[core] name: 乌龟 class: CustomUnitMetadata #price: 2 price: 6400 maxHp: 4500 mass: 9000 techLevel: 2 experimental: true buildSpeed: 25s #buildSpeed: 1 #availableInDemo: true radius: 39 displayRadius: 39 fogOfWarSightRange:19 transportSlotsNeeded: 5 isBio: false softCollisionOnAll: 3 #nanoFactorySpeed:2.5 displayText:Mech Turtle Fortress displayDescription: Slow action, quick attack,Air vs Land.\n-High durability value will play a supporting role in some evacuation operations. displayText_zh:机械乌龟堡垒 displayDescription_zh:行动缓慢,攻击迅速,对空对地。\n-高耐久值,在一些撤离作战将会起着支援的作用。 [graphics] total_frames: 1 image: ROOT:/assets/magicdragonimg/greentomb/乌龟.png image_wreak: None image_turret: SHARED:nano_turret.png # scaleImagesTo: 40 scaleTurretImagesTo: 9 image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: true turretSize: 20 turretTurnSpeed: 2 maxAttackRange: 220 shootDelay: 35 [turret_1] x: 0 y: 0 #idleDir:-90 warmup:30 turnSpeed: 4 size: 8 image: SHARED:nano_turret.png canShoot: false canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false isMainNanoTurret: true [turret_7] x: 0 y: 0 image: SHARED:experimental_tank_turret.png warmup: 34 warmupCallDownRate: 1 warmupNoReset: true warmupShootDelayTransfer: 23 idleDir:0 shoot_sound:large_gun_fire2 shoot_sound_vol:0.3 shoot_flame:large shoot_light:#FFEECCCC canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: true projectile: 1 size:17 turnSpeedAcceleration: 0.08 turnSpeed: 2 recoilOffset: -3 recoilOutTime: 6 recoilReturnTime: 7 [turret_5] x: 7 y: -2 shoot_sound:plasma_fire shoot_sound_vol:0.05 shoot_flame:small shoot_light:#FFccCCEE image: SHARED:turret_small.png projectile: 2 warmup: 45 warmupCallDownRate: 1 warmupNoReset: true warmupShootDelayTransfer: 23 size: 17 turnSpeedAcceleration: 0.2 turnSpeed: 5 recoilOffset: -1 recoilOutTime: 3 recoilReturnTime: 4 [turret_6] x: -7 y: -2 #x: 0 #y: -9 copyFrom: 5 linkDelayWithTurret:5 warmup:0 [projectile_1] #main turret projectile #directDamage: 0 #no directDamage with targetGround life: 150 speed: 5 largeHitEffect: true frame: 8 targetGround: true areaDamage: 16 areaRadius: 45 [projectile_2] directDamage: 5 life: 70 speed: 9 frame: 5 [leg_1] x: -20 y: -20 attach_x: 0 attach_y: 0 moveSpeed: 2.1 resetAngle:20 image_leg: ROOT:/assets/magicdragonimg/greentomb/leg.png image_foot: ROOT:/assets/magicdragonimg/greentomb/foot.png [leg_2] x: 20 y: -20 attach_x: 0 attach_y: 0 copyFrom: 1 [leg_3] x: -20 y: 20 attach_x: 0 attach_y: 0 copyFrom: 1 [leg_4] x: 20 y: 20 attach_x: 0 attach_y: 0 copyFrom: 1 [movement] movementType: OVER_CLIFF_WATER moveSpeed: 0.5 moveAccelerationSpeed: 0.05 moveDecelerationSpeed: 0.05 targetHeight: 2 targetHeightDrift: 0 maxTurnSpeed: 0.5 turnAcceleration: 0.2 moveSlidingMode :false moveIgnoringBody:false moveSlidingDir: 45 slowDeathFall: true [ai] useAsBuilder: true