我滴移植工作完成啦,啊哈哈哈!!!
BIN
assets/demonjiimg/airt1/.1.png
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After Width: | Height: | Size: 325 B |
BIN
assets/demonjiimg/airt1/鹞.png
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After Width: | Height: | Size: 1.6 KiB |
BIN
assets/demonjiimg/core/Core.png
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After Width: | Height: | Size: 1.2 KiB |
BIN
assets/demonjiimg/core/Laser.Ling
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After Width: | Height: | Size: 1.3 KiB |
BIN
assets/demonjiimg/core/LaserCharge.Ling
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After Width: | Height: | Size: 5.4 KiB |
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assets/demonjiimg/core/Light.Ling
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After Width: | Height: | Size: 84 KiB |
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assets/demonjiimg/core/Move.Ling
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After Width: | Height: | Size: 19 KiB |
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assets/demonjiimg/core/Shield.Ling
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After Width: | Height: | Size: 199 KiB |
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assets/demonjiimg/core/Star.Fang
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After Width: | Height: | Size: 3.3 KiB |
BIN
assets/demonjiimg/core/Star.Ling
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After Width: | Height: | Size: 5.7 KiB |
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assets/demonjiimg/core/Wave.Ling
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After Width: | Height: | Size: 4.3 KiB |
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assets/demonjiimg/core/Xaser.Ling
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After Width: | Height: | Size: 5.8 KiB |
BIN
assets/demonjiimg/core/lightpoint.Ling
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After Width: | Height: | Size: 16 KiB |
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assets/demonjiimg/core/ring.Ling
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After Width: | Height: | Size: 23 KiB |
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assets/demonjiimg/core/导弹A.Ling
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After Width: | Height: | Size: 412 B |
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assets/demonjiimg/core/特效1.Ling
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After Width: | Height: | Size: 5.4 KiB |
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assets/demonjiimg/core/特效2.Ling
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After Width: | Height: | Size: 204 B |
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assets/demonjiimg/core/特效3.Ling
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After Width: | Height: | Size: 226 B |
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assets/demonjiimg/core/蝴蝶.Ling
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After Width: | Height: | Size: 9.4 KiB |
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assets/demonjiimg/core/蝴蝶镭射炮.Ling
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After Width: | Height: | Size: 864 B |
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assets/demonjiimg/core/蝴蝶闪电炮.Ling
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After Width: | Height: | Size: 4.3 KiB |
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assets/demonjiimg/credits/D.png
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After Width: | Height: | Size: 1.8 KiB |
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assets/demonjiimg/effect/.爆破.png
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After Width: | Height: | Size: 20 KiB |
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assets/demonjiimg/landt1/曦.png
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After Width: | Height: | Size: 1.9 KiB |
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assets/demonjiimg/landt1/角斗士A.png
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After Width: | Height: | Size: 1.0 KiB |
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assets/demonjiimg/landt1/角斗士B.png
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After Width: | Height: | Size: 1.0 KiB |
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assets/demonjiimg/landt1/雾.png
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After Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
82
code/demonji/幻蓝枪艇/.先锋.ini
Normal file
|
@ -0,0 +1,82 @@
|
|||
[core]
|
||||
name:幻影
|
||||
|
||||
displayText:Sky Blue No Shadow
|
||||
displayDescription:-The T1 main unit of the Demon Ji Sea, which can continuously output machine guns to make the enemies on the sea nowhere to hide\n-[unarmed]||[Basic]||[Attack-Unit]
|
||||
|
||||
displayText_zh:幻蓝无影者
|
||||
displayDescription_zh:-妖姬海军中的T1主力单位,持续机枪输出让海面的敌人无处躲藏\n[无甲]||[基础]||[作战单元]
|
||||
|
||||
|
||||
tags:先锋,无甲,T1,海,作战单位
|
||||
maxHp:340
|
||||
mass:${core.maxHp*10}
|
||||
price:400
|
||||
radius:18
|
||||
buildSpeed:15s
|
||||
|
||||
#引用文件
|
||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||
|
||||
[graphics]
|
||||
teamColorsOnTurret:true
|
||||
splastEffect:true
|
||||
total_frames:1
|
||||
imageScale:0.7
|
||||
image:ROOT:/assets/demonjiimg/seat1/幻蓝无影者.png
|
||||
image_wreak:NONE
|
||||
image_turret:NONE
|
||||
turretImageScale:0.85
|
||||
|
||||
[attack]
|
||||
canAttack:true
|
||||
canAttackFlyingUnits:true
|
||||
canAttackLandUnits:true
|
||||
canAttackUnderwaterUnits:false
|
||||
maxAttackRange:190
|
||||
shootDelay:0.9s
|
||||
|
||||
|
||||
[turret_1]
|
||||
image:ROOT:/assets/demonjiimg/turret/.1.png
|
||||
x:0
|
||||
y:0
|
||||
projectile:1
|
||||
turnSpeed:1.9
|
||||
turnSpeedAcceleration:0.09
|
||||
recoilOffset:-1
|
||||
recoilOutTime:4
|
||||
recoilReturnTime:20
|
||||
shoot_flame:CUSTOM:粒子0*4
|
||||
aimOffsetSpread:0.3
|
||||
size:12
|
||||
warmup:0.22s
|
||||
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||
canShoot:true
|
||||
|
||||
[projectile_1]
|
||||
speed:5
|
||||
targetSpeed:9
|
||||
targetSpeedAcceleration:0.15
|
||||
life:80
|
||||
drawSize:0.6
|
||||
directDamage:48
|
||||
color:#00BFFF
|
||||
|
||||
tags:常规伤害
|
||||
image:ROOT:/assets/demonjiimg/effect/轻型弹药尾焰.png
|
||||
explodeEffect:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
|
||||
|
||||
|
||||
[movement]
|
||||
movementType:WATER
|
||||
moveSpeed:1.68
|
||||
maxTurnSpeed:1.3
|
||||
reverseSpeedPercentage:0
|
||||
turnAcceleration:0.4
|
||||
moveAccelerationSpeed:0.012
|
||||
moveSlidingMode:true
|
||||
moveDecelerationSpeed:0.05
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
name:破浪
|
||||
|
||||
displayText:Sky Blue Breaker Wave
|
||||
displayDescription:-A powerful unit in the Demon Ji Sea that launches two missiles to cause high damage to the enemy\n- [unarmed]||[Basic]||[Attack-Unit]
|
||||
displayDescription:-A powerful unit in the Demon Ji Sea that launches two missiles to cause high damage to the enemy\n-[unarmed]||[Basic]||[Attack-Unit]
|
||||
|
||||
displayText_zh:幻蓝破浪者
|
||||
displayDescription_zh:-妖姬海军中的强力单位,发射两枚导弹对敌方造成高额伤害\n[无甲]||[基础]||[作战单元]
|
||||
|
|
|
@ -23,7 +23,9 @@ fogOfWarSightRange:12
|
|||
canReclaimResources:true
|
||||
canRepairBuildings:true
|
||||
|
||||
|
||||
[canBuild_1]
|
||||
name: reclaim,妖姬陆军基地,妖姬海军基地,妖姬空军基地,裂痕火炮,裂痕机枪,Star-J,Star1
|
||||
pos: 1
|
||||
|
||||
#从此开始写能造/被造
|
||||
|
||||
|
|
|
@ -21,9 +21,6 @@ constructionFootprint:-1,-1,1,1
|
|||
|
||||
|
||||
|
||||
|
||||
showInEditor:true
|
||||
tags:海军基地,建筑物,T1
|
||||
buildSpeed:20s
|
||||
|
||||
|
||||
|
@ -37,7 +34,13 @@ copyFrom:ROOT:/code/demonji/public/.效果.ini
|
|||
#pos:1
|
||||
|
||||
|
||||
[canBuild_Set]
|
||||
name:setRally
|
||||
pos:-1
|
||||
|
||||
[canBuild_Build]
|
||||
name:破浪,幻影
|
||||
pos:1
|
||||
|
||||
[graphics]
|
||||
|
||||
|
|
|
@ -3,7 +3,13 @@
|
|||
[core]
|
||||
|
||||
name:妖姬空军基地
|
||||
displayDescription:-妖姬的空军制造厂,用于制造基础的空军\n[建筑单位]||[军事单位]
|
||||
|
||||
displayText:DemonJi Air Base
|
||||
displayDescription:-The Air factory of the Demon ji Storm, which is used to manufacture the basic air\n[Building-Unit]||[Military-Unit]
|
||||
|
||||
displayText_zh:幻蓝裂痕空军基地
|
||||
displayDescription_zh:-妖姬的空军制造厂,用于制造基础的空军\n[建筑单位]||[军事单位]
|
||||
|
||||
maxHp:1000
|
||||
mass:${core.maxHp*10}
|
||||
price:1000
|
||||
|
@ -31,10 +37,16 @@ copyFrom:ROOT:/code/demonji/public/.效果.ini
|
|||
#可建造_1_名称:
|
||||
#可建造_1_排序:1
|
||||
|
||||
[canBuild_Set]
|
||||
name:setRally
|
||||
pos:-1
|
||||
|
||||
[canBuild_Build]
|
||||
name:鹞霖
|
||||
pos:1
|
||||
|
||||
|
||||
[graphics]
|
||||
|
||||
image_offsetY:-15
|
||||
image:ROOT:/assets/demonjiimg/airbase/.1.png
|
||||
imageScale:1
|
||||
|
||||
|
@ -42,7 +54,21 @@ imageScale:1
|
|||
canAttack:false
|
||||
|
||||
[movement]
|
||||
movementType:BUILDING
|
||||
movementType: LAND
|
||||
moveSpeed: 1.2
|
||||
moveAccelerationSpeed: 0.03
|
||||
moveDecelerationSpeed: 0.08
|
||||
|
||||
|
||||
targetHeight: 4
|
||||
targetHeightDrift: 1.5
|
||||
|
||||
maxTurnSpeed: 3.7
|
||||
turnAcceleration: 0.05
|
||||
|
||||
moveSlidingMode :true
|
||||
moveIgnoringBody:true
|
||||
moveSlidingDir: 181
|
||||
|
||||
[ai]
|
||||
buildPriority:0.45
|
433
code/demonji/蝴蝶母舰/蝴蝶母舰.ini
Normal file
|
@ -0,0 +1,433 @@
|
|||
[core]
|
||||
name: 蝴蝶母舰
|
||||
class: CustomUnitMetadata
|
||||
price: 0
|
||||
maxHp: 2000
|
||||
mass: 90000
|
||||
|
||||
displayText: Demon Ji Butterfly MotherShip
|
||||
displayText_zh: 妖姬祭蝶母舰
|
||||
|
||||
displayDescription:-The core of the Demon ji storm, it is the center of the storm. \n-[BuildUnit]||[CoreUnit]
|
||||
displayDescription_zh:-妖姬风暴的阵营核心,它正是风暴的中心。\n-[建筑单位]||[核心单位]
|
||||
|
||||
#availableInDemo: true
|
||||
|
||||
radius: 50
|
||||
#displayRadius: 25
|
||||
|
||||
isBio: false
|
||||
softCollisionOnAll: 3
|
||||
#isBuilding: true
|
||||
|
||||
generation_credits: 11
|
||||
generation_delay: 40
|
||||
|
||||
canRepairBuildings: true
|
||||
canRepairUnits : true
|
||||
|
||||
canReclaimResources: true
|
||||
|
||||
autoRepair: true
|
||||
|
||||
nanoRange: 150
|
||||
|
||||
nanoRepairSpeed: 0.8
|
||||
nanoBuildSpeed: 0.8
|
||||
|
||||
selfRegenRate:0.012
|
||||
|
||||
[canBuild_1]
|
||||
name: reclaim,妖姬陆军基地,妖姬海军基地,妖姬空军基地,裂痕火炮,裂痕机枪,Star-J,Star1
|
||||
pos: 1
|
||||
|
||||
[action_升级]
|
||||
price:0
|
||||
text:Upgrade Butterfly
|
||||
text_zh:升级蝴蝶
|
||||
description:Memories\nA: I am not very optimistic about this gambling\nB: Everything is caused by your own blame\nC: Shut up, Magic girl’s City is not your plaything\n-Upgrade the butterfly\n-Change the lightning cannon into a laser gun.
|
||||
description_zh:记忆碎片\n-A:我不是很看好这场赌博\n-B:一切都是你的咎由自取造成的\n-C:闭嘴,魔女之城不是你们的玩物\n-升级蝴蝶\n-将机枪炮射速加快\n-解锁魔紫激光。\n-解锁Lv2基地组。
|
||||
allowMultipleInQueue:false
|
||||
buildSpeed:90s
|
||||
convertTo:NONE
|
||||
pos:1
|
||||
showMessageToPlayer:You have successfully upgraded the butterfly Mother-Ship the basic to LV2
|
||||
showMessageToPlayer_zh:%{self.playerName}已经成功升级蝴蝶母舰基本型到Lv2
|
||||
isLocked:true
|
||||
|
||||
[graphics]
|
||||
total_frames: 1
|
||||
|
||||
image: ROOT:/assets/demonjiimg/core/蝴蝶.Ling
|
||||
image_wreak: NONE
|
||||
image_turret: ROOT:/assets/demonjiimg/core/蝴蝶闪电炮.Ling
|
||||
scaleImagesTo:120
|
||||
#scaleTurretImagesTo: 25
|
||||
#showEnergyBar:false
|
||||
#imageScale: 1.5
|
||||
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
[attack]
|
||||
canAttack: true
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: false
|
||||
turretMultiTargeting: true
|
||||
turretSize: 18
|
||||
turretTurnSpeed: 4
|
||||
maxAttackRange: 350
|
||||
shootDelay: 25
|
||||
|
||||
turretMultiTargeting: true
|
||||
|
||||
[turret_主炮]
|
||||
#laserTurret
|
||||
image: ROOT:/assets/demonjiimg/core/蝴蝶闪电炮.Ling
|
||||
image_drawOffsetY:3
|
||||
image_applyTeamColors: true
|
||||
#invisible: true
|
||||
x: -2
|
||||
y: -25
|
||||
idleDir:0
|
||||
|
||||
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: false
|
||||
projectile: beam2
|
||||
size: 6
|
||||
chargeEffectImage: ROOT:/assets/demonjiimg/core/LaserCharge.Ling
|
||||
|
||||
delay: 5
|
||||
energyUsage: 1
|
||||
|
||||
shouldResetTurret: true
|
||||
|
||||
turnSpeed: 4.2
|
||||
turnSpeedAcceleration: 0.3
|
||||
|
||||
|
||||
aimOffsetSpread: 0
|
||||
|
||||
idleSweepAngle:20
|
||||
idleSweepDelay:100
|
||||
idleSweepSpeed:0.4
|
||||
|
||||
[turret_主炮X]
|
||||
#laserTurret
|
||||
image: ROOT:/assets/demonjiimg/core/蝴蝶闪电炮.Ling
|
||||
image_drawOffsetY:3
|
||||
image_applyTeamColors: true
|
||||
|
||||
invisible: true
|
||||
x: -2
|
||||
y: -18
|
||||
idleDir:0
|
||||
|
||||
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: false
|
||||
projectile: beam
|
||||
size: 6
|
||||
chargeEffectImage: ROOT:/assets/demonjiimg/core/LaserCharge.Ling
|
||||
|
||||
delay: 5
|
||||
energyUsage: 1
|
||||
|
||||
shouldResetTurret: true
|
||||
|
||||
turnSpeed: 4.2
|
||||
turnSpeedAcceleration: 0.3
|
||||
|
||||
|
||||
aimOffsetSpread: 0
|
||||
|
||||
idleSweepAngle:20
|
||||
idleSweepDelay:100
|
||||
idleSweepSpeed:0.4
|
||||
|
||||
[turret_左]
|
||||
x: -34
|
||||
y: -21
|
||||
warmup:1s
|
||||
#energyUsage: 1
|
||||
image: ROOT:/assets/demonjiimg/core/蝴蝶镭射炮.Ling
|
||||
chargeEffectImage: ROOT:/assets/demonjiimg/core/特效1.Ling
|
||||
projectile:1
|
||||
idleSweepAngle:60
|
||||
idleSweepDelay:100
|
||||
idleSweepSpeed:0.4
|
||||
|
||||
[turret_上]
|
||||
x: -1
|
||||
y: 25
|
||||
warmup:1s
|
||||
#energyUsage: 1
|
||||
image: ROOT:/assets/demonjiimg/core/蝴蝶镭射炮.Ling
|
||||
chargeEffectImage: ROOT:/assets/demonjiimg/core/特效1.Ling
|
||||
projectile:1
|
||||
idleSweepAngle:60
|
||||
idleSweepDelay:100
|
||||
idleSweepSpeed:0.4
|
||||
|
||||
[turret_右]
|
||||
x: 34
|
||||
y: -20
|
||||
warmup:1s
|
||||
#energyUsage: 1
|
||||
chargeEffectImage: ROOT:/assets/demonjiimg/core/特效1.Ling
|
||||
image: ROOT:/assets/demonjiimg/core/蝴蝶镭射炮.Ling
|
||||
projectile:1
|
||||
idleSweepAngle:60
|
||||
idleSweepDelay:100
|
||||
idleSweepSpeed:0.4
|
||||
|
||||
[turret_nanoTurret]
|
||||
x: -2
|
||||
y: -25
|
||||
delay:0.8s
|
||||
canShoot: false
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: false
|
||||
isMainNanoTurret: true
|
||||
invisible:true
|
||||
|
||||
[projectile_1]
|
||||
#aaa - anti air attack
|
||||
directDamage: 30
|
||||
life: 100
|
||||
speed: 7
|
||||
drawSize: 1.8
|
||||
color: #46ebff
|
||||
lightColor: #46ebff
|
||||
lightSize: 0.4
|
||||
[projectile_missile]
|
||||
directDamage: 30
|
||||
life: 290
|
||||
speed: 4
|
||||
drawSize: 0.9
|
||||
drawType: 2
|
||||
frame: 4
|
||||
trailEffect: true
|
||||
largeHitEffect: true
|
||||
|
||||
[projectile_beam]
|
||||
|
||||
#=== for the beam effect ===
|
||||
life: 15
|
||||
|
||||
instant:true
|
||||
instantReuseLast: true
|
||||
#instantReuseLast_alsoChangeTurretAim: true
|
||||
#moveWithParent: true
|
||||
beamImage: ROOT:/assets/demonjiimg/core/Laser.Ling
|
||||
beamImageEnd: SHARED:beam1_end.png
|
||||
beamImageStart: SHARED:beam1_start.png
|
||||
#beamImageOffsetRate: 1.5
|
||||
beamImageOffsetRate: 2
|
||||
|
||||
explodeEffect: NONE
|
||||
explodeEffectOnShield: NONE
|
||||
|
||||
shieldDamageMultiplier: 0.75
|
||||
|
||||
sweepOffsetFromTargetRadius:0.4
|
||||
#sweepOffset: x
|
||||
sweepSpeed:10
|
||||
|
||||
#=== others ===
|
||||
|
||||
directDamage: 5
|
||||
|
||||
#color: #aa6284b8
|
||||
#color: #dd99bcf2
|
||||
color: #ff00ff
|
||||
|
||||
teamColorRatio_sourceRatio:0.8
|
||||
|
||||
teamColorRatio:0.5
|
||||
|
||||
laserEffect: true
|
||||
|
||||
[projectile_beam2]
|
||||
|
||||
#=== for the beam effect ===
|
||||
life: 0
|
||||
|
||||
instant:true
|
||||
instantReuseLast: true
|
||||
#instantReuseLast_alsoChangeTurretAim: true
|
||||
#moveWithParent: true
|
||||
beamImage: ROOT:/assets/demonjiimg/core/Laser.Ling
|
||||
beamImageEnd: SHARED:beam1_end.png
|
||||
beamImageStart: SHARED:beam1_start.png
|
||||
#beamImageOffsetRate: 1.5
|
||||
beamImageOffsetRate: 2
|
||||
|
||||
explodeEffect: NONE
|
||||
explodeEffectOnShield: NONE
|
||||
|
||||
shieldDamageMultiplier: 0.75
|
||||
|
||||
sweepOffsetFromTargetRadius:0.4
|
||||
#sweepOffset: x
|
||||
sweepSpeed:10
|
||||
|
||||
#=== others ===
|
||||
|
||||
directDamage: 5
|
||||
|
||||
#color: #aa6284b8
|
||||
#color: #dd99bcf2
|
||||
color: #ff00ff
|
||||
|
||||
teamColorRatio_sourceRatio:0.8
|
||||
|
||||
teamColorRatio:0.5
|
||||
|
||||
laserEffect: true
|
||||
|
||||
#[projectile_3]
|
||||
#directDamage: 100
|
||||
#life: 150
|
||||
#speed: 3.5
|
||||
#image: ROOT:/assets/demonjiimg/core/VC.png
|
||||
#lightColor: #FFccCCEE
|
||||
#lightSize: 0.4
|
||||
#image: ROOT:/assets/demonjiimg/core/VC.png
|
||||
#areaDamage: 300
|
||||
#areaRadius: 100
|
||||
#trailEffect:CUSTOM:Fire
|
||||
|
||||
[movement]
|
||||
movementType: AIR
|
||||
moveSpeed: 0.6
|
||||
moveAccelerationSpeed: 0.8
|
||||
moveDecelerationSpeed: 0.8
|
||||
|
||||
landOnGround: true
|
||||
|
||||
slowDeathFall: true
|
||||
|
||||
[effect_hitLightFlash]
|
||||
priority:high
|
||||
|
||||
image: SHARED:light_50.png
|
||||
life: 17
|
||||
fadeOut: true
|
||||
attachedToUnit: false
|
||||
color: #63e6e8
|
||||
|
||||
scaleFrom: 1.8
|
||||
scaleTo: 1.8
|
||||
alpha: 0.8
|
||||
drawUnderUnits:false
|
||||
|
||||
[effect_lightningShock]
|
||||
life: 60
|
||||
|
||||
xOffsetRelative: 0
|
||||
yOffsetRelative: 0
|
||||
hOffset: 0
|
||||
dirOffset: 0
|
||||
dirOffsetRandom:180
|
||||
|
||||
fadeInTime: 0
|
||||
fadeOut: false
|
||||
|
||||
attachedToUnit: false
|
||||
|
||||
|
||||
image: SHARED:lightning_shock.png
|
||||
total_frames: 14
|
||||
animateFrameStart: 0
|
||||
animateFrameStartRandomAdd: 2
|
||||
animateFrameEnd: 13
|
||||
animateFramePingPong: false
|
||||
animateFrameSpeed: 0.5
|
||||
animateFrameSpeedRandom: 0.2
|
||||
|
||||
alpha:0.6
|
||||
|
||||
[effect_sparks]
|
||||
attachedToUnit: false
|
||||
life: 150
|
||||
physics: true
|
||||
xSpeedRelativeRandom: 1.1
|
||||
ySpeedRelativeRandom: 1.1
|
||||
hSpeed: 1.5
|
||||
image: SHARED:spark.png
|
||||
priority: verylow
|
||||
|
||||
|
||||
|
||||
[effect_sparks2]
|
||||
attachedToUnit: false
|
||||
life: 150
|
||||
physics: true
|
||||
xSpeedRelativeRandom: 0.5
|
||||
ySpeedRelativeRandom: 0.5
|
||||
hSpeed: 1
|
||||
|
||||
ySpeedRelative:2
|
||||
|
||||
image: SHARED:spark.png
|
||||
priority: verylow
|
||||
|
||||
[effect_lightSlowFade]
|
||||
|
||||
image: SHARED:light_50.png
|
||||
life: 40
|
||||
fadeOut: true
|
||||
attachedToUnit: true
|
||||
color: #63e6e8
|
||||
|
||||
scaleFrom: 0.3
|
||||
scaleTo: 0.2
|
||||
|
||||
alpha: 1.7
|
||||
|
||||
[effect_Fire]
|
||||
createWhenZoomedOut: false
|
||||
priority:low
|
||||
image: ROOT:/assets/demonjiimg/core/特效2.Ling
|
||||
life:160
|
||||
fadeOut: true
|
||||
attachedToUnit: false
|
||||
color: #63e6e8
|
||||
fadeInTime:2
|
||||
scaleFrom:1.4
|
||||
scaleTo:0
|
||||
alpha: 0.1
|
||||
drawUnderUnits:true
|
||||
ySpeedRelative:-0.5
|
||||
atmospheric: true
|
||||
|
||||
[effect_move]
|
||||
|
||||
|
||||
createWhenZoomedOut: false
|
||||
priority:low
|
||||
|
||||
image: ROOT:/assets/demonjiimg/core/特效3.Ling
|
||||
life:160
|
||||
fadeOut: true
|
||||
attachedToUnit: false
|
||||
color: #63e6e8
|
||||
fadeInTime:2
|
||||
scaleFrom:8
|
||||
scaleTo:0
|
||||
alpha: 0.2
|
||||
drawUnderUnits:true
|
||||
ySpeedRelative:0.2
|
||||
atmospheric: true
|
||||
|
||||
[ai]
|
||||
useAsBuilder: true
|
||||
#upgradedFrom: LastSpanish
|
||||
|
320
code/demonji/蝴蝶母舰/蝴蝶母舰核心.ini
Normal file
|
@ -0,0 +1,320 @@
|
|||
|
||||
[hiddenAction_死亡]
|
||||
autoTriggerOnEvent:destroyed
|
||||
showMessageToAllPlayers:Death is our home.The butterfly core of %{self.playername} is destroyed.
|
||||
showMessageToAllPlayers_zh:死亡便是我们的归宿。%{self.playerName}的蝴蝶核心被摧毁。
|
||||
|
||||
[core]
|
||||
name: 蝴蝶母舰核心
|
||||
class: CustomUnitMetadata
|
||||
price: 0
|
||||
maxHp: 1000
|
||||
mass: 90000
|
||||
isUnrepairableUnit:true
|
||||
|
||||
displayText: Demon Ji Butterfly Core
|
||||
displayText_zh: 妖姬祭蝶核心
|
||||
|
||||
displayDescription:-The core of the Demon ji storm, it is the center of the storm. \n-[BuildUnit]||[CoreUnit]
|
||||
displayDescription_zh:-妖姬风暴的阵营核心,它正是风暴的中心。\n-[建筑单位]||[核心单位]
|
||||
|
||||
#availableInDemo: true
|
||||
|
||||
radius: 70
|
||||
#displayRadius: 25
|
||||
|
||||
isBio: false
|
||||
softCollisionOnAll: 3
|
||||
isBuilding: true
|
||||
|
||||
generation_credits: 13
|
||||
generation_delay: 40
|
||||
|
||||
canRepairBuildings: true
|
||||
canRepairUnits : true
|
||||
|
||||
canReclaimResources: true
|
||||
|
||||
autoRepair: true
|
||||
|
||||
nanoRange: 150
|
||||
|
||||
nanoRepairSpeed: 0.4
|
||||
nanoBuildSpeed: 8
|
||||
|
||||
#transportUnitsKillOnDeath: if self.isOverLiquid()
|
||||
#transportUnitsHealBy: 1
|
||||
|
||||
|
||||
[canBuild_1]
|
||||
name: reclaim,妖姬陆军基地,妖姬空军基地,裂痕火炮,裂痕机枪,Star-J
|
||||
pos: 1
|
||||
|
||||
|
||||
[action_Help]
|
||||
price:5000
|
||||
text:Wake up the butterfly
|
||||
text_zh:唤醒蝴蝶
|
||||
description_zh:记忆碎片\n-?:杀了她,我们才能平息这里的叛乱。\n-?:哦,我可爱的公主。真是可悲,你的父亲逃跑了。你的母亲为了你释放了千年力量。\n-?:然而,那又怎样?你依然被我们抓住了。\n-公主:去死吧!\n-?:啊,一声惨叫。\n-公主:我,要,杀尽一切!\n-另一个声音:但我们,不会让你得逞。妖姬公主-圣莲蒂拉。
|
||||
description:Memory Pieces\n-?:Kill her, we can quell the rebellion here.\n-?:Oh, my lovely princess. It is sad that your father ran away.Your mother released a thousand years of power for you.\n-?:However, so what?You are still caught by us.\n-Princess: Go to hell!\n-?: Ah, a scream.\n-Princess: I, want, kill everything!\n-Another voice: But we will not let you succeed. The enchanting princess-Sheng lian di la.
|
||||
|
||||
buildSpeed:20s
|
||||
convertTo:蝴蝶母舰
|
||||
pos:1
|
||||
showMessageToPlayer:I vaguely remember that I was...
|
||||
|
||||
showMessageToPlayer_zh:我依稀记得我曾经是......
|
||||
ai_isHighPriority:true
|
||||
|
||||
[graphics]
|
||||
total_frames: 4
|
||||
|
||||
image: ROOT:/assets/demonjiimg/core/Core.png
|
||||
image_wreak: NONE
|
||||
image_turret: NONE
|
||||
scaleImagesTo: 40
|
||||
#scaleTurretImagesTo: 9
|
||||
|
||||
#imageScale: 1.5
|
||||
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
animation_idle_start: 0
|
||||
animation_idle_end: 3
|
||||
animation_idle_speed: 9
|
||||
|
||||
[attack]
|
||||
canAttack: false
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
turretSize: 18
|
||||
turretTurnSpeed: 4
|
||||
maxAttackRange: 350
|
||||
shootDelay: 25
|
||||
|
||||
turretMultiTargeting: true
|
||||
|
||||
[turret_1]
|
||||
x: 0
|
||||
y: -27
|
||||
|
||||
shoot_sound:plasma_fire
|
||||
shoot_sound_vol:0.05
|
||||
shoot_flame:small
|
||||
shoot_light:#FFccCCEE
|
||||
|
||||
warmup:300
|
||||
|
||||
recoilOffset: -1
|
||||
recoilOutTime: 4
|
||||
recoilReturnTime: 6
|
||||
projectile:2
|
||||
#chargeEffectImage: ROOT:/IMGS/Xt.png
|
||||
|
||||
[turret_2]
|
||||
x: -39
|
||||
y: -21
|
||||
warmup:30
|
||||
|
||||
#image:ROOT:/IMGS/DP.png
|
||||
#chargeEffectImage: ROOT:/IMGS/Xt.png
|
||||
projectile:1
|
||||
|
||||
[turret_3]
|
||||
x: 39
|
||||
y: -20
|
||||
warmup:30
|
||||
|
||||
#chargeEffectImage: ROOT:/IMGS/Xt.png
|
||||
#image:ROOT:/IMGS/DP.png
|
||||
projectile:1
|
||||
|
||||
[turret_nanoTurret]
|
||||
x: 0
|
||||
y: 0
|
||||
warmup:30
|
||||
canShoot: false
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: false
|
||||
isMainNanoTurret: true
|
||||
invisible:true
|
||||
|
||||
[projectile_1]
|
||||
directDamage: 80
|
||||
|
||||
life: 25
|
||||
instant: true
|
||||
lightingEffect: true
|
||||
largeHitEffect: true
|
||||
|
||||
|
||||
shieldDamageMultiplier: 1
|
||||
shieldDefectionMultiplier: 0.1
|
||||
|
||||
buildingDamageMultiplier: 0.5
|
||||
|
||||
explodeEffect:CUSTOM:lightningShock*1, CUSTOM:sparks*3
|
||||
|
||||
explodeEffectOnShield:CUSTOM:lightningShock*1, CUSTOM:hitLightFlash
|
||||
|
||||
[projectile_2]
|
||||
directDamage: 100
|
||||
life: 150
|
||||
speed: 3.5
|
||||
#image: ROOT:/IMGS/VC.png
|
||||
lightColor: #FFccCCEE
|
||||
lightSize: 0.4
|
||||
areaDamage: 300
|
||||
areaRadius: 100
|
||||
trailEffect:CUSTOM:Fire
|
||||
|
||||
#[projectile_3]
|
||||
#directDamage: 100
|
||||
#life: 150
|
||||
#speed: 3.5
|
||||
#image: ROOT:/IMGS/VC.png
|
||||
#lightColor: #FFccCCEE
|
||||
#lightSize: 0.4
|
||||
#image:ROOT:/IMGS/VC.png
|
||||
#areaDamage: 300
|
||||
#areaRadius: 100
|
||||
#trailEffect:CUSTOM:Fire
|
||||
|
||||
[movement]
|
||||
movementType: AIR
|
||||
moveSpeed: 1.1
|
||||
moveAccelerationSpeed: 1
|
||||
moveDecelerationSpeed: 1
|
||||
|
||||
landOnGround: true
|
||||
|
||||
maxTurnSpeed: 1
|
||||
turnAcceleration: 1
|
||||
|
||||
moveSlidingMode :true
|
||||
moveIgnoringBody:true
|
||||
moveSlidingDir: 45
|
||||
|
||||
slowDeathFall: true
|
||||
|
||||
[effect_hitLightFlash]
|
||||
priority:high
|
||||
|
||||
image: SHARED:light_50.png
|
||||
life: 17
|
||||
fadeOut: true
|
||||
attachedToUnit: false
|
||||
color: #63e6e8
|
||||
|
||||
scaleFrom: 1.8
|
||||
scaleTo: 1.8
|
||||
alpha: 0.6
|
||||
drawUnderUnits:false
|
||||
|
||||
[effect_lightningShock]
|
||||
life: 60
|
||||
|
||||
xOffsetRelative: 0
|
||||
yOffsetRelative: 0
|
||||
hOffset: 0
|
||||
dirOffset: 0
|
||||
dirOffsetRandom:180
|
||||
|
||||
fadeInTime: 0
|
||||
fadeOut: false
|
||||
|
||||
attachedToUnit: false
|
||||
|
||||
|
||||
image: SHARED:lightning_shock.png
|
||||
total_frames: 14
|
||||
animateFrameStart: 0
|
||||
animateFrameStartRandomAdd: 2
|
||||
animateFrameEnd: 13
|
||||
animateFramePingPong: false
|
||||
animateFrameSpeed: 0.5
|
||||
animateFrameSpeedRandom: 0.2
|
||||
|
||||
alpha:0.6
|
||||
|
||||
[effect_sparks]
|
||||
attachedToUnit: false
|
||||
life: 150
|
||||
physics: true
|
||||
xSpeedRelativeRandom: 1.1
|
||||
ySpeedRelativeRandom: 1.1
|
||||
hSpeed: 1.5
|
||||
image: SHARED:spark.png
|
||||
priority: verylow
|
||||
|
||||
|
||||
|
||||
[effect_sparks2]
|
||||
attachedToUnit: false
|
||||
life: 150
|
||||
physics: true
|
||||
xSpeedRelativeRandom: 0.5
|
||||
ySpeedRelativeRandom: 0.5
|
||||
hSpeed: 1
|
||||
|
||||
ySpeedRelative:2
|
||||
|
||||
image: SHARED:spark.png
|
||||
priority: verylow
|
||||
|
||||
[effect_lightSlowFade]
|
||||
|
||||
image: SHARED:light_50.png
|
||||
life: 40
|
||||
fadeOut: true
|
||||
attachedToUnit: true
|
||||
color: #63e6e8
|
||||
|
||||
scaleFrom: 0.3
|
||||
scaleTo: 0.2
|
||||
|
||||
alpha: 1.7
|
||||
|
||||
[effect_Fire]
|
||||
createWhenZoomedOut: false
|
||||
priority:low
|
||||
#image: ROOT:/IMGS/Fire1.png
|
||||
life:160
|
||||
fadeOut: true
|
||||
attachedToUnit: false
|
||||
color: #63e6e8
|
||||
fadeInTime:2
|
||||
scaleFrom:1.4
|
||||
scaleTo:0
|
||||
alpha: 0.1
|
||||
drawUnderUnits:true
|
||||
ySpeedRelative:-0.5
|
||||
atmospheric: true
|
||||
|
||||
[effect_move]
|
||||
|
||||
|
||||
createWhenZoomedOut: false
|
||||
priority:low
|
||||
|
||||
#image: ROOT:/IMGS/Light1.png
|
||||
life:160
|
||||
fadeOut: true
|
||||
attachedToUnit: false
|
||||
color: #63e6e8
|
||||
fadeInTime:2
|
||||
scaleFrom:8
|
||||
scaleTo:0
|
||||
alpha: 0.2
|
||||
drawUnderUnits:true
|
||||
ySpeedRelative:0.2
|
||||
atmospheric: true
|
||||
|
||||
[ai]
|
||||
useAsBuilder: true
|
||||
upgradedFrom: 蝴蝶母舰核心
|
86
code/demonji/角斗士/.角斗士.ini
Normal file
|
@ -0,0 +1,86 @@
|
|||
[hiddenAction_狂暴]
|
||||
autoTrigger:if self.hp< ${core.maxHp*0.5}
|
||||
convertTo:角斗士[狂暴]
|
||||
|
||||
|
||||
[core]
|
||||
name:角斗士
|
||||
displayText:Gladiatus
|
||||
displayDescription:-Only targets the ground\n-Rage when HP is less than 50%, irreversible\n-Land travel\n-[No armor]||[Basic]||[Battle Unit]
|
||||
|
||||
displayText_zh:角斗士
|
||||
displayDescription_zh:-只对地\n-血量低于50%会狂暴,不可逆\n-陆行\n[-无甲]||[基础]||[作战单元]
|
||||
tags:角斗士,无甲,T1,陆,作战单位
|
||||
maxHp:320
|
||||
transportSlotsNeeded:1
|
||||
mass:${core.maxHp*10}
|
||||
price:600
|
||||
radius:18
|
||||
buildSpeed:15s
|
||||
|
||||
#引用文件
|
||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||
|
||||
[graphics]
|
||||
teamColorsOnTurret:true
|
||||
dustEffect:false
|
||||
total_frames:1
|
||||
|
||||
|
||||
image:ROOT:/assets/demonjiimg/landt1/角斗士A.png
|
||||
image_wreak:NONE
|
||||
image_turret:NONE
|
||||
lock_body_rotation_with_main_turret:true
|
||||
|
||||
[attack]
|
||||
canAttack:true
|
||||
canAttackFlyingUnits:false
|
||||
canAttackLandUnits:true
|
||||
canAttackUnderwaterUnits:false
|
||||
maxAttackRange:210
|
||||
shootDelay:1s
|
||||
|
||||
|
||||
[turret_1]
|
||||
x:0
|
||||
y:0
|
||||
projectile:1
|
||||
turnSpeed:1.3
|
||||
turnSpeedAcceleration:0.1
|
||||
recoilOffset:-2
|
||||
recoilOutTime:6
|
||||
recoilReturnTime:35
|
||||
shoot_flame:CUSTOM:粒子0*3
|
||||
aimOffsetSpread:0.5
|
||||
size:12
|
||||
warmup:0.22s
|
||||
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||
canShoot:true
|
||||
|
||||
[projectile_1]
|
||||
speed:11
|
||||
targetSpeed:13
|
||||
targetSpeedAcceleration:0.12
|
||||
life:120
|
||||
drawSize:0.6
|
||||
directDamage:28
|
||||
trailEffectRate:1
|
||||
color:#00BFFF
|
||||
lightColor:#5DFFFF
|
||||
tags:常规伤害
|
||||
image:ROOT:/assets/demonjiimg/bullet/.1.png
|
||||
explodeEffect:CUSTOM:粒子2*6,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
|
||||
|
||||
|
||||
|
||||
[movement]
|
||||
movementType:LAND
|
||||
moveSpeed:1.1
|
||||
maxTurnSpeed:1.1
|
||||
reverseSpeedPercentage:0
|
||||
turnAcceleration:0.035
|
||||
moveAccelerationSpeed:0.008
|
||||
moveSlidingMode:true
|
||||
moveDecelerationSpeed:0.03
|
82
code/demonji/角斗士/.角斗士[狂暴].ini
Normal file
|
@ -0,0 +1,82 @@
|
|||
[core]
|
||||
name:角斗士[狂暴]
|
||||
|
||||
|
||||
displayText:Gladiatus
|
||||
displayDescription:-Only targets the ground\n-Rage when HP is less than 50%, irreversible\n-Land travel\n-Excellent chariot in all aspects, which has become violent, with damage and movement speed+25%,but maxhp -40%\n[No armor]||[Basic]||[Battle Unit]
|
||||
|
||||
displayText_zh:角斗士
|
||||
displayDescription_zh:-只对地\n-血量低于50%会狂暴,不可逆\n-陆行\n-各方面都很优秀的战车,已经狂暴化,伤害与移动速度+25%,血量减40%\n[无甲]||[基础]||[作战单元]
|
||||
|
||||
#tags:角斗士,无甲,T1,陆,作战单位
|
||||
maxHp:128
|
||||
transportSlotsNeeded:1
|
||||
mass:${core.maxHp*10}
|
||||
price:1800
|
||||
radius:18
|
||||
buildSpeed:22s
|
||||
showInEditor:false
|
||||
|
||||
#引用文件
|
||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||
|
||||
[graphics]
|
||||
teamColorsOnTurret:true
|
||||
dustEffect:false
|
||||
total_frames:1
|
||||
|
||||
image:ROOT:/assets/demonjiimg/landt1/角斗士B.png
|
||||
image_wreak:NONE
|
||||
image_turret:NONE
|
||||
lock_body_rotation_with_main_turret:true
|
||||
|
||||
[attack]
|
||||
canAttack:true
|
||||
canAttackFlyingUnits:false
|
||||
canAttackLandUnits:true
|
||||
canAttackUnderwaterUnits:false
|
||||
maxAttackRange:210
|
||||
shootDelay:1s
|
||||
|
||||
|
||||
[turret_1]
|
||||
x:0
|
||||
y:0
|
||||
projectile:1
|
||||
turnSpeed:1.3
|
||||
turnSpeedAcceleration:0.1
|
||||
recoilOffset:-2
|
||||
recoilOutTime:6
|
||||
recoilReturnTime:35
|
||||
shoot_flame:NONE
|
||||
aimOffsetSpread:0.5
|
||||
size:12
|
||||
warmup:0.22s
|
||||
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||
canShoot:true
|
||||
|
||||
[projectile_1]
|
||||
speed:15
|
||||
life:120
|
||||
drawSize:0.65
|
||||
directDamage:35
|
||||
trailEffectRate:1
|
||||
color:#00BFFF
|
||||
lightColor:#5DFFFF
|
||||
tags:常规伤害
|
||||
image:ROOT:/assets/demonjiimg/bullet/.1.png
|
||||
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:绿爆
|
||||
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
|
||||
|
||||
|
||||
|
||||
[movement]
|
||||
movementType:LAND
|
||||
moveSpeed:1.375
|
||||
maxTurnSpeed:1.375
|
||||
reverseSpeedPercentage:0
|
||||
turnAcceleration:0.04375
|
||||
moveAccelerationSpeed:0.0125
|
||||
moveSlidingMode:true
|
||||
moveDecelerationSpeed:0.0375
|
16
code/demonji/资金集合令/Effect.java
Normal file
|
@ -0,0 +1,16 @@
|
|||
//[core]
|
||||
|
||||
@SuppressWarnings 'All'
|
||||
public void RTSEffect(MessageReceivedEvent event)
|
||||
{
|
||||
Message msg = event.getMessage();
|
||||
if (msg.getContentRaw().equals(Send Package()))
|
||||
{
|
||||
MessageChannel channel = event.getChannel();
|
||||
channel.sendMessage(Check Bug());
|
||||
}
|
||||
public class Effect {
|
||||
int effect=1;
|
||||
float customid=2;
|
||||
}
|
||||
}
|
89
code/demonji/资金集合令/妖姬幻蓝资源仪-T1.ini
Normal file
|
@ -0,0 +1,89 @@
|
|||
|
||||
|
||||
[core]
|
||||
name: Star1
|
||||
class: CustomUnitMetadata
|
||||
price:2200
|
||||
maxHp: 300
|
||||
mass: 600
|
||||
|
||||
displayText_zh: 妖姬幻蓝资源仪
|
||||
displayDescription_zh: -通过妖姬能量转移获得少量资金
|
||||
|
||||
displayText: E.R.A.
|
||||
displayDescription: -Obtain a small amount of funds through the Demon Ji energy transfer
|
||||
|
||||
constructionFootprint:-1,-1,1,1
|
||||
|
||||
generation_credits: 3
|
||||
generation_delay: 70
|
||||
#maxTransportingUnits:1
|
||||
techLevel: 1
|
||||
buildSpeed: 60s
|
||||
#availableInDemo: true
|
||||
|
||||
radius: 30
|
||||
#displayRadius: 25
|
||||
isBio: false
|
||||
isBuilding: true
|
||||
|
||||
softCollisionOnAll: 10
|
||||
|
||||
[graphics]
|
||||
total_frames: 4
|
||||
|
||||
image: ROOT:/assets/demonjiimg/core/Star.Fang
|
||||
image_wreak: NONE
|
||||
|
||||
#scaleImagesTo: 20
|
||||
#scaleTurretImagesTo: 9
|
||||
|
||||
#AUTO
|
||||
image_shadow: NONE
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
animation_idle_start:0
|
||||
animation_idle_end:3
|
||||
animation_idle_speed:12
|
||||
|
||||
|
||||
[attack]
|
||||
canAttack: false
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
turretSize: 20
|
||||
turretTurnSpeed: 3
|
||||
|
||||
|
||||
maxAttackRange: 0
|
||||
shootDelay: 80
|
||||
|
||||
[projectile_1]
|
||||
directDamage: 80
|
||||
life: 70
|
||||
speed: 5
|
||||
|
||||
|
||||
[movement]
|
||||
movementType: BUILDING
|
||||
moveSpeed: 0
|
||||
moveAccelerationSpeed: 0.01
|
||||
moveDecelerationSpeed: 0.01
|
||||
|
||||
maxTurnSpeed: 0
|
||||
turnAcceleration: 0.1
|
||||
|
||||
[ai]
|
||||
|
||||
buildPriority: 0.48
|
||||
|
||||
noneInBaseExtraPriority: 0.04
|
||||
|
||||
noneGlobalExtraPriority: 0.1
|
||||
|
||||
|
||||
maxEachBase: 5
|
||||
maxGlobal: 7
|
106
code/demonji/资金集合令/妖姬能量反应核-T1.ini
Normal file
|
@ -0,0 +1,106 @@
|
|||
|
||||
[action_升级]
|
||||
price:2500
|
||||
text:Upgrade
|
||||
text_zh:升级
|
||||
description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
||||
description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:25s
|
||||
allowMultipleInQueue:false
|
||||
buildSpeed:25s
|
||||
convertTo:NONE
|
||||
isLocked:true
|
||||
|
||||
|
||||
[core]
|
||||
name: Star-J
|
||||
copyFrom:Effect.java
|
||||
class: CustomUnitMetadata
|
||||
price: 800
|
||||
maxHp: 560
|
||||
mass: 900
|
||||
tags:KJ
|
||||
displayText: Star-Energy
|
||||
displayText_zh: 妖姬能量反应核T1
|
||||
displayDescription:Withdraw battle funds\n-the highest level can be transformed into an extremely unstable nuclear power plant\n-can be upgraded.
|
||||
displayDescription_zh: 提取战斗资金\n-最高级可改造为极不稳定核电站\n-可以升级。
|
||||
|
||||
generation_credits: 9
|
||||
generation_delay: 40
|
||||
|
||||
techLevel: 1
|
||||
buildSpeed: 0.002
|
||||
#availableInDemo: true
|
||||
|
||||
radius: 25
|
||||
#displayRadius: 25
|
||||
#isBio: true
|
||||
#isBug: true
|
||||
|
||||
isBuilding: true
|
||||
|
||||
placeOnlyOnResPool: true
|
||||
|
||||
softCollisionOnAll: 3
|
||||
|
||||
#builtFrom_1_name: landFactory
|
||||
#builtFrom_1_pos: 5
|
||||
|
||||
|
||||
|
||||
[graphics]
|
||||
total_frames: 4
|
||||
|
||||
image: ROOT:/assets/demonjiimg/core/Star.Ling
|
||||
image_wreak: ROOT:/assets/demonjiimg/credits/D.png
|
||||
|
||||
scaleImagesTo: 50
|
||||
#scaleTurretImagesTo: 9
|
||||
|
||||
#AUTO
|
||||
image_shadow: NONE
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
animation_idle_start:0
|
||||
animation_idle_end:3
|
||||
animation_idle_speed:6
|
||||
|
||||
[attack]
|
||||
canAttack: false
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
turretSize: 20
|
||||
turretTurnSpeed: 3
|
||||
|
||||
|
||||
maxAttackRange: 210
|
||||
shootDelay: 80
|
||||
|
||||
[projectile_1]
|
||||
directDamage: 80
|
||||
life: 70
|
||||
speed: 5
|
||||
|
||||
|
||||
[movement]
|
||||
movementType: NONE
|
||||
moveSpeed: 0
|
||||
moveAccelerationSpeed: 0.01
|
||||
moveDecelerationSpeed: 0.01
|
||||
|
||||
maxTurnSpeed: 0
|
||||
turnAcceleration: 0.1
|
||||
|
||||
[ai]
|
||||
|
||||
buildPriority: 0.95
|
||||
|
||||
noneInBaseExtraPriority: 0.04
|
||||
|
||||
noneGlobalExtraPriority: 0.1
|
||||
|
||||
|
||||
maxEachBase: 15
|
||||
maxGlobal: 16
|
|
@ -3,7 +3,13 @@
|
|||
[core]
|
||||
|
||||
name:妖姬陆军基地
|
||||
displayDescription:-妖姬的陆军制造厂,用于制造基础的陆军\n[建筑单位]||[军事单位]
|
||||
|
||||
displayText:DemonJi Land Base
|
||||
displayDescription:-The Land factory of the Demon ji Storm, which is used to manufacture the basic land\n[Building-Unit]||[Military-Unit]
|
||||
|
||||
displayText_zh:幻蓝裂痕陆军基地
|
||||
displayDescription_zh:-妖姬的陆军制造厂,用于制造基础的陆军\n[建筑单位]||[军事单位]
|
||||
|
||||
maxHp:1000
|
||||
mass:${core.maxHp*10}
|
||||
price:1000
|
||||
|
@ -31,12 +37,16 @@ copyFrom:ROOT:/code/demonji/public/.效果.ini
|
|||
#name:徒行,倾泄,角斗士
|
||||
#pos:1
|
||||
|
||||
[canBuild_Set]
|
||||
name:setRally
|
||||
pos:-1
|
||||
|
||||
[canBuild_Build]
|
||||
name:幻蓝重构蚁,角斗士
|
||||
pos:1
|
||||
|
||||
|
||||
[graphics]
|
||||
|
||||
image_offsetY:-15
|
||||
image:ROOT:/assets/demonjiimg/landbase/.1.png
|
||||
imageScale:1
|
||||
|
||||
|
|
114
code/demonji/雾曦坦克/雾曦.ini
Normal file
|
@ -0,0 +1,114 @@
|
|||
[core]
|
||||
name:雾曦
|
||||
displayText:Gladiatus
|
||||
displayDescription:-Only to the ground\n-Long range attack\n-Land travel\n-Demon Ji attack units with a long range, and fire artillery shells with a large explosion range to attack the enemy\n[unarmed]||[basic]||[combatunit]
|
||||
|
||||
displayText_zh:雾曦坦克
|
||||
displayDescription_zh:-只对地\n-远程攻击\n-陆行\n-妖姬中攻击距离较远的单位,发射爆炸范围大的炮弹攻击敌人\n[无甲]||[基础]||[作战单元]
|
||||
|
||||
maxHp:320
|
||||
maxHp:250
|
||||
transportSlotsNeeded:1
|
||||
mass:${core.maxHp*10}
|
||||
price:1400
|
||||
radius:22
|
||||
buildSpeed:22s
|
||||
|
||||
#引用文件
|
||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||
|
||||
[graphics]
|
||||
teamColorsOnTurret:true
|
||||
dustEffect:false
|
||||
total_frames:3
|
||||
animation_idle_start:0
|
||||
animation_idle_end:2
|
||||
animation_idle_speed:6
|
||||
animation_moving_start:0
|
||||
animation_moving_end:2
|
||||
animation_moving_speed:6
|
||||
|
||||
|
||||
|
||||
image:ROOT:/assets/demonjiimg/landt1/雾.png
|
||||
image_wreak:ROOT:/assets/demonjiimg/landt1/曦.png
|
||||
image_turret:NONE
|
||||
lock_body_rotation_with_main_turret:true
|
||||
|
||||
[attack]
|
||||
canAttack:true
|
||||
canAttackFlyingUnits:false
|
||||
canAttackLandUnits:true
|
||||
canAttackUnderwaterUnits:false
|
||||
maxAttackRange:290
|
||||
shootDelay:1.8s
|
||||
|
||||
|
||||
[turret_1]
|
||||
x:0
|
||||
y:0
|
||||
projectile:1
|
||||
turnSpeed:1.3
|
||||
turnSpeedAcceleration:0.1
|
||||
recoilOffset:-2
|
||||
recoilOutTime:6
|
||||
recoilReturnTime:35
|
||||
shoot_flame:CUSTOM:粒子0*5
|
||||
aimOffsetSpread:0.3
|
||||
size:15
|
||||
warmup:0.58s
|
||||
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||
canShoot:true
|
||||
|
||||
[projectile_1]
|
||||
speed:9
|
||||
targetSpeed:12
|
||||
targetSpeedAcceleration:0.12
|
||||
initialUnguidedSpeedHeight:0.1
|
||||
lightCastOnGround:true
|
||||
life:120
|
||||
drawSize:0.55
|
||||
areaRadius:40
|
||||
areaDamage:90
|
||||
armourIgnoreAmount:3
|
||||
trailEffectRate:1
|
||||
color:#00BFFF
|
||||
lightColor:#5DFFFF
|
||||
tags:常规伤害
|
||||
image:ROOT:/assets/demonjiimg/effect/轻型弹药尾焰.png
|
||||
explodeEffect:CUSTOM:粒子2*9,CUSTOM:粒子0*5,CUSTOM:爆破
|
||||
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:爆破
|
||||
|
||||
|
||||
|
||||
|
||||
[movement]
|
||||
movementType:LAND
|
||||
moveSpeed:0.92
|
||||
maxTurnSpeed:1
|
||||
reverseSpeedPercentage:0
|
||||
turnAcceleration:0.035
|
||||
moveAccelerationSpeed:0.008
|
||||
moveSlidingMode:true
|
||||
moveDecelerationSpeed:0.03
|
||||
|
||||
|
||||
#效果区
|
||||
|
||||
[effect_爆破]
|
||||
life:30
|
||||
priority:high
|
||||
fadeOut:false
|
||||
fadeInTime:0
|
||||
attachedToUnit:false
|
||||
scaleFrom:1.5
|
||||
scaleTo:1.5
|
||||
image:ROOT:/assets/demonjiimg/effect/.爆破.png
|
||||
|
||||
total_frames:8
|
||||
animateFrameStart:0
|
||||
animateFrameEnd:7
|
||||
animateFrameSpeed:0.3
|
||||
|
||||
|
||||
alpha:1
|
97
code/demonji/鹞霖战机/鹞霖.ini
Normal file
|
@ -0,0 +1,97 @@
|
|||
[core]
|
||||
name:鹞霖
|
||||
displayText:Harrier Lin Fighter
|
||||
displayDescription:-Harrier Lin,Who hovers in the air, is the air guardian of the Demon Ji Storm.He only faces the air and moves quickly.\n[unarmed]||[basic]||[combatunit][air force unit]
|
||||
|
||||
displayText_zh:鹞霖战机
|
||||
displayDescription_zh:-徘徊在空中的鹞霖,是妖姬风暴的空中守护神,只对空,移动迅速\n[无甲]||[基础]||[作战单元][空军单位]
|
||||
|
||||
maxHp:220
|
||||
mass:${core.maxHp*10}
|
||||
price:600
|
||||
radius:16
|
||||
buildSpeed:15s
|
||||
|
||||
#引用文件
|
||||
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||
|
||||
[graphics]
|
||||
teamColorsOnTurret:true
|
||||
dustEffect:false
|
||||
total_frames:1
|
||||
image:ROOT:/assets/demonjiimg/airt1/鹞.png
|
||||
image_wreak:NONE
|
||||
image_turret:NONE
|
||||
|
||||
splastEffect:true
|
||||
movementEffect:CUSTOM:尾
|
||||
movementEffectRate:1
|
||||
|
||||
[attack]
|
||||
canAttack:true
|
||||
canAttackFlyingUnits:true
|
||||
canAttackLandUnits:false
|
||||
canAttackUnderwaterUnits:false
|
||||
maxAttackRange:190
|
||||
shootDelay:0.8s
|
||||
|
||||
|
||||
[turret_1]
|
||||
x:0
|
||||
y:0
|
||||
projectile:1
|
||||
turnSpeed:1.2
|
||||
turnSpeedAcceleration:0.09
|
||||
recoilOffset:-1
|
||||
recoilOutTime:4
|
||||
recoilReturnTime:20
|
||||
shoot_flame:CUSTOM:粒子0*2
|
||||
aimOffsetSpread:0.3
|
||||
size:0
|
||||
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||
barrelX:12
|
||||
barrelOffsetX_onOddShots:-24
|
||||
canShoot:true
|
||||
|
||||
[projectile_1]
|
||||
speed:3
|
||||
targetSpeed:7
|
||||
targetSpeedAcceleration:0.12
|
||||
life:80
|
||||
drawSize:0.4
|
||||
directDamage:25
|
||||
armourIgnoreAmount:3
|
||||
trailEffectRate:1
|
||||
color:#00BFFF
|
||||
lightColor:#5DFFFF
|
||||
tags:常规伤害
|
||||
image:ROOT:/assets/demonjiimg/effect/轻型弹药尾焰.png
|
||||
explodeEffect:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
explodeEffectOnShield:CUSTOM:粒子2*3,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||
|
||||
|
||||
|
||||
[movement]
|
||||
movementType: AIR
|
||||
moveSpeed: 2.4
|
||||
moveAccelerationSpeed: 0.02
|
||||
moveDecelerationSpeed: 0.01
|
||||
reverseSpeedPercentage: 0
|
||||
landOnGround: OnlyIdle
|
||||
maxTurnSpeed: 3
|
||||
|
||||
[effect_尾]
|
||||
life:22
|
||||
priority:critical
|
||||
fadeOut:true
|
||||
fadeInTime:1
|
||||
attachedToUnit:false
|
||||
scaleFrom:0.6
|
||||
scaleTo:0.6
|
||||
image:ROOT:/assets/magicdragonimg/twolaser/尾焰.png
|
||||
total_frames:1
|
||||
alpha:1
|
||||
color:#00ffff
|
||||
yOffsetRelative:-14
|
||||
drawUnderUnits:true
|
||||
|
|
@ -135,8 +135,8 @@ lightSize: 0.4
|
|||
[movement]
|
||||
movementType: LAND
|
||||
moveSpeed: 0.9
|
||||
moveAccelerationSpeed: 0.05
|
||||
moveDecelerationSpeed: 0.12
|
||||
moveAccelerationSpeed: 0.5
|
||||
moveDecelerationSpeed: 0.5
|
||||
|
||||
maxTurnSpeed: 1.7
|
||||
turnAcceleration: 0.05
|
||||
|
|
|
@ -157,8 +157,8 @@ image_foot: ROOT:/assets/magicdragonimg/seabug/ZI.png
|
|||
[movement]
|
||||
movementType: WATER
|
||||
moveSpeed: 0.8
|
||||
moveAccelerationSpeed: 0.05
|
||||
moveDecelerationSpeed: 0.05
|
||||
moveAccelerationSpeed: 0.8
|
||||
moveDecelerationSpeed: 0.8
|
||||
|
||||
targetHeight: 2
|
||||
targetHeightDrift: 0
|
||||
|
|
|
@ -86,8 +86,8 @@ drawSize: 1.5
|
|||
[movement]
|
||||
movementType: LAND
|
||||
moveSpeed: 2
|
||||
moveAccelerationSpeed: 0.9
|
||||
moveDecelerationSpeed: 0.9
|
||||
moveAccelerationSpeed: 1.3
|
||||
moveDecelerationSpeed: 1.3
|
||||
|
||||
maxTurnSpeed: 2
|
||||
turnAcceleration: 0.25
|
||||
|
|
|
@ -1,3 +1,16 @@
|
|||
|
||||
[action_MoveMod]
|
||||
isVisible:if not self.tags(includes='接入移动模块D')
|
||||
temporarilyAddTags:接入移动模块D
|
||||
setUnitStats:moveSpeed+=0.6
|
||||
text:Activate MoveMod
|
||||
description:The mechanical magic dragon mobile module is being accessed
|
||||
text_zh:接入移动模块
|
||||
description_zh:机械魔龙移动模块接入中
|
||||
price:5000
|
||||
buildSpeed:20s
|
||||
|
||||
|
||||
[core]
|
||||
radius:20
|
||||
|
||||
|
@ -120,7 +133,7 @@ instant:true
|
|||
|
||||
[movement]
|
||||
movementType:LAND
|
||||
moveSpeed:0.6
|
||||
moveSpeed:0
|
||||
moveAccelerationSpeed:0.5
|
||||
moveDecelerationSpeed:0.17
|
||||
maxTurnSpeed:2.4
|
||||
|
|
|
@ -10,7 +10,7 @@ mass: 1800
|
|||
techLevel: 1
|
||||
|
||||
buildSpeed: 12s
|
||||
radius: 35
|
||||
radius: 15
|
||||
|
||||
displayText:Light Mechanical Crocodile
|
||||
displayDescription:The mechanical crocodiles transformed by the Ancient Magic Dragon Kingdom were put into the front line for main output.\n-[MainAttack:Land]
|
||||
|
@ -25,8 +25,8 @@ total_frames: 1
|
|||
image: ROOT:/assets/magicdragonimg/fallencrocodile/小鳄鱼.png
|
||||
image_wreak: None
|
||||
image_turret: SHARED:blank.png
|
||||
scaleImagesTo: 15
|
||||
scaleTurretImagesTo: 2
|
||||
scaleImagesTo: 9
|
||||
scaleTurretImagesTo: 1
|
||||
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:1
|
||||
|
@ -87,7 +87,7 @@ frame: 11
|
|||
|
||||
|
||||
[leg_1]
|
||||
x: 5
|
||||
x: 2
|
||||
y: -5
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
|
@ -97,21 +97,21 @@ resetAngle:20
|
|||
image_foot: ROOT:/assets/magicdragonimg/fallencrocodile/小鳄鱼的脚.png
|
||||
|
||||
[leg_2]
|
||||
x: 5
|
||||
x: 2
|
||||
y: 10
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
copyFrom: 1
|
||||
|
||||
[leg_3]
|
||||
x: -5
|
||||
x: -2
|
||||
y: 10
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
copyFrom: 1
|
||||
|
||||
[leg_4]
|
||||
x: -5
|
||||
x: -2
|
||||
y: -5
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
|
@ -119,17 +119,10 @@ copyFrom: 1
|
|||
|
||||
[movement]
|
||||
movementType: OVER_CLIFF_WATER
|
||||
moveSpeed: 1.1
|
||||
moveAccelerationSpeed: 0.05
|
||||
moveDecelerationSpeed: 0.05
|
||||
|
||||
targetHeight: 2
|
||||
targetHeightDrift: 0
|
||||
moveSpeed: 1.2
|
||||
moveAccelerationSpeed: 1.2
|
||||
moveDecelerationSpeed:1.2
|
||||
|
||||
|
||||
maxTurnSpeed: 0.9
|
||||
turnAcceleration: 0.2
|
||||
|
||||
moveSlidingMode :false
|
||||
moveIgnoringBody:false
|
||||
moveSlidingDir: 45
|
||||
maxTurnSpeed: 1.2
|
||||
turnAcceleration: 1.2
|
|
@ -5,6 +5,18 @@ autoTriggerOnEvent:destroyed
|
|||
showMessageToAllPlayers:The Lalaiye is seriously injured, and it is trying to shut down .....%{self.playerName}The LaLaiye is destroyed .....
|
||||
showMessageToAllPlayers_zh:拉莱耶试用型受到严重伤害,正在尝试关.....%{self.playerName}的拉莱耶试用型被摧毁.....
|
||||
|
||||
[action_MoveMod]
|
||||
isVisible:if not self.tags(includes='接入移动模块A')
|
||||
temporarilyAddTags:接入移动模块A
|
||||
setUnitStats:moveSpeed+=0.7
|
||||
text:Activate MoveMod
|
||||
description:mobile module is being accessed
|
||||
text_zh:接入移动模块
|
||||
description_zh:移动模块接入中……
|
||||
price:5000
|
||||
buildSpeed:20s
|
||||
|
||||
|
||||
[core]
|
||||
name: 拉莱耶试用型
|
||||
class: CustomUnitMetadata
|
||||
|
@ -245,7 +257,7 @@ lightSize: 0.3
|
|||
|
||||
[movement]
|
||||
movementType: AIR
|
||||
moveSpeed: 0.7
|
||||
moveSpeed: 0
|
||||
moveAccelerationSpeed: 0.5
|
||||
moveDecelerationSpeed: 0.5
|
||||
landOnGround:true
|
||||
|
|
|
@ -262,14 +262,14 @@ keepAliveWhenParentDies:false
|
|||
[action_妖姬阵营]
|
||||
temporarilyAddTags:已开火过
|
||||
addActionCooldownTime:60s
|
||||
text:妖姬风暴
|
||||
text:Demon Ji Storm
|
||||
text_zh:妖姬风暴
|
||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||
buildSpeed:3s
|
||||
alsoQueueAction:永眠
|
||||
#playSoundGlobally:.瞄准.ogg:0.6
|
||||
iconExtraImage:ROOT:/assets/public/demonji-galaxysr.png
|
||||
convertTo:tank
|
||||
isLocked:true
|
||||
convertTo:蝴蝶母舰核心
|
||||
whenBuilding_triggerAction:妖姬显示
|
||||
attachments_deleteNumUnits:20
|
||||
ai_isHighPriority:true
|
||||
|
|