update 0.9.5.0-V3

This commit is contained in:
LingASDJ 2023-01-30 21:50:45 +08:00
parent e6e971c0ed
commit 82590c7be5
15 changed files with 2245 additions and 1256 deletions

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@ -40,7 +40,7 @@ barrelHeight:0
[projectile_1] [projectile_1]
speed:0 speed:0
areaDamage:150 areaDamage:44
areaRadius:275 areaRadius:275
life:0 life:0
areaHitUnderwaterAlways:true areaHitUnderwaterAlways:true

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@ -40,7 +40,7 @@ barrelHeight:0
[projectile_1] [projectile_1]
speed:0 speed:0
areaDamage:70 areaDamage:15
areaRadius:75 areaRadius:75
life:0 life:0
areaHitUnderwaterAlways:true areaHitUnderwaterAlways:true

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@ -90,7 +90,7 @@ y: 0
projectile:1 projectile:1
[projectile_1] [projectile_1]
directDamage: 78 directDamage: 10
life: 500 life: 500
largeHitEffect: true largeHitEffect: true
speed: 1.0 speed: 1.0

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@ -2,13 +2,6 @@
#给每个单位套上皇帝的护盾,避免没有这个节报错 #给每个单位套上皇帝的护盾,避免没有这个节报错
maxShield:0 maxShield:0
[action_建筑检修]
autoTrigger:if self.globalTeamTags(includes="建筑检修T") and not self.hasFlag(id=20)
setUnitStats:maxHp=self.maxHp*0.7,hp=self.maxHp
addResources:setFlag=20
isVisible:false
ai_isDisabled:true
[action_机体升级I] [action_机体升级I]
autoTriggerOnEvent:created autoTriggerOnEvent:created
requireConditional:if numberOfUnitsInEnemyTeam(withTag="机体升级I",greaterThan=0) requireConditional:if numberOfUnitsInEnemyTeam(withTag="机体升级I",greaterThan=0)

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@ -77,12 +77,12 @@ showMessageToAllPlayers:指挥官,我们已经读取到敌方头目的资料
[hiddenAction_Wave23.52] [hiddenAction_Wave23.52]
buildSpeed:25s buildSpeed:25s
alsoQueueAction:Wave23.5 alsoQueueAction:Wave23.5
produceUnits:凶兽*1,Heavyb剿灭*10 produceUnits:凶兽*1,Heavyb剿灭*4
[hiddenAction_Wave23.51] [hiddenAction_Wave23.51]
buildSpeed:5s buildSpeed:5s
alsoQueueAction:Wave23.52 alsoQueueAction:Wave23.52
produceUnits:雅娜剿灭*2,氢弹战舰组长*3,离子坦克剿灭*4,深渊长戟组长*4,穿梭者*20 produceUnits:离子坦克剿灭*2,深渊长戟组长*2,穿梭者*3
[hiddenAction_Wave23.4] [hiddenAction_Wave23.4]
buildSpeed:5s buildSpeed:5s
@ -97,7 +97,7 @@ produceUnits:八星战斗机剿灭*10
[hiddenAction_Wave23.2] [hiddenAction_Wave23.2]
buildSpeed:5s buildSpeed:5s
alsoQueueAction:Wave23.3 alsoQueueAction:Wave23.3
produceUnits:氢弹战舰组长*5 produceUnits:氢弹战舰组长*6
[hiddenAction_Wave23.1] [hiddenAction_Wave23.1]
buildSpeed:10s buildSpeed:10s
@ -107,7 +107,7 @@ produceUnits:七零剿灭*1
[hiddenAction_Wave23] [hiddenAction_Wave23]
buildSpeed:0s buildSpeed:0s
alsoQueueAction:Wave23.1 alsoQueueAction:Wave23.1
produceUnits:堕落级剿灭*3 produceUnits:堕落级剿灭*1
[hiddenAction_Wave22.15] [hiddenAction_Wave22.15]
buildSpeed:60s buildSpeed:60s

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@ -2,8 +2,14 @@
name:修复高 name:修复高
copyFrom:修复高塔.ini copyFrom:修复高塔.ini
nanoBuildSpeed: 0.9 nanoBuildSpeed: 0.9
nanoRepairSpeed: 0.9
nanoRange: 540 nanoRange: 540
nanoRange: 540 nanoRange: 540
tags:T3
displayText_zh:修复高塔1级削弱
displayText:FairJi Repair Device-Low-T1
[action_修中] [action_修中]
autoTrigger:if not self.globalTeamTags(includes="能源枯竭IX") and self.hasFlag(id=3) autoTrigger:if not self.globalTeamTags(includes="能源枯竭IX") and self.hasFlag(id=3)
convertTo:修复高塔 convertTo:修复高塔

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@ -2,7 +2,12 @@
name:修复 name:修复
copyFrom:修复高塔.ini copyFrom:修复高塔.ini
nanoBuildSpeed: 0.4 nanoBuildSpeed: 0.4
nanoRepairSpeed: 0.4
nanoRange: 440 nanoRange: 440
tags:T2
displayText_zh:修复高塔2级削弱
displayText:FairJi Repair Device-Low-T2
[action_修低] [action_修低]
autoTrigger:if not self.globalTeamTags(includes="能源枯竭IIX") and self.hasFlag(id=4) autoTrigger:if not self.globalTeamTags(includes="能源枯竭IIX") and self.hasFlag(id=4)

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@ -28,7 +28,7 @@ class: CustomUnitMetadata
price: 1500 price: 1500
maxHp: 20000 maxHp: 20000
mass: 9000 mass: 9000
tags:T4
footprint: -1,0,1,2 footprint: -1,0,1,2
constructionFootprint: -1,0,1,2 constructionFootprint: -1,0,1,2
@ -48,7 +48,7 @@ canRepairUnits : true
isBuilder: true isBuilder: true
nanoBuildSpeed: 1.8 nanoBuildSpeed: 1.8
nanoRepairSpeed: 1.8
autoRepair: true autoRepair: true
nanoRange: 640 nanoRange: 640

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@ -1,10 +1,14 @@
[core] [core]
name:修 name:修
copyFrom:修复高塔.ini copyFrom:修复高塔.ini
nanoBuildSpeed: 0.2 nanoBuildSpeed: 0.5
nanoRepairSpeed: 0.5
nanoRange: 400 nanoRange: 400
maxHp: 10000 maxHp: 10000
tags:T1
displayText_zh:修复高塔3级削弱
displayText:FairJi Repair Device-Low-T3
[action_修非低] [action_修非低]
autoTrigger:if not self.globalTeamTags(includes="能源枯竭IIIX") and self.hasFlag(id=5) autoTrigger:if not self.globalTeamTags(includes="能源枯竭IIIX") and self.hasFlag(id=5)
convertTo:修复高塔 convertTo:修复高塔

View File

@ -26,4 +26,19 @@ imageScale:1
canAttack:false canAttack:false
[movement] [movement]
movementType:BUILDING movementType:BUILDING
[action_建筑检修]
autoTrigger:if self.globalTeamTags(includes="建筑检修T") and not self.hasFlag(id=20)
setUnitStats:maxHp=self.maxHp*0.7,hp=self.maxHp
addResources:setFlag=20
isVisible:false
ai_isDisabled:true
[action_建筑检修恢复]
autoTrigger:if not self.globalTeamTags(includes="建筑检修T") and self.hasFlag(id=20)
resetUnitStats:true
setUnitStats:maxHp=self.maxHp*1,hp=self.maxHp
addResources:unsetFlag=20,hp=100000
isVisible:false
ai_isDisabled:true

View File

@ -26,4 +26,19 @@ imageScale:1
canAttack:false canAttack:false
[movement] [movement]
movementType:BUILDING movementType:BUILDING
[action_建筑检修]
autoTrigger:if self.globalTeamTags(includes="建筑检修T") and not self.hasFlag(id=20)
setUnitStats:maxHp=self.maxHp*0.7,hp=self.maxHp
addResources:setFlag=20
isVisible:false
ai_isDisabled:true
[action_建筑检修恢复]
autoTrigger:if not self.globalTeamTags(includes="建筑检修T") and self.hasFlag(id=20)
resetUnitStats:true
setUnitStats:maxHp=self.maxHp*1,hp=self.maxHp
addResources:unsetFlag=20,hp=100000
isVisible:false
ai_isDisabled:true

View File

@ -71,7 +71,7 @@ name:终端系统
displayText:Waring System displayText:Waring System
displayDescription:Choose your contract and start your game displayDescription:Choose your contract and start your game
displayText_zh:高塔合约终端 displayText_zh:高塔合约终端
displayDescription_zh:选择你的合约,开始你的游戏 displayDescription_zh:选择你的合约,开始你的游戏\n\n注意长时间不开始合约一旦能量条满了也会自动开启合约
canNotBeDirectlyAttacked:true canNotBeDirectlyAttacked:true
class:CustomUnitMetadata class:CustomUnitMetadata
isBuilding:true isBuilding:true
@ -82,7 +82,7 @@ selfRegenRate:2
mass:300 mass:300
armour:500 armour:500
armourMinDamageToKeep:4 armourMinDamageToKeep:4
maxShield:100000 #maxShield:100000
tags:XXX tags:XXX
displayRadius:50 displayRadius:50
autoTriggerCooldownTime:0.1s autoTriggerCooldownTime:0.1s
@ -90,6 +90,10 @@ shieldRegen:5
techLevel:3 techLevel:3
buildSpeed:0s buildSpeed:0s
energyMax:10
energyRegen:0.00199
energyStartingPercentage:0
[graphics] [graphics]
scaleImagesTo:50 scaleImagesTo:50
image_offsetY:0 image_offsetY:0
@ -255,11 +259,14 @@ resourceAmount_setValue:0
[action_合约-梼杌-混沌审判I] [action_合约-梼杌-混沌审判I]
isLockedAlt:if self.tags(includes='合约开始') isLockedAlt:if self.tags(includes='合约开始')
isLockedAltMessage:合约已经开始,无法再勾选本合约。 isLockedAltMessage:合约已经开始,无法再勾选本合约。
isLocked:if self.tags(includes='混沌审判II') isLocked:if self.tags(includes='混沌审判I')
isVisible:if not self.tags(includes='混沌审判I') isVisible:if not self.tags(includes='混沌审判I')
temporarilyAddTags:混沌审判I temporarilyAddTags:混沌审判I
addGlobalTeamTags:混沌审判IX
addResources:合约等级=2 addResources:合约等级=2
text:梼杌-混沌审判I text:梼杌-混沌审判I
description:-来自上古的凶兽,俯瞰这混乱的世界。\n-血量提升70%,拥有10000护盾,伤害提升10%\n-特别说明:此合约为2级 description:-来自上古的凶兽,俯瞰这混乱的世界。\n-血量提升70%,拥有10000护盾,伤害提升10%\n-特别说明:此合约为2级
iconExtraImage:ROOT:/code/warning/词条系统/梼杌审判1.png iconExtraImage:ROOT:/code/warning/词条系统/梼杌审判1.png
iconExtraColor:#ffffff iconExtraColor:#ffffff
@ -268,6 +275,9 @@ isLockedMessage:与其他同类型的“梼杌审判”合约冲突!
allowMultipleInQueue:false allowMultipleInQueue:false
[action_合约-梼杌-混沌审判I-取消] [action_合约-梼杌-混沌审判I-取消]
removeGlobalTeamTags:混沌审判IX
isLockedAlt:if self.tags(includes='合约开始') isLockedAlt:if self.tags(includes='合约开始')
isLockedAltMessage:合约已经开始,无法再取消本合约。 isLockedAltMessage:合约已经开始,无法再取消本合约。
isVisible:if self.tags(includes='混沌审判I') isVisible:if self.tags(includes='混沌审判I')
@ -794,11 +804,20 @@ isVisible:if not self.tags(includes='合约开始')
temporarilyAddTags:合约开始 temporarilyAddTags:合约开始
displayType:rally displayType:rally
text:除岁行动-#0-行动开始 text:除岁行动-#0-行动开始
description:-点击正式开始合约你有10秒的反悔时间 description:-点击正式开始合约你有10秒的反悔时间\n\n长时间未准备也会自动开始
showMessageToAllPlayers:%{self.playerName}已经正式开始了除岁行动,当前危险等级:%{self.resource.合约等级} showMessageToAllPlayers:%{self.playerName}已经正式开始了除岁行动,当前危险等级:%{self.resource.合约等级}
iconExtraImage:ROOT:/code/warning/词条系统/除岁行动.png iconExtraImage:ROOT:/code/warning/词条系统/除岁行动.png
iconExtraColor:#ff0000 iconExtraColor:#ff0000
buildSpeed:1s buildSpeed:10s
[action_强制开始]
autoTrigger:if self.energy(full=true) and not self.tags(includes='合约开始')
resetCustomTimer:true
temporarilyAddTags:合约开始
isVisible:false
ai_isDisabled:true
showMessageToAllPlayers:%{self.playerName}长时间未开始合约,合约已经自动开始!当前危险等级:%{self.resource.合约等级}
[action_合约D全局文本] [action_合约D全局文本]
isVisible:false isVisible:false

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@ -1,5 +1,5 @@
[mod] [mod]
title:StarRiver-V0.9.5.0-贺岁版 title:StarRiver-V0.9.5.0-贺岁版-V3
description:时代的落幕,一个新的时代正在崛起。而三大帝国的战斗还在继续,我们是否已经忘记了这是模拟战了?\n\n-总制作:JDSALing,Lilys\n\n-美工:DC,默鸽,冷群,小果果,北梦孤辰,迷迭香,Lea,葛城\n\n-语言支持:中文(源语言),English(美国英文)\n\n-音乐制作:Prohonor\n\n-本地组支持:Catand\n\n-联动声明:浸没技术,莱顿科技,统一教会\n\n-人物立绘:PbFish\n\n-测试人员:第四维,兰兹,口水猫,清明,牙疼,Catand,Fang,瓜皮,Mizuki,卡俄斯,葛城,EDAJ,此账号已注销,白虎鲸,苏叶\n\n-外部联动:SES BTM MP97\n\n-CopyRight-2023-RE-CORE\n\n-The end of the era, a new era is rising. The battle of the three empires is still going on.Have we forgotten that this is a simulated war?\n-Chief Producer: JDSALing \n-Artists: Mo Ge, Leng Qun, Xiao Guoguo, Beimeng Guchen, Rosemary, Lea\n-Language Support: Chinese (source language), English (American English)-\nExternal linkage: SES BTM MP97\n\n-CopyRight-2023-RE-CORE\n\n温馨提示:下方的绿色或蓝色报错是代码安全性和格式化或存在赘余代码错误,不会影响您的游戏体验,请忽略不计........ description:时代的落幕,一个新的时代正在崛起。而三大帝国的战斗还在继续,我们是否已经忘记了这是模拟战了?\n\n-总制作:JDSALing,Lilys\n\n-美工:DC,默鸽,冷群,小果果,北梦孤辰,迷迭香,Lea,葛城\n\n-语言支持:中文(源语言),English(美国英文)\n\n-音乐制作:Prohonor\n\n-本地组支持:Catand\n\n-联动声明:浸没技术,莱顿科技,统一教会\n\n-人物立绘:PbFish\n\n-测试人员:第四维,兰兹,口水猫,清明,牙疼,Catand,Fang,瓜皮,Mizuki,卡俄斯,葛城,EDAJ,此账号已注销,白虎鲸,苏叶\n\n-外部联动:SES BTM MP97\n\n-CopyRight-2023-RE-CORE\n\n-The end of the era, a new era is rising. The battle of the three empires is still going on.Have we forgotten that this is a simulated war?\n-Chief Producer: JDSALing \n-Artists: Mo Ge, Leng Qun, Xiao Guoguo, Beimeng Guchen, Rosemary, Lea\n-Language Support: Chinese (source language), English (American English)-\nExternal linkage: SES BTM MP97\n\n-CopyRight-2023-RE-CORE\n\n温馨提示:下方的绿色或蓝色报错是代码安全性和格式化或存在赘余代码错误,不会影响您的游戏体验,请忽略不计........
thumbnail:icon.png thumbnail:icon.png
minVersion:1.15p11 minVersion:1.15p11