[hiddenAction_死亡] autoTriggerOnEvent:destroyed showMessageToAllPlayers:The Lalaiye is seriously injured, and it is trying to shut down .....%{self.playerName}The LaLaiye is destroyed ..... showMessageToAllPlayers_zh:拉莱耶试用型受到严重伤害,正在尝试关.....%{self.playerName}的拉莱耶试用型被摧毁..... [decal_血条] layer:afterBody image:ROOT:/assets/public/hpbar.png imageScaleX:(self.hp/self.maxHp)*77 alwaysStartDirAtZero:true dirOffset:0 color:#00cc00 yOffsetAbsolute:119.5 pivotOffset:0 #Thanks 杰厕灵 in Code xOffsetAbsolute: ((1-(self.hp / self.maxHp)) * (-${core.radius}/2.12)) #isVisible:if self.hp > self.maxHp*0.6 [decal_血条底板] image:ROOT:/assets/oldsungodimg/lalaiye/hp-barmain.png alwaysStartDirAtZero:true dirOffset:0 imageScaleX:1.3 yOffsetAbsolute:120 xOffsetAbsolute:10 pivotOffset:0 order:-1 layer:onTop teamColors:true [decal_xis_个位] @define A:0 layer:onTop order:10.01 yOffsetAbsolute:120 image:ROOT:/assets/oldsungodimg/lalaiye/hp-number.png imageScale:0.7 frame: memory.#[${A}] frame_width:6 frame_height:8 alwayStartDirAtZero:true onlyWhileAlive:true onlyOnNonPreview:true xOffsetAbsolute: 5 [decal_xis_十位] @copyFromSection: decal_xis_个位 @define A:1 isVisible:if memory.#[${A}] != 0 or memory.#[2] != 0 or memory.#[3] != 0 xOffsetAbsolute:0 [decal_xis_百位] @copyFromSection: decal_xis_个位 @define A:2 isVisible:if memory.#[${A}] != 0 or memory.#[3] != 0 xOffsetAbsolute:-5 [decal_xis_千位] @copyFromSection: decal_xis_个位 @define A:3 isVisible:if memory.#[${A}] != 0 xOffsetAbsolute:-10 [core] name: 拉莱耶试用型 class: CustomUnitMetadata displayText_zh:拉莱耶试用型 displayDescription_zh:来自外星名为莱顿科技的信物可以制作一些和莱顿科技的产物。\n-不过若是想要更多来自莱顿势力的支持,势必需要继续和莱顿科技继续融洽。 @memory #:number[] updateUnitMemory: #[0]= int(self.hp%10), #[1]= int((self.hp%100)/10), #[2]= int((self.hp%1000)/100),#[3]= int((self.hp%10000)/1000) updateUnitMemoryRate:0 displayText:Laleya Trial Type displayDescription:Letters from the alien named Leiden Technology can make some products with Leiden Technology.\n-However, if you want more support from Leiden forces, it is necessary to continue to continue with Leiden Technology. tags:拉莱耶 #overrideAndReplace:mechEngineer #price: 2 price: 5000 maxHp: 2700 mass: 100000 techLevel: 2 experimental: true buildSpeed: 35s #buildSpeed: 1 #availableInDemo: true radius: 70 displayRadius: 70 fogOfWarSightRange:15 transportSlotsNeeded: 3 isBio: false softCollisionOnAll: 3 #nanoFactorySpeed:2.5 canRepairBuildings: true canRepairUnits : true autoRepair: true nanoRepairSpeed: 1.2 canReclaimResources: true generation_credits: 10 generation_delay: 40 nanoRange: 200 nanoBuildSpeed: 2 [attachment_K1] x: 80 y: 35 onCreateSpawnUnitOf: 建造手臂 canBeAttackedAndDamaged:true [attachment_K2] x: -80 y: 35 onCreateSpawnUnitOf: 建造手臂 canBeAttackedAndDamaged:true [attachment_K3] x: -80 y: -48 onCreateSpawnUnitOf: 建造手臂 canBeAttackedAndDamaged:true [attachment_K4] x: 80 y: -48 onCreateSpawnUnitOf: 建造手臂 canBeAttackedAndDamaged:true [canBuild_canReclaim] name: reclaim pos: -1 [canBuild_2] name: mechBunkerDeployed forceNano: true #[canBuild_3] #name: mechFactory #forceNano: true [canBuild_4] name: airFactory, seaFactory tech: 1 [canBuild_5] name: repairBay, turret, antiAirTurret, laserDefence, extractor, fabricator, landFactoryX,TeslaTurret,CannonTurret [graphics] total_frames: 1 image:ROOT:/assets/oldsungodimg/lalaiye/smalllalaiye.png image_turret: ROOT:/assets/oldsungodimg/lalaiye/buildarm.png image_shadow: AUTO #splastEffect: true #dustEffect: true icon_zoomed_out:ROOT:/assets/oldsungodimg/lalaiye/icon.png showHealthBar:false movementEffect:CUSTOM:尾焰,CUSTOM:trail,CUSTOM:trail2,CUSTOM:trail4,CUSTOM:trail5,CUSTOM:尾焰X movementEffectRate: 3 [effect_尾焰] image: ROOT:/assets/oldsungodimg/lalaiye/nofire.png life: 16 fadeOut: true attachedToUnit: false fadeInTime: 3 scaleFrom: 1 scaleTo: 3.5 alpha: 0.8 xSpeedRelativeRandom: 0 yOffsetRelative: -148 xOffsetRelative: -34 ySpeedRelative: 0.75 dirOffsetRandom: 0 drawUnderUnits:false atmospheric: true [effect_尾焰X] image: ROOT:/assets/oldsungodimg/lalaiye/nofire.png life: 16 fadeOut: true attachedToUnit: false fadeInTime: 3 scaleFrom: 1 scaleTo: 3.5 alpha: 0.8 xSpeedRelativeRandom: 0 yOffsetRelative: -148 xOffsetRelative: 34 ySpeedRelative: 0.75 dirOffsetRandom: 0 drawUnderUnits:false atmospheric: true [attack] turretRotateWithBody: true canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 4 turretTurnSpeed: 1.1 maxAttackRange: 350 shootDelay: 120 isFixedFiring: false #turretRotateWithBody: false [turret_nanoTurret] x: 0 y: 0 idleDir:0 idleDirReversing:0 invisible: true canShoot: false turnSpeed: 3 turnSpeedAcceleration: 0.2 isMainNanoTurret: true [ai] useAsBuilder: true [turret_as] #机炮 x: 28 y: 60 projectile: 机炮 turnSpeed: 2 turnSpeedAcceleration: 1.0 canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false image: ROOT:/assets/oldsungodimg/lalaiye/mainturret.png shoot_sound:ROOT:/sound/shooting.ogg shoot_sound_vol:0.4 shoot_flame:small shoot_light:#FFff925c delay: 1.5s canShoot: true #warmup:20 recoilOffset: -2 recoilOutTime: 3 recoilReturnTime: 10 [turret_ab] #机炮 x: 28 y: 45 copyFrom:as [turret_a3] #机炮 x: 28 y: 30 projectile: 机炮 copyFrom:as [turret_4a] #机炮 x: 28 y: 15 projectile: 机炮 copyFrom:as [turret_5a] #机炮 x: -28 y: 15 copyFrom:as [turret_6a] #机炮 x: -28 y: 0 copyFrom:as [turret_7a] #机炮 x: -28 y: -15 copyFrom:as recoilOffset: -2 recoilOutTime: 3 recoilReturnTime: 10 [projectile_机炮] #shot directDamage: 8 areaDamage:6 areaRadius:25 life: 60 drawType: 2 frame: 5 speed:10 largeHitEffect: true image:ROOT:/assets/oldsungodimg/lalaiye/turretping.png lightColor: #ffff925c lightSize: 0.3 [movement] movementType: AIR moveSpeed: 0.7 moveAccelerationSpeed: 0.5 moveDecelerationSpeed: 0.5 landOnGround:true reverseSpeedPercentage:0 maxTurnSpeed: 0.5 turnAcceleration: 0.03 targetHeight: 50 targetHeightDrift: 0 moveSlidingMode :true moveIgnoringBody:true moveSlidingDir: 181 #slowDeathFall: true [arm_1] x:46 y:34 image_end:ROOT:/assets/oldsungodimg/lalaiye/nxj.png #drawOverBody: true spinRate:35 [arm_2] x:-46 y:34 image_end:ROOT:/assets/oldsungodimg/lalaiye/nxj.png #drawOverBody: true spinRate:35 [effect_trail] alsoEmitEffects:CUSTOM:trail2 createWhenZoomedOut: false priority:low xOffsetRelative:-36 yOffsetRelative:-10 image: ROOT:/assets/oldsungodimg/lalaiye/trail.png life: 40 fadeOut: true attachedToUnit: false fadeInTime:2 scaleFrom: 0.8 scaleTo: 0.8 alpha: 0.4 drawUnderUnits:true ySpeedRelative:-0.4 [effect_trail2] createWhenZoomedOut: false priority:low xOffsetRelative:-36 yOffsetRelative:-10 image: ROOT:/assets/oldsungodimg/lalaiye/trail.png life: 40 fadeOut: true attachedToUnit: false fadeInTime:2 scaleFrom: 0.8 scaleTo: 0.8 alpha: 0.4 drawUnderUnits:true ySpeedRelative:-0.4 [effect_trail4] alsoEmitEffects:CUSTOM:trail5 createWhenZoomedOut: false priority:low xOffsetRelative:36 yOffsetRelative:-10 image: ROOT:/assets/oldsungodimg/lalaiye/trail.png life: 40 fadeOut: true attachedToUnit: false fadeInTime:2 scaleFrom: 0.8 scaleTo: 0.8 alpha: 0.4 drawUnderUnits:true ySpeedRelative:-0.4 [effect_trail5] createWhenZoomedOut: false priority:low xOffsetRelative:36 yOffsetRelative:-10 image: ROOT:/assets/oldsungodimg/lalaiye/trail.png life: 40 fadeOut: true attachedToUnit: false fadeInTime:2 scaleFrom: 0.8 scaleTo: 0.8 alpha: 0.4 drawUnderUnits:true ySpeedRelative:-0.4 [effect_trail3] createWhenZoomedOut: false xOffsetRelative: 0 yOffsetRelative: 0 image: ROOT:/assets/oldsungodimg/lalaiye/trail.png life: 40 fadeOut: true attachedToUnit: false fadeInTime:2 scaleFrom: 0.5 scaleTo: 0 alpha: 6 drawUnderUnits:true priority:high [effect_pyro] spawnChance:1 life:60 alpha:0 alsoEmitEffects:CUSTOM:sparks*6,CUSTOM:sparks2*4, smoke [effect_sparks] attachedToUnit: false life: 150 scaleFrom:1 scaleTo: 0.4 physics: true xSpeedRelativeRandom: 1 ySpeedRelativeRandom: 1 hSpeed: 1 image: ROOT:/assets/oldsungodimg/lalaiye/spark.png priority: low [effect_sparks2] attachedToUnit: false life: 150 scaleFrom:1.6 scaleTo: 0.3 physics: true xSpeedRelativeRandom: 2 ySpeedRelativeRandom: 2 hSpeed: 1 image: ROOT:/assets/oldsungodimg/lalaiye/spark.png priority: low #--------------------------------------------------------------------------------------------------------------------------------------------- [action_升级] text:Authorize description:-We have gained recognition from the Leiden faction, and now we can obtain a more powerful Lalaiye Storm Mothership! text_zh:授权 description_zh:-我们获得了莱顿势力的认可,现在,我们可以获得更加强大的拉莱耶风暴母舰! price:7600 buildSpeed:60s convertTo:拉莱耶风暴中介系统