diff --git a/code/magicdragon/尼德霍格/尼德霍格T1.ini b/code/magicdragon/尼德霍格/尼德霍格T1.ini index 4d8cd66..aa12785 100644 --- a/code/magicdragon/尼德霍格/尼德霍格T1.ini +++ b/code/magicdragon/尼德霍格/尼德霍格T1.ini @@ -24,7 +24,7 @@ displayDescription_zh: -蔚蓝事件之后,为了赎清自己的罪恶。根 class:CustomUnitMetadata price:1299 -maxHp:2800 +maxHp:3500 selfRegenRate:0.12 mass:80000 autoTriggerCooldownTime:0.1s diff --git a/code/magicdragon/御澪坦克/御澪.ini b/code/magicdragon/御澪坦克/御澪.ini index 4535072..f4f8340 100644 --- a/code/magicdragon/御澪坦克/御澪.ini +++ b/code/magicdragon/御澪坦克/御澪.ini @@ -1,11 +1,4 @@ -[hiddenAction_refund] -requireConditional: if numberOfUnitsInTeam(greaterThan=2,withTag='玉灵',incompleteBuildings=true) -autoTriggerOnEvent: created -addResources: 5000 -deleteSelf: true -showMessageToPlayer: [错误:最多2个御澪坦克在战场,已返还半价制作成本] - [core] name: 御澪 @@ -35,22 +28,6 @@ energyMax: 1 energyRegen: 0.0009 energyNeedsToRechargeToFull: true -[action_释放] -price:7500 -text:Healing Aura -text_zh:腐蚀光环 -description:Just let me sing for the last time.\n-Star Bird will periodically release the healing aura to cure friends, and will disappear automatically after a period of time -description_zh:特殊技能腐蚀光环:选中一个区域,对附近敌人造成AOE伤害,伤害将会渐渐变高,一段时间后失效。\n-场上同时只能存在一个技能,且技能每个单位只能生效一次 -buildSpeed:5s -fireTurretXAtGround:3 -fireTurretXAtGround_withProjectile:2 -ai_isHighPriority:true -addActionCooldownTime:2000000s -isLocked:if self.queueSize(greaterThan=0) -isLockedMessage:You are releasing skills…… -isLockedMessage_zh:您正在释放技能中…… -ai_isDisabled:true - [graphics] total_frames: 2 #scaleImagesTo: 65 diff --git a/code/public/extractor/extractor.ini b/code/public/extractor/extractor.ini index ea4d916..7c58ac3 100644 --- a/code/public/extractor/extractor.ini +++ b/code/public/extractor/extractor.ini @@ -21,7 +21,7 @@ price: 1400 text: i:gui.actions.upgradeT2 description: i:units.extractor.upgrade.description displayType: upgrade -buildSpeed: 0.0006 +buildSpeed: 20s iconExtraImage: SHARED:icon_upgrade_top.png iconExtraColor: #AAFFFFFF diff --git a/code/public/extractor/extractorT2.ini b/code/public/extractor/extractorT2.ini index a8d9aa2..13366af 100644 --- a/code/public/extractor/extractorT2.ini +++ b/code/public/extractor/extractorT2.ini @@ -19,7 +19,7 @@ price: 4000 text: i:gui.actions.upgradeT3 description: i:units.extractor.upgrade.descriptionT3 displayType: upgrade -buildSpeed: 0.0003 +buildSpeed: 25s iconExtraImage: SHARED:icon_upgrade_top.png iconExtraColor: #AAFFFFFF diff --git a/code/public/extractor/extractorT3.ini b/code/public/extractor/extractorT3.ini index 5d4ee68..1632e56 100644 --- a/code/public/extractor/extractorT3.ini +++ b/code/public/extractor/extractorT3.ini @@ -18,7 +18,7 @@ price: 8000 text: i:units.extractor.upgrade_overclock.text description: i:units.extractor.upgrade_overclock.description displayType: upgrade -buildSpeed: 0.0002 +buildSpeed: 30s iconExtraImage: SHARED:icon_upgrade_top.png iconExtraColor: #AAFFFFFF @@ -28,7 +28,7 @@ price: 3000 text: i:units.extractor.upgrade_reinforce.text description: i:units.extractor.upgrade_reinforce.description displayType: upgrade -buildSpeed: 0.0007 +buildSpeed: 32s iconExtraImage: SHARED:icon_upgrade_top.png iconExtraColor: #AAFFFFFF diff --git a/code/public/extractor/extractorT3_overclocked.ini b/code/public/extractor/extractorT3_overclocked.ini index 5d193d7..dcdcea2 100644 --- a/code/public/extractor/extractorT3_overclocked.ini +++ b/code/public/extractor/extractorT3_overclocked.ini @@ -25,7 +25,7 @@ addResources: 4000 text: i:units.extractor.downgrade_overclock.text description: i:units.extractor.downgrade_overclock.description displayType: action -buildSpeed: 50s +buildSpeed: 8s [animation_idle] diff --git a/code/public/extractor/extractorT3_reinforced.ini b/code/public/extractor/extractorT3_reinforced.ini index e7b28c8..8ce2cf8 100644 --- a/code/public/extractor/extractorT3_reinforced.ini +++ b/code/public/extractor/extractorT3_reinforced.ini @@ -30,7 +30,7 @@ addResources: 2000 text: i:units.extractor.downgrade_reinforce.text description: i:units.extractor.downgrade_reinforce.description displayType: action -buildSpeed: 0.003 +buildSpeed: 8s [animation_idle] KeyframeTimeScale: 0.33 diff --git a/code/public/fabricator/fabricatorT1.ini b/code/public/fabricator/fabricatorT1.ini index 32b9a13..b3879c0 100644 --- a/code/public/fabricator/fabricatorT1.ini +++ b/code/public/fabricator/fabricatorT1.ini @@ -30,13 +30,13 @@ fireTurretXAtSelfOnDeath: explode [action_upgradeT2] convertTo: fabricatorT2X -price: 4400 +price: 3000 text: i:gui.actions.upgradeT2 description: i:units.fabricator.upgrade.description #text: i:units.fabricator.upgrade.name displayType: upgrade -buildSpeed: 65.6s +buildSpeed: 35.6s #iconImage: SHARED:icon_upgrade.png iconExtraImage: SHARED:icon_upgrade_top.png diff --git a/code/public/fabricator/fabricatorT2.ini b/code/public/fabricator/fabricatorT2.ini index 5ad1da3..3d7d072 100644 --- a/code/public/fabricator/fabricatorT2.ini +++ b/code/public/fabricator/fabricatorT2.ini @@ -15,11 +15,11 @@ buildSpeed: 0.0004 [action_upgradeT3] convertTo: fabricatorT3X -price: 7500 +price: 6500 text: i:gui.actions.upgradeT3 description: i:units.fabricator.upgrade.descriptionT3 displayType: upgrade -buildSpeed: 93.3s +buildSpeed: 33.3s iconExtraImage: SHARED:icon_upgrade_top.png iconExtraColor: #AAFFFFFF diff --git a/code/warning/年兽军队/11-16波/无垠战舰/Star-DJ.ini b/code/warning/年兽军队/11-16波/无垠战舰/Star-DJ.ini index 4adb81c..455b552 100644 --- a/code/warning/年兽军队/11-16波/无垠战舰/Star-DJ.ini +++ b/code/warning/年兽军队/11-16波/无垠战舰/Star-DJ.ini @@ -174,8 +174,8 @@ areaRadius:90 areaDamageNoFalloff:true [movement] -movementType: WATER -moveSpeed: 1.2 +movementType: AIR +moveSpeed: 2.5 moveAccelerationSpeed: 1 moveDecelerationSpeed: 1 diff --git a/code/warning/年兽军队/17-23波/雅娜/烈风战机.ini b/code/warning/年兽军队/17-23波/雅娜/烈风战机.ini index e2d28c6..28e6c96 100644 --- a/code/warning/年兽军队/17-23波/雅娜/烈风战机.ini +++ b/code/warning/年兽军队/17-23波/雅娜/烈风战机.ini @@ -101,13 +101,6 @@ spawnUnit: NoR #friendlyFire: true - -[hiddenAction_refund] -requireConditional: if numberOfUnitsInTeam(greaterThan=2, withTag='DA', incompleteBuildings=true) -autoTriggerOnEvent: created -addResources:20000 -deleteSelf: true - [effect_龙卷风1] priority:critical life:450 diff --git a/code/warning/年兽军队/all-units.template b/code/warning/年兽军队/all-units.template index a601db4..e346783 100644 --- a/code/warning/年兽军队/all-units.template +++ b/code/warning/年兽军队/all-units.template @@ -2,6 +2,15 @@ #给每个单位套上皇帝的护盾,避免没有这个节报错 maxShield:0 +###邪红母舰 +strictLevel:0 +[global_resource_力场] +hidden:true +displayRoundedDown:false +[global_resource_濒临] +hidden:true +displayRoundedDown:false + [action_机体升级I] autoTriggerOnEvent:created requireConditional:if numberOfUnitsInEnemyTeam(withTag="机体升级I",greaterThan=0) @@ -16,20 +25,33 @@ setUnitStats:maxHp=self.maxHp*1.5,hp=self.maxHp isVisible:false ai_isDisabled:true +[action_机体升级III] +autoTriggerOnEvent:created +requireConditional:if numberOfUnitsInEnemyTeam(withTag="机体升级III",greaterThan=0) +setUnitStats:maxHp=self.maxHp*1.7,hp=self.maxHp +isVisible:false +ai_isDisabled:true + [action_机体升级-恢复] autoTrigger:if not numberOfUnitsInEnemyTeam(withTag="机体升级I",greaterThan=0) and not numberOfUnitsInEnemyTeam(withTag="机体升级II",greaterThan=0) and not numberOfUnitsInEnemyTeam(withTag="机体升级III",greaterThan=0) setUnitStats:maxHp=${core.maxHp}*1 isVisible:false ai_isDisabled:true -[action_超速策略] +[action_超速策略I] autoTrigger:if numberOfUnitsInEnemyTeam(withTag="超速策略I",greaterThan=0) setUnitStats:moveSpeed=${movement.moveSpeed}*1.4 isVisible:false ai_isDisabled:true +[action_超速策略II] +autoTrigger:if numberOfUnitsInEnemyTeam(withTag="超速策略II",greaterThan=0) +setUnitStats:moveSpeed=${movement.moveSpeed}*1.8 +isVisible:false +ai_isDisabled:true + [action_超速策略-恢复] -autoTrigger:if not numberOfUnitsInEnemyTeam(withTag="超速策略I",greaterThan=0) +autoTrigger:if not numberOfUnitsInEnemyTeam(withTag="超速策略I",greaterThan=0) and not numberOfUnitsInEnemyTeam(withTag="超速策略II",greaterThan=0) setUnitStats:moveSpeed=${movement.moveSpeed}*1 isVisible:false ai_isDisabled:true @@ -41,8 +63,15 @@ setUnitStats:maxShield=${core.maxShield}*1.5,shield=self.maxShield isVisible:false ai_isDisabled:true +[action_护盾庇护2] +autoTriggerOnEvent:created +requireConditional:if numberOfUnitsInEnemyTeam(withTag="护盾庇护II",greaterThan=0) +setUnitStats:maxShield=${core.maxShield}*2.0,shield=self.maxShield +isVisible:false +ai_isDisabled:true + [action_护盾庇护-恢复] -autoTrigger:if not numberOfUnitsInEnemyTeam(withTag="护盾庇护I",greaterThan=0) +autoTrigger:if not numberOfUnitsInEnemyTeam(withTag="护盾庇护I",greaterThan=0) and not numberOfUnitsInEnemyTeam(withTag="护盾庇护II",greaterThan=0) setUnitStats:maxShield=${core.maxShield}*1 isVisible:false ai_isDisabled:true diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/一般尾焰.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/一般尾焰.png new file mode 100644 index 0000000..9e7dfcb Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/一般尾焰.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/主体.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/主体.png new file mode 100644 index 0000000..1cf786e Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/主体.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/力场.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/力场.png new file mode 100644 index 0000000..f9bfbd9 Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/力场.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/愠怒.ogg b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/愠怒.ogg new file mode 100644 index 0000000..4b6e5ee Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/愠怒.ogg differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/效果.ini b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/效果.ini new file mode 100644 index 0000000..8abcc84 --- /dev/null +++ b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/效果.ini @@ -0,0 +1,228 @@ +[core] +dont_load:true + + +[effect_炮击] +life:45 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:0.2 +scaleTo:2 +image:烟.png +total_frames:1 +ySpeedRelative:-1.9 +alpha:1 +color:#FF0032 + +[effect_一般尾焰] +life:12 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:1 +scaleTo:1 +color:#FF1C2D +image:一般尾焰.png +total_frames:1 +alpha:1 +yOffsetRelative:-12 +drawUnderUnits:true + +[effect_邪灭] +life:30 +priority:critical +fadeOut:true +fadeInTime:0 +attachedToUnit:true +scaleFrom:0.5 +scaleTo:0.5 +color:#FC002C +image:邪灭.png +total_frames:1 +alpha:1 + +[effect_邪魔退散] +life:30 +priority:critical +drawUnderUnits:true +alwayStartDirAtZero:true +fadeOut:false +fadeInTime:30 +attachedToUnit:false +scaleFrom:1 +scaleTo:1 +image:邪魔退散.png +total_frames:1 +alpha:1 +color:#DC001D + +dirSpeed:8 + +[effect_烟] +life:120 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:1 +scaleTo:4 +image:烟.png +total_frames:1 +ySpeedRelative:-3 +drawUnderUnits:true +alpha:1 +color:#E0000A + +[effect_红云尾焰] +life:155 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:0.15 +scaleTo:0 +image:烟.png +drawUnderUnits:true +color:#B60028 +total_frames:1 +alpha:1 +ySpeedRelative:-0.2 + +[effect_红云] +life:120 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:0.6 +scaleTo:0.6 + +image:红云.png +total_frames:6 +animateFrameStart:0 +animateFrameEnd:5 +animateFrameSpeed:0.2 +alpha:1 + +[effect_力场] +life:250 +priority:critical +fadeOut:true +fadeInTime:0 +attachedToUnit:true +scaleFrom:0.5 +scaleTo:4 +image:力场.png +total_frames:1 +color:#FF002F +alpha:5 + +[effect_红闪] +life:120 +priority:critical +fadeOut:true +fadeInTime:9 +attachedToUnit:true +scaleFrom:10000 +scaleTo:10000 +image:红闪.png +total_frames:1 +alpha:1 + +[effect_濒死] +life:340 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:1 +scaleTo:4 +image:濒死.png +total_frames:1 +alpha:1 +alsoEmitEffects:CUSTOM:终末倒计时 + +[effect_灰] +life:69 +priority:critical +fadeOut:true +fadeInTime:0 +attachedToUnit:false +scaleFrom:1 +scaleTo:1 +image:灰.png +total_frames:1 +ySpeedRelative:-3 +alpha:1 + +[effect_终末倒计时] +life:1200 +priority:critical +fadeOut:false +fadeInTime:1 +attachedToUnit:true +scaleFrom:1 +scaleTo:1 +image:终末倒计时.png +total_frames:10 +animateFrameStart:0 +animateFrameEnd:9 +animateFrameSpeed:0.2 +yOffsetRelative:30 +alpha:1 + +[effect_死] +life:300 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:2 +scaleTo:2 +alwayStartDirAtZero:true +image:死.png +total_frames:1 +ySpeedAbsolute:-3 +alpha:1 +color:#EA0800 + +[effect_赎同] +life:60 +priority:critical +fadeOut:true +fadeInTime:1 +attachedToUnit:false +scaleFrom:0 +scaleTo:1 +image:赎同.png +total_frames:1 +alpha:5 + +[effect_赎同念音] +life:72 +priority:critical +fadeOut:true +fadeInTime:0 +attachedToUnit:false +scaleFrom:0.2 +scaleTo:0.2 +image:赎同念音.png +total_frames:1 +alpha:1 +alsoEmitEffects:CUSTOM:赎同莘尾 + +[effect_赎同莘尾] +life:72 +priority:critical +fadeOut:true +fadeInTime:0 +attachedToUnit:false +scaleFrom:1 +scaleTo:0 +image:一般尾焰.png +total_frames:1 +alpha:1 +yOffsetRelative:-8 \ No newline at end of file diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/核爆.ini b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/核爆.ini new file mode 100644 index 0000000..044a7a4 --- /dev/null +++ b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/核爆.ini @@ -0,0 +1,47 @@ +[core] + +radius:22 +##REMOVE THIS TO USE UNIT## +dont_load:false + +name:核爆 +class:CustomUnitMetadata +price:4000 +maxHp:1 +selfRegenRate:-1 +mass:220 +isUnselectable:true +canNotBeDirectlyAttacked:true +canNotBeGivenOrdersByPlayer:true +isUnrepairableUnit:true +showInEditor:false +showOnMinimap:false +nukeOnDeath:true +nukeOnDeathDamage:350 +[graphics] +total_frames:1 +image:主体.png +image_wreak:NONE +image_turret:NONE + +image_shadow:NONE +imageScale:0 + + + + +[attack] +canAttack:false + +[movement] +movementType:AIR +moveSpeed:0 +moveAccelerationSpeed:0.24 +moveDecelerationSpeed:0.08 + +maxTurnSpeed:2 +turnAcceleration:0.05 + +reverseSpeedPercentage:0 + +moveIgnoringBody:false \ No newline at end of file diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/死.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/死.png new file mode 100644 index 0000000..cb00325 Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/死.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/死光.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/死光.png new file mode 100644 index 0000000..61c9abf Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/死光.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/濒死.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/濒死.png new file mode 100644 index 0000000..9483415 Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/濒死.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/灰.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/灰.png new file mode 100644 index 0000000..be84779 Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/灰.png differ diff --git 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a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰.ini b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰.ini new file mode 100644 index 0000000..487eab8 --- /dev/null +++ b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰.ini @@ -0,0 +1,169 @@ +#核心代码 #177-D24 + +[attack] +canAttack:true +canAttackFlyingUnits:true +canAttackLandUnits:true +canAttackUnderwaterUnits:false +maxAttackRange:510 +shootDelay:1.2s +turretMultiTargeting:true +#158-R11 + +[turret_右] +delay:0.22s +x:33 +y:32 +projectile:N +shoot_flame:CUSTOM:炮击 +image:邪红炮.png +recoilOffset:-3 +recoilOutTime:6 +recoilReturnTime:12 +shoot_sound:邪红炮.ogg +idleDir:-19 +limitingAngle:20 + +[turret_左] +copyFrom:右 +x:-33 +y:32 +idleDir:19 + +[projectile_N] +directDamage:110 +speed:7 +trailEffect:CUSTOM:一般尾焰 +trailEffectRate:0.1 +life:260 +drawSize:0.72 +image:飞弹.png + +[turret_邪魔退散] +x:0 +y:0 +projectile:邪魔退散 +image:邪灭炮.png +size:25 +delay:0.07s +shoot_flame:CUSTOM:邪灭 +aimOffsetSpread:0 +turnSpeed:1.7 +turnSpeedAcceleration:0.02 + +[projectile_邪魔退散] +areaDamage:40 +areaRadius:50 +life:6 +flameWeapon:false +instant:true +instantReuseLast:true +shieldDamageMultiplier:1 +buildingDamageMultiplier:1 +deflectionPower:-1 +instantReuseLast_alsoChangeTurretAim:true +moveWithParent:true +beamImage:SHARED:beam1.png +beamImageEnd:SHARED:beam1_end.png +beamImageStart:SHARED:beam1_start.png +beamImageOffsetRate:9 +explodeEffect:CUSTOM:邪魔退散 +explodeEffectOnShield:CUSTOM:邪魔退散 +sweepOffsetFromTargetRadius:0.4 +areaHitAirAndLandAtSameTime:true +color:#FF0028 + +[turret_红云导弹左] +x:-36 +y:-13 +projectile:红云导弹 +shoot_flame:CUSTOM:烟 +shoot_sound:红云.ogg +delay:3.4s + +[projectile_红云导弹] +directDamage:200 +areaRadius:120 +directDamage:90 +explodeEffect:CUSTOM:红云 +life:600 +speed:0 +trailEffect:CUSTOM:红云尾焰 +trailEffectRate:1 +image:飞弹.png +targetSpeedAcceleration:0.03 +targetSpeed:20 +drawUnderUnits:true +drawSize:1 +color:#FF000C +deflectionPower:8 +wobbleAmplitude:2 +wobbleFrequency:140 +autoTargetingOnDeadTarget:true + +[turret_红云导弹右] +x:36 +y:-13 +copyFrom:红云导弹左 +#以下为其它代码 + +[core] +radius:60 +##REMOVE THIS TO USE UNIT## +dont_load:false +copyFrom:效果.ini +name:邪红母舰 +displayText:--- 【Boss:邪红母舰】 --- +displayDescription:不属于这个世界的东西,来自于高塔的能量波吸引而来------邪红母舰,它曾经也为妖姬做过手下,如今却被时间和自我腐蚀,窝缩在角落里指挥着它的军队,想要回到过去征战的那个它,将军,下令吧,必须要让它认清现实才行! +class:CustomUnitMetadata +price:4000 +maxHp:30000 +mass:22000 +isUnselectable:false +armour:25 +disableDeathOnZeroHp:true +showInEditor:true +tags:邪红,邪红一阶段 +autoTriggerCooldownTime:0.1s + +[hiddenAction_二阶段] +autoTrigger:if self.hp(equalTo=0) +deleteSelf:true +spawnUnits:邪红母舰二阶段 +buildSpeed:0s +showMessageToAllPlayers:邪红:你究竟是何方神圣? +spawnEffects:CUSTOM:红闪 + +[graphics] +total_frames:2 +image:主体.png +image_wreak:NONE +image_turret:NONE +image_shadow:AUTO + +[movement] +movementType:AIR +moveSpeed:1.5 +moveAccelerationSpeed:0.01 +moveDecelerationSpeed:0.04 +targetHeight:35 +targetHeightDrift:0 +maxTurnSpeed:1.7 +turnAcceleration:0.03 +reverseSpeedPercentage:0 +moveIgnoringBody:false + +[hiddenAction_白] +autoTrigger:true +setUnitStats:armour=32 + +[hiddenAction_灰] +autoTrigger:if numberOfUnitsInEnemyTeam(equalTo=0,withinRange=500) +setUnitStats:armour=21 + +[action_状态] +text:当前生命值:%{self.hp}/${core.maxHp}\n杀敌数:%{self.kills} +displayType:infoOnly +addEnergy:0 +isActive:false + diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰二阶段.ini b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰二阶段.ini new file mode 100644 index 0000000..6510bb5 --- /dev/null +++ b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰二阶段.ini @@ -0,0 +1,244 @@ +#核心代码 #177-D24 + +[attack] +canAttack:true +canAttackFlyingUnits:true +canAttackLandUnits:true +canAttackUnderwaterUnits:false +maxAttackRange:510 +shootDelay:1.2s +turretMultiTargeting:true +#158-R11 + +[turret_右] +delay:0.15s +x:33 +y:32 +projectile:N +shoot_flame:CUSTOM:炮击 +image:邪红炮.png +recoilOffset:-3 +recoilOutTime:6 +recoilReturnTime:12 +shoot_sound:邪红炮.ogg +idleDir:-19 +limitingAngle:38 + +[turret_左] +copyFrom:右 +x:-33 +y:32 +idleDir:19 + +[projectile_N] +directDamage:120 +speed:7 +trailEffect:CUSTOM:一般尾焰 +trailEffectRate:0.1 +life:260 +drawSize:0.72 +image:飞弹.png +deflectionPower:3 +color:#B4002C + +[turret_邪魔退散] +x:0 +y:0 +projectile:邪魔退散 +image:邪灭炮.png +size:25 +delay:0.05s +shoot_flame:CUSTOM:邪灭 +aimOffsetSpread:0 +turnSpeed:1.7 +turnSpeedAcceleration:0.06 + +[turret_邪魔2] +x:0 +y:0 +copyFrom:邪魔退散 +idleDir:45 +attachedTo:邪魔退散 +limitingAngle:30 +invisible:true + +[turret_濒死] +x:0 +y:0 +copyFrom:邪魔退散 +idleDir:-45 +attachedTo:邪魔退散 +limitingAngle:30 +invisible:true + +[projectile_邪魔退散] +areaDamage:140 +areaRadius:130 +life:6 +flameWeapon:false +instant:true +instantReuseLast:true +shieldDamageMultiplier:1 +buildingDamageMultiplier:1 +deflectionPower:-1 +instantReuseLast_alsoChangeTurretAim:true +moveWithParent:true +beamImage:SHARED:beam1.png +beamImageEnd:SHARED:beam1_end.png +beamImageStart:SHARED:beam1_start.png +beamImageOffsetRate:9 +explodeEffect:CUSTOM:邪魔退散 +explodeEffectOnShield:CUSTOM:邪魔退散 +sweepOffsetFromTargetRadius:0.4 +areaHitAirAndLandAtSameTime:true +color:#910200 + +[turret_红云导弹左] +x:-36 +y:-13 +projectile:红云导弹 +shoot_flame:CUSTOM:烟 +shoot_sound:红云.ogg +delay:2.7s + +[projectile_红云导弹] +areaDamage:120 +areaRadius:30 +directDamage:80 +explodeEffect:CUSTOM:红云 +explodeEffectOnShield:CUSTOM:红云 +life:600 +speed:0 +trailEffect:CUSTOM:红云尾焰 +trailEffectRate:1 +image:飞弹.png +targetSpeedAcceleration:0.1 +targetSpeed:20 +drawUnderUnits:true +drawSize:1 +color:#8E0E00 +deflectionPower:8 +wobbleAmplitude:2 +wobbleFrequency:140 +autoTargetingOnDeadTarget:true +retargetingInFlight:true + +[turret_红云导弹右] +x:36 +y:-13 +copyFrom:红云导弹左 + +[turret_邪魔愠怒] +x:0 +y:0 +projectile:红云#27-E8 +delay:0.1 +invisible:true +barrelX:-30 +shoot_sound:愠怒.ogg +energyUsage:1 + +[projectile_红云#27-E8] +directDamage:100 +explodeEffect:CUSTOM:红云 +life:600 +speed:-6 +trailEffect:CUSTOM:红云尾焰 +trailEffectRate:1 +image:飞弹.png +targetSpeedAcceleration:0.1 +targetSpeed:20 +drawUnderUnits:true +drawSize:1 +color:#86000A +deflectionPower:8 +wobbleAmplitude:5 +wobbleFrequency:600 +autoTargetingOnDeadTarget:true +retargetingInFlight:true +autoTargetingOnDeadTargetRange:1000 +explodeEffectOnShield:CUSTOM:红云 +#以下为其它代码 + +[core] +radius:60 +##REMOVE THIS TO USE UNIT## +dont_load:false +copyFrom:效果.ini +name:邪红母舰二阶段 +displayText:\----- 邪红母舰 -----/ +displayDescription:不属于这个世界的东西,来自于高塔的能量波吸引而来------邪红母舰,它曾经也为妖姬做过手下,如今却被时间和自我腐蚀,窝缩在角落里指挥着它的军队,想要回到过去征战的那个它,将军,下令吧,必须要让它认清现实才行! +class:CustomUnitMetadata +price:4000 +maxHp:25000 +maxShield:10000 +generation_delay:60 +generation_resources:力场=1 +energyMax:20 +energyRegen:0.08 +energyNeedsToRechargeToFull:true +mass:2200000 +isUnselectable:false +armour:100 +disableDeathOnZeroHp:true +showInEditor:true +tags:邪红,邪红二阶段 +autoTriggerCooldownTime:0.1s +shieldRenderRadius:80 + +[hiddenAction_濒死] +autoTrigger:if self.hp(equalTo=0) +spawnUnits:邪红母舰濒死 +deleteSelf:true +buildSpeed:0s +showMessageToAllPlayers:邪红: 英雄与死亡,不过是一间之隔吧! +spawnEffects:CUSTOM:濒死 + +[graphics] +total_frames:2 +image:主体.png +image_shield:邪魔庇佑.png +animation_idle_start:1 +animation_idle_end:1 +animation_idle_speed:3 +animation_moving_start:1 +animation_moving_end:1 +animation_moving_speed:3 +animation_attack_start:1 +animation_attack_end:1 +animation_attack_speed:3 +image_wreak:NONE +image_turret:NONE +image_shadow:AUTO + +[hiddenAction_力场] +spawnEffects:CUSTOM:力场 +autoTrigger:if self.resource(type='力场',greaterThan=5) +addResources:力场=-5 +autoTriggerOnEvent:created + +[movement] +movementType:AIR +moveSpeed:3 +moveAccelerationSpeed:0.01 +moveDecelerationSpeed:0.04 +targetHeight:35 +targetHeightDrift:0 +maxTurnSpeed:1.9 +turnAcceleration:0.034 +reverseSpeedPercentage:0 +moveIgnoringBody:false + +[action_状态] +text:当前生命值:%{self.hp}/${core.maxHp}\n杀敌数:%{self.kills} +displayType:infoOnly +addEnergy:0 +isActive:false + +[hiddenAction_白] +autoTrigger:true +setUnitStats:armour=select(numberOfUnitsInEnemyTeam(greaterThan=800,withinRange=500),${core.maxHp}*2,${core.maxHp}*0.00018) + +[hiddenAction_灰] +autoTrigger:if numberOfUnitsInEnemyTeam(equalTo=0,withinRange=500) +setUnitStats:armour=72 \ No newline at end of file diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰濒死.ini b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰濒死.ini new file mode 100644 index 0000000..434f7a1 --- /dev/null +++ b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红母舰濒死.ini @@ -0,0 +1,227 @@ +#核心代码 #177-D24 + +[attack] +canAttack:true +canAttackFlyingUnits:true +canAttackLandUnits:true +canAttackUnderwaterUnits:false +maxAttackRange:580 +shootDelay:1.2s +turretMultiTargeting:true +#158-R11 + +[turret_正] +x:0 +y:0 +projectile:邪 +image:邪红炮.png +delay:2.4s +recoilOffset:-7 +recoilOutTime:5 +recoilReturnTime:140 + +[projectile_邪] +directDamage:0 +explodeEffect:NONE +spawnUnit:核爆 +life:6 +speed:4 +instant:true + +[turret_右] +limitingRange:510 +delay:0.07s +x:33 +y:32 +projectile:N +shoot_flame:CUSTOM:炮击 +image:邪红炮.png +recoilOffset:-3 +recoilOutTime:6 +recoilReturnTime:12 +shoot_sound:邪红炮.ogg +idleDir:-19 +limitingAngle:38 + +[turret_左] +copyFrom:右 +x:-33 +y:32 +idleDir:19 + +[projectile_N] +directDamage:2000 +speed:7 +trailEffect:CUSTOM:一般尾焰 +trailEffectRate:0.1 +life:260 +drawSize:0.72 +image:飞弹.png +deflectionPower:-1 +color:#B4002C + +[turret_赎同] +x:0 +y:0 +projectile:赎同 +delay:0.9s + +[projectile_赎同] +areaDamage:800 +areaRadius:80 +explodeEffect:CUSTOM:赎同 +life:600 +speed:4 +trailEffect:CUSTOM:赎同念音 +explodeEffectOnShield:CUSTOM:赎同 +trailEffectRate:0.1 +color:#FF0700 +image:死.png + +[turret_邪魔愠怒] +x:0 +y:0 +projectile:红云#27-E8 +delay:0.1 +invisible:true +barrelX:-30 +shoot_sound:愠怒.ogg + +[turret_邪逆退散] +copyFrom:邪魔愠怒 +x:0 +y:0 +projectile:红云#24-E9 +canShoot:false +aimOffsetSpread:10 + +[projectile_红云#24-E9] +directDamage:120 +explodeEffect:CUSTOM:红云 +life:60 +armourIgnoreAmount:100 +speed:-6 +trailEffect:CUSTOM:红云尾焰 +trailEffectRate:2 +image:飞弹.png +targetSpeedAcceleration:0.1 +targetSpeed:20 +spawnProjectilesOnEndOfLife:红云#24-E9*5 +drawUnderUnits:true +drawSize:1 +color:#86000A +deflectionPower:-1 +wobbleAmplitude:5 +wobbleFrequency:600 +autoTargetingOnDeadTarget:true +retargetingInFlight:true +autoTargetingOnDeadTargetRange:1500 +explodeEffectOnShield:CUSTOM:红云 + +[projectile_红云#27-E8] +directDamage:60 +explodeEffect:CUSTOM:红云 +life:600 +armourIgnoreAmount:600 +speed:-6 +trailEffect:CUSTOM:红云尾焰 +trailEffectRate:3 +image:飞弹.png +targetSpeedAcceleration:0.08 +targetSpeed:20 +drawUnderUnits:true +drawSize:1 +color:#86000A +deflectionPower:-1 +wobbleAmplitude:12 +wobbleFrequency:600 +autoTargetingOnDeadTarget:true +autoTargetingOnDeadTargetRange:1000 +explodeEffectOnShield:CUSTOM:红云 +retargetingInFlight:true +#以下为其它代码 + +[core] +radius:60 +##REMOVE THIS TO USE UNIT## +dont_load:false +copyFrom:效果.ini +name:邪红母舰濒死 +displayText:---- 邪 红 母 舰 - 最后的陌路 ---- +displayDescription:不属于这个世界的东西,来自于高塔的能量波吸引而来------邪红母舰,它曾经也为妖姬做过手下,如今却被时间和自我腐蚀,窝缩在角落里指挥着它的军队,想要回到过去征战的那个它,将军,下令吧,必须要让它认清现实才行! +class:CustomUnitMetadata +price:4000 +maxHp:1 +generation_delay:6 +generation_resources:力场=1,濒临=1 +fireTurretXAtSelfOnDeath:邪逆退散 +energyMax:20 +energyRegen:-0.02 +energyNeedsToRechargeToFull:false +dieOnZeroEnergy:true +mass:2200000 +isUnselectable:false + +armour:100 +disableDeathOnZeroHp:true +showInEditor:true +tags:邪红,邪红三阶段 +autoTriggerCooldownTime:0.1s +shieldRenderRadius:80 + +[hiddenAction_死] +autoTriggerOnEvent:destroyed +showMessageToAllPlayers:邪红:好吧,今天就先放过你了。全员,撤军! +spawnEffects:CUSTOM:死 +fireTurretXAtGround_withProjectile:红云#27-E8 +fireTurretXAtGround_withOffset:0,100 +fireTurretXAtGround_count:50 + +[hiddenAction_死2] +autoTrigger:if self.energy(lessThan=0.05) +fireTurretXAtGround:邪魔愠怒 +fireTurretXAtGround_count:100 +fireTurretXAtGround_withOffset:0,100 + +[graphics] +total_frames:2 +image:主体.png +image_shield:邪魔庇佑.png +movementEffect:CUSTOM:灰 +movementEffectRate:9 +animation_idle_start:1 +animation_idle_end:1 +animation_idle_speed:3 +animation_moving_start:1 +animation_moving_end:1 +animation_moving_speed:3 +animation_attack_start:1 +animation_attack_end:1 +animation_attack_speed:3 +image_wreak:NONE +image_turret:NONE +image_shadow:AUTO + +[hiddenAction_力场] +spawnEffects:CUSTOM:力场 +autoTrigger:if self.resource(type='力场',greaterThan=50) +addResources:力场=-50 +autoTriggerOnEvent:created + +[movement] +movementType:AIR +moveSpeed:4 +moveAccelerationSpeed:0.022 +moveDecelerationSpeed:0.04 +targetHeight:35 +targetHeightDrift:0 +maxTurnSpeed:1.9 +turnAcceleration:0.034 +reverseSpeedPercentage:0 +moveIgnoringBody:false + +[action_状态] +text:当前生命值:%{self.hp}/${core.maxHp}\n杀敌数:%{self.kills} +displayType:infoOnly +addEnergy:0 +isActive:false diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红炮.ogg b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红炮.ogg new file mode 100644 index 0000000..9bc3bf0 Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红炮.ogg differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红炮.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红炮.png new file mode 100644 index 0000000..5c2c9de Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪红炮.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪魔庇佑.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪魔庇佑.png new file mode 100644 index 0000000..0f65553 Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪魔庇佑.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪魔退散.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪魔退散.png new file mode 100644 index 0000000..575ac1a Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/邪魔退散.png differ diff --git a/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/飞弹.png b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/飞弹.png new file mode 100644 index 0000000..f10ce1c Binary files /dev/null and b/code/warning/年兽军队/平行世界/邪红母舰 领袖/邪红/飞弹.png differ diff --git a/code/warning/波数系统/C点.ini b/code/warning/波数系统/C点.ini index 05c3eb2..955c24d 100644 --- a/code/warning/波数系统/C点.ini +++ b/code/warning/波数系统/C点.ini @@ -62,12 +62,21 @@ alsoQueueAction:Wave23.8 produceUnits:NONE showMessageToAllPlayers:指挥官,告诉远古的余孽,我们不是好惹的! +[hiddenAction_Wave23.75-特殊] +buildSpeed:0s +autoTrigger:if self.hasFlag(id=10) and self.numberOfUnitsInEnemyTeam(withTag="兵力调配III",greaterThan=0) +produceUnits:邪红母舰*1,雅娜剿灭*3 +addResources:unsetFlag=10 +showMessageToAllPlayers:(邪红:这里是哪?哦,你是?好吧,让我来看看你的实力!额外Boss:邪红母舰已抵达战场---来自合约:兵力调配III) + [hiddenAction_Wave23.6] buildSpeed:1s +addResources:setFlag=10 alsoQueueAction:Wave23.7 produceUnits:NONE showMessageToAllPlayers:它叫混沌杌麟,是远古的余孽,它幻化成坦克来讨伐我们…… + [hiddenAction_Wave23.5] buildSpeed:1s alsoQueueAction:Wave23.6 diff --git a/code/warning/词条系统/新约/兵力调配3.png b/code/warning/词条系统/新约/兵力调配3.png new file mode 100644 index 0000000..73eceae Binary files /dev/null and b/code/warning/词条系统/新约/兵力调配3.png differ diff --git a/code/warning/词条系统/新约/护盾庇护2.png b/code/warning/词条系统/新约/护盾庇护2.png new file mode 100644 index 0000000..206716f Binary files /dev/null and b/code/warning/词条系统/新约/护盾庇护2.png differ diff --git a/code/warning/词条系统/新约/机体升级3.png b/code/warning/词条系统/新约/机体升级3.png new file mode 100644 index 0000000..5a62697 Binary files /dev/null and b/code/warning/词条系统/新约/机体升级3.png differ diff --git a/code/warning/词条系统/梼杌审判2.png b/code/warning/词条系统/新约/梼杌审判2.png similarity index 100% rename from code/warning/词条系统/梼杌审判2.png rename to code/warning/词条系统/新约/梼杌审判2.png diff --git a/code/warning/词条系统/超速策略2.png b/code/warning/词条系统/新约/超速策略2.png similarity index 100% rename from code/warning/词条系统/超速策略2.png rename to code/warning/词条系统/新约/超速策略2.png diff --git a/code/warning/词条系统/新约/飞机.png b/code/warning/词条系统/新约/飞机.png new file mode 100644 index 0000000..dc35eea Binary files /dev/null and b/code/warning/词条系统/新约/飞机.png differ diff --git a/code/warning/词条系统/新约/飞机2.png b/code/warning/词条系统/新约/飞机2.png new file mode 100644 index 0000000..5f43d08 Binary files /dev/null and b/code/warning/词条系统/新约/飞机2.png differ diff --git a/code/warning/高塔合约终端/高塔.ini b/code/warning/高塔合约终端/高塔.ini index 6f18481..d64b242 100644 --- a/code/warning/高塔合约终端/高塔.ini +++ b/code/warning/高塔合约终端/高塔.ini @@ -259,7 +259,7 @@ resourceAmount_setValue:0 [action_合约-梼杌-混沌审判I] isLockedAlt:if self.tags(includes='合约开始') isLockedAltMessage:合约已经开始,无法再勾选本合约。 -isLocked:if self.tags(includes='混沌审判I') +isLocked:if self.tags(includes='混沌审判II') or self.tags(includes='混沌审判I') isVisible:if not self.tags(includes='混沌审判I') temporarilyAddTags:混沌审判I @@ -290,6 +290,40 @@ iconExtraColor:#ffffff iconExtraImage:ROOT:/code/warning/词条系统/梼杌审判1.png buildSpeed:0s +[action_合约-梼杌-混沌审判II] +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再勾选本合约。 +isLocked:if self.tags(includes='混沌审判II') or self.tags(includes='混沌审判I') +isVisible:if not self.tags(includes='混沌审判II') +temporarilyAddTags:混沌审判II + +addGlobalTeamTags:混沌审判IIX +addResources:合约等级=3 +text:梼杌-混沌审判II + +description:-来自上古的凶兽,俯瞰这混乱的世界。\n-血量提升100%,拥有20000护盾,伤害提升50%\n-特别说明:此合约为3级 +iconExtraImage:ROOT:/code/warning/词条系统/新约/梼杌审判2.png +iconExtraColor:#ffffff +buildSpeed:0s +isLockedMessage:与其他同类型的“梼杌审判”合约冲突! +allowMultipleInQueue:false + +[action_合约-梼杌-混沌审判II-取消] + +removeGlobalTeamTags:混沌审判IIX + +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再取消本合约。 +isVisible:if self.tags(includes='混沌审判II') +temporarilyRemoveTags:混沌审判II +addResources:合约等级=-3 +displayType:action +text:梼杌-混沌审判II +description:-来自上古的凶兽,俯瞰这混乱的世界。\n-血量提升100%,拥有20000护盾,伤害提升50%\n-特别说明:此合约为3级\n-[已激活],未正式开始前点击可取消。 +iconExtraColor:#ffffff +iconExtraImage:ROOT:/code/warning/词条系统/新约/梼杌审判2.png +buildSpeed:0s + [action_合约-目标-全副武装II] isLockedAlt:if self.tags(includes='合约开始') isLockedAltMessage:合约已经开始,无法再勾选本合约。 @@ -346,6 +380,34 @@ iconExtraColor:#ffffff iconExtraImage:ROOT:/code/warning/词条系统/全副武装1.png buildSpeed:0s +[action_合约-目标-兵力调配III] +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再勾选本合约。 +isLocked:if self.tags(includes='兵力调配II') or self.tags(includes='兵力调配I') +isVisible:if not self.tags(includes='兵力调配III') +temporarilyAddTags:兵力调配III +addResources:合约等级=3 +text:目标-兵力调配III +description:-在最终波数出现额外Boss和额外军队! +iconExtraImage:ROOT:/code/warning/词条系统/新约/兵力调配3.png +iconExtraColor:#ffffff +buildSpeed:0s +isLockedMessage:与其他同类型的“兵力调配”合约冲突! +allowMultipleInQueue:false + +[action_合约-目标-兵力调配III-取消] +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再取消本合约。 +isVisible:if self.tags(includes='兵力调配III') +temporarilyRemoveTags:兵力调配III +addResources:合约等级=-3 +displayType:action +text:目标-兵力调配III +description:-在最终波数出现额外Boss和额外军队!\n-该合约[已激活],未正式开始前点击可取消。 +iconExtraColor:#ffffff +iconExtraImage:ROOT:/code/warning/词条系统/新约/兵力调配3.png +buildSpeed:0s + [action_合约-目标-兵力调配II] isLockedAlt:if self.tags(includes='合约开始') isLockedAltMessage:合约已经开始,无法再勾选本合约。 @@ -405,7 +467,7 @@ buildSpeed:0s [action_合约-目标-机体升级I] isLockedAlt:if self.tags(includes='合约开始') isLockedAltMessage:合约已经开始,无法再勾选本合约。 -isLocked:if self.tags(includes='机体升级I') or self.tags(includes='机体升级II') +isLocked:if self.tags(includes='机体升级III') or self.tags(includes='机体升级II') isVisible:if not self.tags(includes='机体升级I') temporarilyAddTags:机体升级I addResources:合约等级=1 @@ -458,6 +520,34 @@ iconExtraImage:ROOT:/code/warning/词条系统/机体升级2.png iconExtraColor:#00bbcc buildSpeed:0s +[action_合约-目标-机体升级III] +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再勾选本合约。 +isLocked:if self.tags(includes='机体升级I') or self.tags(includes='机体升级III') +isVisible:if not self.tags(includes='机体升级III') +temporarilyAddTags:机体升级III +addResources:合约等级=3 +text:目标-机体升级III +description:-所有敌人初始生命额外追加70% +iconExtraImage:ROOT:/code/warning/词条系统/新约/机体升级3.png +iconExtraColor:#ffffff +buildSpeed:0s +isLockedMessage:与其他同类型的“机体升级”合约冲突! +allowMultipleInQueue:false + +[action_合约-机体升级III-取消] +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再取消本合约。 +isVisible:if self.tags(includes='机体升级III') +temporarilyRemoveTags:机体升级III +addResources:合约等级=-3 +text:目标-机体升级III +description:-所有敌人初始生命额外追加70%\n-该合约[已激活],未正式开始前点击可取消。 +displayType:action +iconExtraImage:ROOT:/code/warning/词条系统/新约/机体升级3.png +iconExtraColor:#00bbcc +buildSpeed:0s + [action_合约-目标-苦难之路I] isLockedAlt:if self.tags(includes='合约开始') isLockedAltMessage:合约已经开始,无法再勾选本合约。 @@ -598,6 +688,34 @@ iconExtraImage:ROOT:/code/warning/词条系统/超速策略1.png iconExtraColor:#00bbcc buildSpeed:0s +[action_合约-环境-超速策略II] +isLockedMessage:与其他同类型的“超速策略”合约冲突! +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再勾选本合约。 +addResources:合约等级=2 +isLocked:if self.tags(includes='超速策略I') or self.tags(includes='超速策略II') +isVisible:if not self.tags(includes='超速策略II') +temporarilyAddTags:超速策略II +text:环境-超速策略II +description:-所有敌人移速提升80% +iconExtraImage:ROOT:/code/warning/词条系统/新约/超速策略2.png +iconExtraColor:#ffffff +buildSpeed:0s +allowMultipleInQueue:false + +[action_合约-环境-超速策略II-取消] +isVisible:if self.tags(includes='超速策略II') +temporarilyRemoveTags:超速策略II +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再取消本合约。 +addResources:合约等级=-2 +text:环境-超速策略II +description:-所有敌人移速提升80%\n-该合约[已激活],未正式开始前点击可取消。 +displayType:action +iconExtraImage:ROOT:/code/warning/词条系统/新约/超速策略2.png +iconExtraColor:#00bbcc +buildSpeed:0s + [action_合约-环境-资金分流I] isLockedMessage:与其他同类型的“资金分流”合约冲突! isLockedAlt:if self.tags(includes='合约开始') @@ -776,6 +894,7 @@ buildSpeed:0s isLockedAltMessage:合约已经开始,无法再勾选本合约。 addResources:合约等级=1 isVisible:if not self.tags(includes='护盾庇护I') +isLocked:if self.tags(includes='护盾庇护I') or self.tags(includes='护盾庇护II') temporarilyAddTags:护盾庇护I isLockedAlt:if self.tags(includes='合约开始') isLockedAltMessage:合约已经开始,无法再取消本合约。 @@ -799,6 +918,34 @@ iconExtraImage:ROOT:/code/warning/词条系统/护盾庇护.png iconExtraColor:#00bbcc buildSpeed:0s +[action_合约-法则-护盾庇护II] +isLockedAltMessage:合约已经开始,无法再勾选本合约。 +addResources:合约等级=2 +isLocked:if self.tags(includes='护盾庇护I') or self.tags(includes='护盾庇护II') +isVisible:if not self.tags(includes='护盾庇护II') +temporarilyAddTags:护盾庇护II +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再取消本合约。 +text:法则-护盾庇护II +description:-所有敌人最大护盾提升100% +iconExtraImage:ROOT:/code/warning/词条系统/新约/护盾庇护2.png +iconExtraColor:#ffffff +buildSpeed:0s +allowMultipleInQueue:false + +[action_合约-法则-护盾庇护II-取消] +isVisible:if self.tags(includes='护盾庇护II') +temporarilyRemoveTags:护盾庇护II +addResources:合约等级=-2 +isLockedAlt:if self.tags(includes='合约开始') +isLockedAltMessage:合约已经开始,无法再取消本合约。 +text:法则-护盾庇护II +description:-所有敌人护盾再提升100%\n-该合约[已激活],未正式开始前点击可取消。 +displayType:action +iconExtraImage:ROOT:/code/warning/词条系统/新约/护盾庇护2.png +iconExtraColor:#00bbcc +buildSpeed:0s + [action_合约-开始行动] isVisible:if not self.tags(includes='合约开始') temporarilyAddTags:合约开始 diff --git a/mod-info.txt b/mod-info.txt index 00e0551..ee3f643 100644 --- a/mod-info.txt +++ b/mod-info.txt @@ -1,5 +1,5 @@ [mod] -title:StarRiver-V0.9.5.0-贺岁版-V3 +title:StarRiver-V0.9.5.0-贺岁版-V4 description:时代的落幕,一个新的时代正在崛起。而三大帝国的战斗还在继续,我们是否已经忘记了这是模拟战了?\n\n-总制作:JDSALing,Lilys\n\n-美工:DC,默鸽,冷群,小果果,北梦孤辰,迷迭香,Lea,葛城\n\n-语言支持:中文(源语言),English(美国英文)\n\n-音乐制作:Prohonor\n\n-本地组支持:Catand\n\n-联动声明:浸没技术,莱顿科技,统一教会\n\n-人物立绘:PbFish\n\n-测试人员:第四维,兰兹,口水猫,清明,牙疼,Catand,Fang,瓜皮,Mizuki,卡俄斯,葛城,EDAJ,此账号已注销,白虎鲸,苏叶\n\n-外部联动:SES BTM MP97\n\n-CopyRight-2023-RE-CORE\n\n-The end of the era, a new era is rising. The battle of the three empires is still going on.Have we forgotten that this is a simulated war?\n-Chief Producer: JDSALing \n-Artists: Mo Ge, Leng Qun, Xiao Guoguo, Beimeng Guchen, Rosemary, Lea\n-Language Support: Chinese (source language), English (American English)-\nExternal linkage: SES BTM MP97\n\n-CopyRight-2023-RE-CORE\n\n温馨提示:下方的绿色或蓝色报错是代码安全性和格式化或存在赘余代码错误,不会影响您的游戏体验,请忽略不计........ thumbnail:icon.png minVersion:1.15p11 \ No newline at end of file