[core] name: 甲龙 class: CustomUnitMetadata #price: 2 price: 2400 maxHp: 2000 mass: 900 techLevel: 2 buildSpeed: 15s #buildSpeed: 1 #availableInDemo: true radius: 25 displayRadius: 25 fogOfWarSightRange:15 isBio: false softCollisionOnAll: 3 #nanoFactorySpeed:2.5 selfRegenRate:0.06 displayText:Mechanical Dragon displayDescription: Full armed, causing considerable harm,Have reliable self-healing ability, and can only attack the land,Can be AOE Damage.\n- [Main-Attack:Land] displayText_zh:机械甲龙 displayDescription_zh:全副武装,造成可观的伤害,拥有可靠的自我修复能力,只能对地,造成范围伤害。\n-[主战类型:陆军] autoRepair: true [graphics] total_frames: 1 image: ROOT:/assets/magicdragonimg/sheiledragon/甲龙.png image_wreak: None image_turret: ROOT:/assets/magicdragonimg/sheiledragon/甲龙的炮.png scaleImagesTo: 50 scaleTurretImagesTo: 25 image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: true turretSize: 20 turretTurnSpeed: 2 maxAttackRange: 250 shootDelay: 2.5s [turret_1] #left missile pod x: 10 y: -10 attachedTo: 3 slave: true invisible: true shoot_sound:large_gun_fire2 shoot_sound_vol:0.3 shoot_flame:small shoot_light:#FFEECCCC canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: true projectile: 1 size:25 turnSpeedAcceleration: 0.08 turnSpeed: 2 recoilOffset: -3 recoilOutTime: 6 recoilReturnTime: 7 [turret_2] #right missile pod x: -10 y: -10 invisible: true copyFrom: 1 linkDelayWithTurret:1 warmup: 15 [turret_3] #main turret x: 0 y: 10 canShoot: false shouldResetTurret: true idleSpin: 0 recoilOffset: -3 recoilOutTime: 5 recoilReturnTime: 7 [projectile_1] #main turret projectile directDamage: 35 life: 240 speed: 0.3 targetSpeed: 5 trailEffect: true largeHitEffect: true frame: 4 areaDamage: 95 areaRadius: 45 [leg_1] x: 13 y: -6 attach_x: 0 attach_y: 0 moveSpeed: 2.1 resetAngle:20 image_foot: ROOT:/assets/magicdragonimg/sheiledragon/甲龙的脚.png [leg_2] x: 13 y: 18 attach_x: 0 attach_y: 0 copyFrom: 1 [leg_3] x: -13 y: 18 attach_x: 0 attach_y: 0 copyFrom: 1 [leg_4] x: -13 y: -6 attach_x: 0 attach_y: 0 copyFrom: 1 [movement] movementType: OVER_CLIFF_WATER moveSpeed: 0.7 moveAccelerationSpeed: 0.05 moveDecelerationSpeed: 0.05 targetHeight: 2 targetHeightDrift: 0 maxTurnSpeed: 0.5 turnAcceleration: 0.2 moveSlidingMode :false moveIgnoringBody:false moveSlidingDir: 45 slowDeathFall: true