[action_魔龙自选择] autoTrigger: if not self.resource(type='魔龙',lessThan=1) convertTo:魔龙外包中心 isVisible:false [action_旧日自选择] autoTrigger: if not self.resource(type='旧日',lessThan=1) convertTo:旧日外包中心 isVisible:false [action_妖姬自选择] autoTrigger: if not self.resource(type='妖姬',lessThan=1) convertTo:妖姬外包中心 isVisible:false [action_✔自选择] autoTrigger: if not self.resource(type='唯我独尊',lessThan=1) convertTo:VcxRx isVisible:false [core] name: 识别模块-外包原型 class: CustomUnitMetadata #price: 2 price: 1500 maxHp: 10000 mass: 90000 isUnselectable:true techLevel: 2 showInEditor:false buildSpeed: 12s #buildSpeed: 1 #availableInDemo: true radius: 15 displayRadius: 15 fogOfWarSightRange:19 #transportSlotsNeeded: 0 isBio: false isBuilder: true softCollisionOnAll: 3 #nanoFactorySpeed:2.5 canRepairBuildings: true canRepairUnits : true canReclaimResources: true autoRepair: true nanoRange: 250 nanoRepairSpeed: 0.4 nanoBuildSpeed: 8 [canBuild_1] name: reclaim pos: 1 [graphics] total_frames: 1 image: 外包模块.png image_wreak: NONE image_turret: NONE #scaleImagesTo: 20 movementEffect: CUSTOM:projectileTrail movementEffectRate: 5 #scaleTurretImagesTo: 9 #teamColorsOnTurret: true image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 30 turretTurnSpeed: 2 maxAttackRange: 250 shootDelay: 85 turretMultiTargeting: true [turret_nanoTurret] x: 0 y: 0 idleDir:-50 idleDirReversing: -110 #image:ATPE.png warmup:10 turnSpeed: 4 size: 0 canShoot: false canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false [turret_nanoTurrt] x: 0 y: 0 canShoot: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false idleDir:-50 idleDirReversing: -110 projectile:1 warmup:0.5s turnSpeed: 4 size: 0 [movement] movementType: AIR moveSpeed: 2 moveAccelerationSpeed: 0.01 startingHeightOffset:5000 moveDecelerationSpeed: 0.01 [ai] useAsBuilder: true [effect_projectileTrail] attachedToUnit: false life:150 atmospheric: true xOffsetRelativeRandom: 50 yOffsetRelativeRandom: 50 scaleFrom:1 scaleTo:1.5 xSpeedRelativeRandom: 0.3 ySpeedRelativeRandom: 0 hSpeed: 0 hSpeedRandom: 0.5 image: SHARED:spark.png priority: low color:#00FFFF [projectile_1] #missile directDamage: 80 life: 240 speed: 0.3 targetSpeed: 3 trailEffect: true largeHitEffect: true ballistic: true ballistic_delaymove_height:0 ballistic_height: 4 frame: 4