[effect_光] image:ROOT:/assets/magicdragonimg/ironskycow/.光爆.png scaleFrom:1 scaleTo:1 life:30 fadeOut:true [effect_鱼雷爆炸] life:60 animateFrameStart:0 alwayStartDirAtZero:true animateFrameEnd:21 animateFrameSpeed:0.5 dirOffset:90 priority:critical fadeOut:false fadeInTime:0 attachedToUnit:true scaleFrom:0.7 scaleTo:0.7 total_frames:22 alpha:1 image:ROOT:/assets/magicdragonimg/ironskycow/.鱼雷爆炸.png [turret_鱼雷] x:-30 y:-40 delay:4s warmup:60 projectile:鱼雷 [turret_鱼雷2] x:30 y:-40 copyFrom:鱼雷 [projectile_鱼雷] explodeEffect:CUSTOM:鱼雷爆炸 areaDamage:100 areaRadius:60 armourIgnoreAmount:500 areaHitAirAndLandAtSameTime:true speed:1 turnSpeed:0 deflectionPower:-1 autoTargetingOnDeadTarget:true targetSpeed:19 targetSpeedAcceleration:0.05 trailEffect:true trailEffectRate:1 lightCastOnGround:true life:30 spawnProjectilesOnEndOfLife:鱼雷2 initialUnguidedSpeedY:1 image:ROOT:/assets/magicdragonimg/ironskycow/导弹.png drawSize:0.7 drawUnderUnits:true [projectile_鱼雷2] drawUnderUnits:true drawSize:0.7 areaDamage:100 areaRadius:60 explodeEffect:CUSTOM:鱼雷爆炸 armourIgnoreAmount:500 areaHitAirAndLandAtSameTime:true speed:0 autoTargetingOnDeadTarget:true autoTargetingOnDeadTargetRange:500 deflectionPower:-1 targetSpeed:28 image:ROOT:/assets/magicdragonimg/ironskycow/导弹.png targetSpeedAcceleration:0.06 trailEffect:true trailEffectRate:1 lightCastOnGround:true life:360 [turret_机射] x:-40 y:-40 delay:12s projectile:机射 [turret_机射2] x:40 y:-40 copyFrom:机射 projectile:机射2 [projectile_机射] areaDamage:240 areaRadius:240 #nukeWeapon:true largeHitEffect:true areaHitAirAndLandAtSameTime:true speed:-3 image:ROOT:/assets/magicdragonimg/ironskycow/导弹.png deflectionPower:-1 targetSpeed:19 targetSpeedAcceleration:0.05 trailEffect:true trailEffectRate:1 lightCastOnGround:true life:360 initialUnguidedSpeedHeight:10 gravity:9 initialUnguidedSpeedX:-2 autoTargetingOnDeadTarget:true initialUnguidedSpeedY:-2 drawSize:0.7 [projectile_机射2] drawSize:0.7 areaDamage:240 areaRadius:120 #nukeWeapon:true image:ROOT:/assets/magicdragonimg/ironskycow/导弹.png autoTargetingOnDeadTarget:true largeHitEffect:true areaHitAirAndLandAtSameTime:true speed:-3 deflectionPower:-1 targetSpeed:19 targetSpeedAcceleration:0.05 trailEffect:true trailEffectRate:1 lightCastOnGround:true life:360 initialUnguidedSpeedHeight:10 gravity:9 initialUnguidedSpeedX:-2 initialUnguidedSpeedY:2 [turret_机炮] x:0 y:0 delay:0.5s warmup:120 warmupCallDownRate:1 warmupNoReset:true warmupShootDelayTransfer:40 projectile:机炮 aimOffsetSpread:0 shoot_sound:ROOT:/sound/机炮.ogg [projectile_机炮] directDamage:15 speed:17 life:60 image:ROOT:/assets/magicdragonimg/ironskycow/机射.png drawSize:0.7 drawUnderUnits:true armourIgnoreAmount:60 [core] energyMax:1 energyRegen:0.001 energyNeedsToRechargeToFull:true name:钢铁天牛 class:CustomUnitMetadata price:13000 maxHp:5000 displayText:Iron Sky Bull Fighter displayDescription:Advanced warplanes of T2 era produced by the high quality genes of the Iron Sky Bull combined with the high technology of the Magic Dragon.\n-use Red laser to air vs land,periodically launch high explosive bombs, causing range of damage to the enemy. displayText_zh:钢铁天牛战机 displayDescription_zh:天牛的优质基因结合魔龙帝国的高新技术制作的T2时代的高级战机。\n-使用红色激光对空对地,周期性发射高爆弹,对敌人造成范围伤害。 armour:25 mass:10000 techLevel:2 buildSpeed:55s availableInDemo:true radius:55 isBio:false numBitsOnDeath:24 explodeOnDeath:false fogOfWarSightRange:20 [graphics] total_frames:1 image:ROOT:/assets/magicdragonimg/ironskycow/钢铁天牛.png image_shadow:AUTO lock_body_rotation_with_main_turret:true [attack] canAttack:true canAttackFlyingUnits:true canAttackLandUnits:true aimOffsetSpread:0 canAttackUnderwaterUnits:false turretSize:0 maxAttackRange:320 shootDelay:2s isFixedFiring:true turretMultiTargeting:true [turret_主炮左] x:-25 y:0 projectile:幻影光束 size:42 aimOffsetSpread:0 delay:0.05s turnSpeedAcceleration:1 turnSpeed:2 [turret_主炮右] copyFrom:主炮左 x:25 y:0 [projectile_幻影光束] areaDamage:12 areaRadius:40 areaDamageNoFalloff:true life:6 flameWeapon:false armourIgnoreAmount:60 instant:true instantReuseLast:true buildingDamageMultiplier:0.35 explodeEffect:CUSTOM:光 deflectionPower:-1 shieldDefectionMultiplier:0.8 shieldDamageMultiplier:1.8 instantReuseLast_alsoChangeTurretAim:true moveWithParent:true beamImage:SHARED:beam1.png beamImageEnd:SHARED:beam1_end.png beamImageStart:SHARED:beam1_start.png beamImageOffsetRate:0 sweepOffsetFromTargetRadius:0 areaHitAirAndLandAtSameTime:true color:#BB0000 [movement] movementType:AIR targetHeightDrift:0 reverseSpeedPercentage:0 moveSpeed:0.7 moveAccelerationSpeed:0.03 moveDecelerationSpeed:0.005 #body_rotation_with_main_turret means this is not used maxTurnSpeed:0.8 turnAcceleration:0.02