StarRiver-EndlessJourney-RW.../code/demonji/幻蓝炮塔/幻蓝粒子冲击炮塔.ini

95 lines
2.0 KiB
INI
Raw Normal View History

[core]
fogOfWarSightRange:${3+(attack.maxAttackRange/20)}
name:裂痕火炮
displayText:Sky Blue Crack Lash Turret
2022-12-10 09:35:59 +00:00
displayDescription:-The T1 ground turret in the early stage of the Fairy Ji Storm can only target the ground,It has the ability of laser penetration and can strike enemies in a straight line.\nᐅ[Lash]||[Foundation]||[Defense-Build]
displayText_zh:幻蓝裂痕冲击炮塔
displayDescription_zh:-妖姬风暴的前期T1地面炮塔只能对地拥有激光穿透能力能对一条直线的敌人进行致命打击。\nᐅ[穿透]||[基础]||[防御建筑]
2023-01-04 14:08:07 +00:00
maxHp:1200
mass:${core.maxHp*10}
2023-01-04 14:08:07 +00:00
price:4500
radius:35
isBuilding:true
footprint:-1,-1,1,1
buildingSelectionOffset:-10
constructionFootprint:-1,-1,1,1
showInEditor:true
#tags:类电磁炮,建筑物,T1,作战单位
2023-01-04 14:08:07 +00:00
buildSpeed:20s
2023-01-04 14:08:07 +00:00
techLevel:2
#引用文件
copyFrom:ROOT:/code/demonji/public/.效果.ini
[graphics]
image:ROOT:/assets/demonjiimg/turret/.炮塔基座.png
image_turret:ROOT:/assets/demonjiimg/turret/.2.png
imageScale:1.5
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
2023-01-04 14:08:07 +00:00
maxAttackRange:320
shootDelay:4s
[turret_1]
warmup:1s
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
shoot_sound:ROOT:/sound/.开火5.ogg
shoot_sound_vol:0.5
x:0
y:0
projectile:1
recoilOffset:-3
recoilOutTime:9
recoilReturnTime:45
aimOffsetSpread:0
size:-10
turnSpeed:1.2
[projectile_1]
areaDamage:90
2023-01-04 14:08:07 +00:00
areaRadius:45
image:ROOT:/assets/demonjiimg/bullet/.2.png
speed:12
armourIgnoreAmount:60
life:180
areaHitAirAndLandAtSameTime:true
drawSize:0.8
tags:常规伤害
explodeEffect:CUSTOM:绿爆
spawnProjectilesOnExplode:2(yOffsetRelative=20)
[projectile_2]
speed:0
turnSpeed:0
life:1
drawSize:1
explodeOnEndOfLife:true
areaHitAirAndLandAtSameTime:true
areaDamage:25
areaRadius:22
targetGround:true
areaRadiusFromEdge:true
color:#FFFFF0
deflectionPower:-1
explodeEffect:CUSTOM:绿爆
explodeEffectOnShield:CUSTOM:绿爆
spawnProjectilesOnCreate:2(yOffsetRelative=20,recursionLimit=30)
[movement]
movementType:BUILDING
[ai]
buildPriority:0.2
2022-12-12 14:26:42 +00:00
maxGlobal: 4