# ▄ ▄ # ▌▒█ ▄▀▒▌ # ▌▒▒▀▄ ▀▒▒▒▐ # ▐▄▀▒▒▀▀▀▀▄▄▄▀▒▒▒▒▒▐ # ▄▄▀▒▒▒▒▒▒▒▒▒▒▒█▒▒▄█▒▐ # ▄▀▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█▒▒▒▒▒▐ # ▐▒▒▒▄▄▄▒▒▒▒▒▒▒▒▒▒▒▒▒▀▄▒▒▌ # ▌▒▒▐▄█▀▒▒▒▒▄▀█▄▒▒▒▒▒▒▒█▒▐ # ▐▒▒▒▒▒▒▒▒▒▒▒▌██▀▒▒▒▒▒▒▒▒▀▄▌ # ▌▒▀▄██▄▒▒▒▒▒▒▒▒▒▒▒░░░░▒▒▒▒▌ # ▌▀▐▄█▄█▌▄▒▀▒▒▒▒▒▒░░░░░░▒▒▒▐ # ▐▒▀▐▀▐▀▒▒▄▄▒▄▒▒▒ 4周年庆典 ▒▌ # ▐▒▒▒▀▀▄▄▒▒▒▄▒▒▒▒▒▒░░░░░░▒▒▒▐ # ▌▒▒▒▒▒▒▀▀▀▒▒▒▒▒▒▒▒░░░░▒▒▒▒▌ # ▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▐ # ▀ -星河 ▒▒▒▒▒▒▒▒▒▒▒▄▒▒▒▒▌ # ▀▄▒▒▒▒▒▒▒▒▒▒▄▄▄▀▒▒▒▒▄▀ # ▐▀▒▀▄▄▄▄▄▄▀▀▀▒▒▒▒▒▄▄▀ # ▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▀▀ [core] name: Select class: CustomUnitMetadata price: 10000 copyFrom:模块中心.md footprint: -2,-2,2,2 maxHp: 10000 mass: 3000 canNotBeDirectlyAttacked:true canNotBeDamaged:true overrideAndReplace: commandCenter showInEditor: false startFallingWhenStartingUnit: true #soundOnNewSelection:随时奉命.wav,挑选阵营.wav techLevel: 1 buildSpeed: 0.0025 #availableInDemo: true displayText:Core Model displayText_zh:阵营核心模块 displayDescription:Choose your faction and start your battle. displayDescription_zh:选择你的阵营,开始你的战斗。 radius: 85 displayRadius: 85 isBio: false softCollisionOnAll: 12 dieOnConstruct: true nanoRange: 12 canRepairBuildings: true canRepairUnits : true isBuilding: true [action_buildNuke] price: 0 text: Launch Builder description:3, 2, 1!Emission!!! text_zh: 发射建造者 description_zh: 3,2,1!发射!!! displayType: NONE buildSpeed: 1s pos: 20 isActive:if self.ammoIncludingQueued(lessThan=1) addResources: ammo=1 isVisible:false [action_launchNuke] fireTurretXAtGround: M1 price: ammo=1 text: 发射!!!!! description:发射建造者!!!! displayType: action buildSpeed: 1s pos: 0.1 isVisible:false addResources: hp=-9900000 #whenBuilding_playAnimation: fireNuke displayRemainingStockpile: true highPriorityQueue: true onlyOneUnitAtATime: true # ▄ ▄ # ▌▒█ ▄▀▒▌ # ▌▒▒▀▄ ▀▒▒▒▐ # ▐▄▀▒▒▀▀▀▀▄▄▄▀▒▒▒▒▒▐ # ▄▄▀▒▒▒▒▒▒▒▒▒▒▒█▒▒▄█▒▐ # ▄▀▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█▒▒▒▒▒▐ # ▐▒▒▒▄▄▄▒▒▒▒▒▒▒▒▒▒▒▒▒▀▄▒▒▌ # ▌▒▒▐▄█▀▒▒▒▒▄▀█▄▒▒▒▒▒▒▒█▒▐ # ▐▒▒▒▒▒▒▒▒▒▒▒▌██▀▒▒▒▒▒▒▒▒▀▄▌ # ▌▒▀▄██▄▒▒▒▒▒▒▒▒▒▒▒░░░░▒▒▒▒▌ # ▌▀▐▄█▄█▌▄▒▀▒▒▒▒▒▒░░░░░░▒▒▒▐ # ▐▒▀▐▀▐▀▒▒▄▄▒▄▒▒▒ 4周年庆典 ▒▌ # ▐▒▒▒▀▀▄▄▒▒▒▄▒▒▒▒▒▒░░░░░░▒▒▒▐ # ▌▒▒▒▒▒▒▀▀▀▒▒▒▒▒▒▒▒░░░░▒▒▒▒▌ # ▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▐ # ▀ -星河 ▒▒▒▒▒▒▒▒▒▒▒▄▒▒▒▒▌ # ▀▄▒▒▒▒▒▒▒▒▒▒▄▄▄▀▒▒▒▒▄▀ # ▐▀▒▀▄▄▄▄▄▄▀▀▀▒▒▒▒▒▄▄▀ # ▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▀▀ # 当您注视着源码,源码也在注视着你。๑乛◡乛๑ [graphics] total_frames: 1 image: 选择阵营.png image_wreak: NONE image_turret: NONE scaleImagesTo: 240 image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 #scaleTurretImagesTo: 1 [attack] canAttack: false canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 20 turretTurnSpeed: 4 maxAttackRange: 130 shootDelay: 42 [projectile_1] directDamage: 30 life: 60 speed: 3 frame: 6 [ai] useAsBuilder: true [turret_M1] #anti-sub invisible: false #image: Gold.Ling x: 0 y: 0 idleDir:0 idleSpin: 7.0 canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false size: 0.6 [turret_M2] #anti-sub invisible: false #image: Select.png x: 0 y: 0 idleDir:0 idleSpin: 7.0 canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false size: 0.6 [animation_效果] effect_0.0s: {x:0, y:0, name:CUSTOM|blinkSpark*3} effect_0.1s: {x:0, y:0, name:CUSTOM|lightSlowFade*1} effect_0.2s: {x:0, y:0, name:CUSTOM|圆环*1} effect_0.5s: {x:0, y:0, name:CUSTOM|blinkSpark*5} effect_1.0s: {x:0, y:0, name:CUSTOM|blinkSpark*10} effect_1.5s: {x:0, y:0, name:CUSTOM|blinkSpark*16} [effect_lightSlowFade] image: SHARED:light_50.png life:80 lifeRandom:10 fadeOut: true attachedToUnit: true color: #63e6e8 scaleFrom:10 scaleTo:9.9 alpha: 0.5 #drawUnderUnits:true [effect_圆环] priority:high image:圆环.png life:100 #lifeRandom:30 fadeOut: true attachedToUnit: false scaleFrom: 0.43 scaleTo: 0.83 alpha:0.8 [effect_blinkSpark] priority:high image: SHARED:light_25.png life:50 lifeRandom:5 fadeOut: true attachedToUnit: false color: #ABEFEF scaleFrom: 0.4 scaleTo: 0.9 alpha:0.9 drawUnderUnits:false xOffsetAbsoluteRandom:205 yOffsetAbsoluteRandom:205 xOffsetRelativeRandom:30 yOffsetRelativeRandom:30 xSpeedAbsoluteRandom:1.4 ySpeedAbsoluteRandom:1.4 delayedStartTimer:30 delayedStartTimerRandom:30 physics:true physicsGravity:-0.4 [turret_效果] x: 0 y: 0 onShoot_playAnimation:效果 [projectile_效果] instant: true directDamage: 0 life:0 targetGround: true deflectionPower:-1 explodeEffect:NONE areaDamage:0 areaRadius:210 pushForce:8 pushVelocity:4 areaHitAirAndLandAtSameTime:true [hiddenAction_释放] autoTrigger:true takeResources: energy=-0.2,hp=-17 takeResources_includeUnitsWithinRange:208 takeResources_includeUnitsWithinRange_team:own takeResources_discardCollected: true takeResources_keepResourcesOnTarget: false takeResources_maxUnits:6 alsoTriggerAction:释放2 fireTurretXAtGround:效果 fireTurretXAtGround_withProjectile:效果 [hiddenAction_释放2] takeResources: energy=-0.1,hp=-5 takeResources_includeUnitsWithinRange:208 takeResources_includeUnitsWithinRange_team:ally takeResources_discardCollected: true takeResources_keepResourcesOnTarget: false takeResources_maxUnits:2