122 lines
2.0 KiB
INI
122 lines
2.0 KiB
INI
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[core]
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#ek
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name: LaserTurret
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displayText: HeavyLaserTurret
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displayDescription: -It can intercept air units and cause fatal single attack.
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displayText_zh:重型激光炮塔
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displayDescription_zh:-可以拦截空中单位,造成致命的单体攻击。
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class: CustomUnitMetadata
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price: 2500
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maxHp: 1600
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mass: 9000
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selfRegenRate:0.05
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footprint: -1,-1,1,1
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constructionFootprint:-1,-1,1,1
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#buildingToFootprintOffsetX:20
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buildingToFootprintOffsetY:10
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techLevel: 1
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buildSpeed: 83.3s
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radius: 35
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displayRadius: 35
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buildingSelectionOffset: -8
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isBuilding: true
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isBio: false
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fogOfWarSightRange:24
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[graphics]
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total_frames: 1
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image: ROOT:/assets/oldsungodimg/LaserTurret/Base.png
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image_wreak: ROOT:/assets/oldsungodimg/LaserTurret/Dead.png
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image_turret: ROOT:/assets/oldsungodimg/LaserTurret/Turret.png
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scaleTurretImagesTo: 55
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teamColorsOnTurret:true
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#AUTO
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image_shadow: SHADOW:ROOT:/assets/oldsungodimg/LaserTurret/Shadow.png
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shadowOffsetX:1
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shadowOffsetY:4
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lock_shadow_rotation_with_main_turret: true
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: false
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shootDelay:24
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aimOffsetSpread:0.25
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maxAttackRange: 320
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[turret_2]
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#右
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x:12.5
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y:28
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image:ROOT:/assets/oldsungodimg/LaserTurret/Barrel.png
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size: 10
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attachedTo: 4
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slave:true
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recoilOffset: -2
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recoilOutTime: 2
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recoilReturnTime: 20
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canShoot:true
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projectile:1
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delay:25
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#invisible: false
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shoot_sound:ROOT:/sound/shoottwo.ogg
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shoot_sound_vol:0.6
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shoot_light:#ff0000
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turnSpeed: 0
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[turret_3]
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#左
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x:-12.5
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y:28
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copyFrom:2
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delay: 25
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warmup:25
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linkDelayWithTurret:2
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[turret_4]
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image:ROOT:/assets/oldsungodimg/LaserTurret/Turret.png
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x: 0
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y: 3
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invisible:false
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turnSpeed: 1.5
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turnSpeedAcceleration: 0.2
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canShoot:false
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[projectile_1]
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#激光
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directDamage: 90
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drawSize: 1
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instant:true
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laserEffect: true
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life: 8
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lightColor: #ff0000
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lightSize: 0.3
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[movement]
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movementType: NONE
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moveSpeed: 0
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moveAccelerationSpeed: 0.01
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moveDecelerationSpeed: 0.01
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maxTurnSpeed: 0
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turnAcceleration: 0.1
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