[core] name: c_turret_t1_lightningX copyFrom: turret_common_land.ini displayLocaleKey: turret_lightning price: 2700 maxHp: 1500 techLevel: 2 buildSpeed: 0.0008 #availableInDemo: true #energyMax: 3 #energyRegen: 0.003 [action_upgrade_lightningT2] convertTo: c_turret_t2_lightningX price: 8000 text: i:gui.actions.upgradeToLightningT2 description: -Extra damage and attack speed displayType: Upgrade buildSpeed: 30.0s #isLocked:true iconExtraImage: SHARED:icon_upgrade_top.png iconExtraColor: #AAFFFFFF [comment_action_turnOn] isVisible: if self.hasFlag(id=0) text: i2:gui.actions.turnOn #description: displayType: action buildSpeed: 0 addResources: unsetFlag=0 isGuiBlinking: true [comment_action_turnOff] isVisible: if not self.hasFlag(id=0) text: i2:gui.actions.turnOff #description: displayType: action buildSpeed: 0 addResources: setFlag=0 [graphics] total_frames: 1 image: turret_base2.png image_wreak: turret_base_dead.png image_turret: turret_top_lightning.png #AUTO image_shadow: NONE shadowOffsetX:1 shadowOffsetY:1 [attack] canAttack: true canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 20 turretTurnSpeed: 3 maxAttackRange: 260 shootDelay: 2.00s [turret_1] canAttackCondition: if not self.hasFlag(id=0) x: 0 y: 6 image_drawOffsetY:9 idleSpin: 0.8 shoot_sound:lighting_burst shoot_sound_vol:0.3 shoot_flame:CUSTOM:sparks2*3 shoot_light:#FFcceeee canShoot: true warmup:30 chargeEffectImage: SHARED:lighting_charge.png recoilOffset: -1.5 recoilOutTime: 3 recoilReturnTime: 17 #energyUsage: 1 [projectile_1] #directDamage: 310 directDamage: 200 life: 25 instant: true lightingEffect: true largeHitEffect: true shieldDamageMultiplier: 1 shieldDefectionMultiplier: 0.1 buildingDamageMultiplier: 0.5 explodeEffect:CUSTOM:lightningShock, CUSTOM:sparks*8 explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash [effect_hitLightFlash] priority:high image: SHARED:light_50.png life: 17 fadeOut: true attachedToUnit: false color: #63e6e8 scaleFrom: 1.8 scaleTo: 1.8 alpha: 0.6 drawUnderUnits:false [effect_lightningShock] life: 60 hOffset: 0 dirOffset: 0 fadeInTime: 0 fadeOut: false attachedToUnit: true image: SHARED:lightning_shock.png total_frames: 14 animateFrameStart: 0 animateFrameEnd: 13 animateFramePingPong: false animateFrameSpeed: 0.5 [effect_sparks] attachedToUnit: false life: 150 physics: true xSpeedRelativeRandom: 1.6 ySpeedRelativeRandom: 1.6 hSpeed: 2 image: SHARED:spark.png priority: verylow [effect_sparks2] attachedToUnit: false life: 150 physics: true xSpeedRelativeRandom: 0.5 ySpeedRelativeRandom: 0.5 hSpeed: 1 image: SHARED:spark.png priority: verylow