[core] name: heavyDropshipLanded copyFrom: Heavy Dropship.ini class: CustomUnitMetadata [graphics] [attack] [action_convert] autoTrigger: false [action_convert1] isVisible: false text: null autoTrigger: if self.isFlying price: 0 buildSpeed: 0.001s alsoQueueAction: wingAnimation1 [action_wingAnimation1] isVisible: false text: null price: 0 buildSpeed: 1.5s whenBuilding_playAnimation: takingOff convertTo: heavyDropship [animation_takingOffOld] blendIn: 0s arm1_0s: {x:0, y:3} arm2_0s: {x:0, y:3} arm1_0.5s: {x:-0, y:-3} arm2_0.5s: {x:0, y:-3} arm1_1s: {x:-5, y:-3} arm2_1s: {x:-5, y:-3} arm1_1.4s: {x:0, y:0} arm2_1.4s: {x:0, y:0} [animation_takingOff] blendIn: 0s arm1_0.5s: {x:-6, y:0} arm2_0.5s: {x:6, y:0} arm1_1.25s: {x:-6, y:6} arm2_1.25s: {x:6, y:6} arm1_1.5s: {x:-6, y:6} arm2_1.5s: {x:6, y:6} [arm_1] x:-5 y:-3 [arm_2] x:5 y:-3 [movement]