[core] name: 建造手臂 class: CustomUnitMetadata price: 0 maxHp: 1500 mass: 4000 isUnselectable:true displayText:Build_Arms showOnMinimap:false displayText_zh:建造手臂 #overrideAndReplace:combatEngineer techLevel: 2 buildSpeed: 0.0005 availableInDemo: false selfRegenRate:0.1 radius: 17 displayRadius: 18 isBio: false isBuilder: true builtFrom_1_name: landFactory builtFrom_1_pos: 6 #builtFrom_1_techLevel: 2 showInEditor: false canRepairBuildings: true canRepairUnits : true canReclaimResources: true transportSlotsNeeded: 2 autoRepair: true nanoRange: 185 nanoBuildSpeed: 0.009 [graphics] total_frames: 1 image: SHARED:blank.png image_wreak: NONE image_turret: ROOT:/assets/oldsungodimg/lalaiye/buildarm.png #scaleImagesTo: 20 #scaleTurretImagesTo: 9 #AUTO image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 [attack] canAttack: false canAttackFlyingUnits: false canAttackLandUnits: true canAttackUnderwaterUnits: true isFixedFiring: true turretSize: 3 turretTurnSpeed: 3 maxAttackRange: 170 shootDelay: 50 turretRotateWithBody: false [turret_nanoTurret] x: 0 y: 0 idleDir:0 idleDirReversing:0 #invisible: true canShoot: false turnSpeed: 3 turnSpeedAcceleration: 0.2 #idleSpin: 0.8 isMainNanoTurret: true [projectile_1] directDamage: 30 life: 70 speed: 7 frame: 11 lightColor: #FFccCCEE lightSize: 0.4 [projectile_2] #torpedo directDamage: 45 life: 250 speed: 0.4 targetSpeed: 1.3 drawSize: 1 color: #1E1E96 trailEffect: true largeHitEffect: true [movement] movementType: HOVER moveSpeed: 1.0 moveAccelerationSpeed: 0.03 moveDecelerationSpeed: 0.08 targetHeight: 4 targetHeightDrift: 1.5 maxTurnSpeed: 3.5 turnAcceleration: 0.05 moveSlidingMode :true moveIgnoringBody:true moveSlidingDir: 181 [ai] useAsBuilder: true