[core] name: heavyDropship displayText: Heavy Dropship displayDescription: -Has 6 transport slots \n-Faster than any other air units displayText_zh: 重型运输机 displayDescription_zh: -拥有6个单位运输槽\n-移动速度快,无法攻击。 class: CustomUnitMetadata price: 1000 maxHp: 800 mass: 35000 techLevel: 2 buildSpeed: 16s #availableInDemo: true radius: 32 isBio: false softCollisionOnAll: 2 maxTransportingUnits: 6 [action_convert] isVisible: false text: null autoTrigger: if not self.isFlying price: 0 buildSpeed: 0.001s alsoQueueAction: wingAnimation [action_wingAnimation] isVisible: false text: null price: 0 buildSpeed: 1.5s convertTo: heavyDropshipLanded whenBuilding_playAnimation: landed [graphics] total_frames: 1 image: heavy_dropship.png image_wreak: NONE image_turret: NONE image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 [attack] canAttack: false canAttackFlyingUnits: false canAttackLandUnits: false canAttackUnderwaterUnits: false [arm_1] x:-11 y:3 image_end: wing_left.png image_end_shadow: wing_left_shadow.png image_end_teamColors: true drawOverBody: true [arm_2] x:11 y:3 image_end: wing_right.png image_end_shadow: wing_right_shadow.png copyFrom:1 [animation_landedOld] blendIn: 0s arm1_0s: {x:0, y:0} arm2_0s: {x:0, y:0} arm1_0.5s: {x:0, y:-3} arm2_0.5s: {x:0, y:-3} arm1_1s: {x:-5, y:0} arm2_1s: {x:5, y:0} arm1_1.4s: {x:0, y:0} arm2_1.4s: {x:0, y:0} [animation_landed] blendIn: 0s arm1_0.25s: {x:0, y:-6} arm2_0.25s: {x:0, y:-6} arm1_1s: {x:6, y:-6} arm2_1s: {x:-6, y:-6} arm1_1.5s: {x:6, y:-6} arm2_1.5s: {x:-6, y:-6} [movement] movementType: AIR moveSpeed: 2.8 moveAccelerationSpeed: 0.04 moveDecelerationSpeed: 0.1 targetHeight:50 landOnGround: true maxTurnSpeed: 1.6 turnAcceleration: 0.1 moveSlidingMode:false moveIgnoringBody:false moveSlidingDir:0 slowDeathFall: true