-1 shouldRevealFog:true trailEffect:true trailEffect: CUSTOM:HiFiManaXXX trailEffectRate: 12 [projectile_Sonya] life: 60 speed: 0.1 targetGround:true directDamage: 0 image: SHARED:blank.png drawSize:0.1 deflectionPower:-1 shouldRevealFog:true trailEffect:true trailEffect: CUSTOM:HiFiMana trailEffectRate: 12 [projectile_Sony] life: 60 speed: 0.1 targetGround:true directDamage: 0 image: SHARED:blank.png drawSize:0.1 deflectionPower:-1 shouldRevealFog:true trailEffect:true trailEffect: CUSTOM:HiFiMan trailEffectRate: 12 [projectile_Sonyx] life: 60 speed: 0.1 targetGround:true directDamage: 0 image: SHARED:blank.png drawSize:0.1 deflectionPower:-1 shouldRevealFog:true trailEffect:true trailEffect: CUSTOM:HiFiManx trailEffectRate: 12 #truetruetruetruetruetruetruetrue [movement] movementType: HOVER moveSpeed: 0 moveAccelerationSpeed: 0.01 moveDecelerationSpeed: 0.01 [projectile_3xx] #missile directDamage: 380 life: 240000000 image:SHARED:blank.png speed: 0.3 targetSpeed: 10 trailEffect: true largeHitEffect: true ballistic: true ballistic_delaymove_height:6666 ballistic_height: 6666 frame: 10 areaDamage: 340 areaRadius: 100 trailEffect: CUSTOM:projectileTrail trailEffectRate:4 nukeWeapon:true [projectile_2xx] #missile directDamage: 380 life: 2 speed: 0.3 targetSpeed: 10 trailEffect: true largeHitEffect: true ballistic: true ballistic_delaymove_height:2000 ballistic_height: 1000 frame: 10 areaDamage: 340 areaRadius: 100 #trailEffect: CUSTOM:projectileTrail #trailEffectRate:4 [effect_projectileTrail] stripIndex: effects frameIndex: 0 life: 120 fadeOut: true attachedToUnit: false color: #FFFF00 fadeInTime:5 scaleFrom: 1 scaleTo: 3.5 alpha: 0.8 drawUnderUnits:false #ySpeedRelative:-1 atmospheric:true dirOffsetRandom:180 shadow:true xSpeedAbsoluteRandom: 0.2 ySpeedAbsoluteRandom: 0.2 [ai] buildPriority: 0.35 noneInBaseExtraPriority: 0.05 noneGlobalExtraPriority: 0.5 maxEachBase: 1