[attack] canAttack: true canAttackFlyingUnits:true canAttackLandUnits:true canAttackUnderwaterUnits: false aimOffsetSpread:0 turretSize: 2 turretTurnSpeed: 4 shootDelay:1 turretMultiTargeting:true [turret_1] #turret x:0 y:-1 size:140 #clearTurretTargetAfterFiring:true shoot_flame:large shoot_light:#FFff925c turnSpeed:0.85 turnSpeedAcceleration: 0.18 turnSpeedDeceleration: 0.35 canShoot: true warmup:5s #shoot_sound:ROOT:/.单位贴图/.单位音效/.激光磁炮2.ogg shoot_sound_vol:0.1 limitingRange: 560 limitingMinRange: 140 recoilOffset:-3 recoilOutTime:2 recoilReturnTime:60 idleDir:0 [turret_left] copyFrom:1 invisible:true size:140 x:0 y:-1 warmup:6s canShoot: true [turret_right] invisible:true copyFrom:1 x:0 y:-1 warmup:5.5s size:140 canShoot: true [turret_2] #turret x:0 y:-1 size:8 turnSpeed:0.85 invisible:true turnSpeedAcceleration: 0.18 turnSpeedDeceleration: 0.35 canShoot: true canAttackFlyingUnits:false canAttackLandUnits:false canAttackNotTouchingWaterUnits:false canAttackUnderwaterUnits:false energyUsage:1000 #shoot_sound:ROOT:/.单位贴图/.单位音效/.激光磁炮2.ogg shoot_sound_vol:0.1 projectile:2 limitingRange: 140 [decal_圆环之理] layer:onTop order:1 alwayStartDirAtZero:true yOffsetAbsolute:-2 imageScale:2 image:ROOT:/assets/oldsungodimg/T3/HeavyMegaTank/royal.png alpha:0.1 onlyWhenSelectedByAnyPlayer:true [projectile_1] #cannon shot #directDamage: 300 areaDamage: 200 areaDamageNoFalloff:true areaRadius: 120 life: 20000 image:ROOT:/assets/oldsungodimg/T3/HeavyMegaTank/project.png speed:15 largeHitEffect: true lightColor: #ffff925c lightSize: 0.6 trailEffect: CUSTOM:projectileTrail trailEffectRate:1 initialUnguidedSpeedHeight: 1.2 gravity:5 deflectionPower:2 lightCastOnGround: true explodeEffect:CUSTOM:常规爆破 [projectile_2] directDamage: 0 frame:1 spawnUnit:ExplosionLargeCustom*1 life:400 [effect_projectileTrail] #custom projectile trail stripIndex: effects frameIndex: 0 #image: SHARED:light_50.png life: 50 fadeOut: true attachedToUnit: false color: #ffff925c fadeInTime:10 scaleFrom: 0.6 scaleTo: 0.9 alpha: 0.6 drawUnderUnits:false #ySpeedRelative:-1 atmospheric:true dirOffsetRandom:180 xSpeedAbsoluteRandom: 0.2 ySpeedAbsoluteRandom: 0.2 ySpeedRelative:0.8 [effect_dustL] #custom track trail life: 50 stripIndex: dust frameIndex: 0 frameIndexRandom: 2 scaleFrom: 1.5 scaleTo: 1.9 alpha: 0.6 atmospheric:true #dirOffsetRandom:180 xSpeedAbsoluteRandom: 0.1 ySpeedAbsoluteRandom: 0.1 ySpeedRelative:-0.8 hSpeed:0.1 xOffsetRelative:20 yOffsetRelative:-34 drawUnderUnits:true attachedToUnit: false [effect_dustR] #custom track trail life: 50 stripIndex: dust frameIndex: 0 frameIndexRandom: 2 scaleFrom: 1.5 scaleTo: 1.9 alpha: 0.6 atmospheric:true #dirOffsetRandom:180 xSpeedAbsoluteRandom: 0.1 ySpeedAbsoluteRandom: 0.1 ySpeedRelative:-0.8 hSpeed:0.1 xOffsetRelative:-20 yOffsetRelative:-34 drawUnderUnits:true attachedToUnit: false [movement] movementType: LAND moveSpeed: 0.45 moveAccelerationSpeed: 0.04 moveDecelerationSpeed: 0.06 reverseSpeedPercentage:1.0 maxTurnSpeed: 1.2 turnAcceleration: 0.15 moveSlidingMode :false moveIgnoringBody:false [graphics] total_frames: 3 image:ROOT:/assets/oldsungodimg/T3/HeavyMegaTank/base.png image_wreak:ROOT:/assets/oldsungodimg/T3/HeavyMegaTank/base_dead.png image_turret:ROOT:/assets/oldsungodimg/T3/HeavyMegaTank/mega_turret.png # scaleImagesTo:80 # scaleTurretImagesTo: 60 image_shadow: AUTO shadowOffsetX:2 shadowOffsetY:2 animation_moving_start: 0 animation_moving_end: 2 animation_moving_speed:2.2 dustEffect: true teamColorsOnTurret: true [core] class: CustomUnitMetadata price:70000,异构金属=100 maxHp:25000 #高级特效 copyFrom:ROOT:/effect/extra/index.template mass:30000 techLevel: 2 buildSpeed:85s radius:72 displayRadius:72 numBitsOnDeath:200 softCollisionOnAll: 0 fireTurretXAtSelfOnDeath: 2 name:HMTK tags:HMTK displayText_zh:概念型重型实验坦克 displayDescription_zh:-拥有非常强大的一门火炮,每次进行三连发。\n-可造成巨大的范围伤害,对空对地。\n-但本身有一个攻击死角范围,若目标进入死角范围则无法攻击。\n-移速较慢,可以通过研发反制模块后获得全局加成后变得更强。\n-[旧日神教-突击反制模块[未激活]]\n-血量低于50%时,每次攻击附带当前血量的20%额外伤害。] displayText:Experimental Conceptual Heavy Tank displayDescription:-Possessing a very powerful cannon, it causes areaDamage.Air to Land All Attack\n-Moderate movement speed, which can become stronger after developing counter modules.