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<span class="line"><span style="color:#89DDFF;"></</span><span style="color:#F07178;">iframe</span><span style="color:#89DDFF;">></span></span></code></pre></div><h4 id="_3-插入表格" tabindex="-1">3.插入表格 <a class="header-anchor" href="#_3-插入表格" aria-label="Permalink to "3.插入表格""></a></h4><h3 id="代码演示" tabindex="-1">代码演示: <a class="header-anchor" href="#代码演示" aria-label="Permalink to "代码演示:""></a></h3><table><thead><tr><th>A</th><th>B</th><th>C</th></tr></thead><tbody><tr><td>1</td><td>2</td><td>3</td></tr></tbody></table><h3 id="代码例子" tabindex="-1">代码例子: <a class="header-anchor" href="#代码例子" aria-label="Permalink to "代码例子:""></a></h3><div class="language-markdown"><button title="Copy Code" class="copy"></button><span class="lang">markdown</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#A6ACCD;">|A|B|C| </span></span>
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<span class="line"><span style="color:#A6ACCD;">|-|-|-</span></span>
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<span class="line"><span style="color:#A6ACCD;">|1|2|3|</span></span></code></pre></div><p>如果你仍然不会Markdown表格写法,这里给你一个链接:</p><h3><a href="https://tableconvert.com/zh-cn/markdown-to-markdown" target="_blank">TableConvert-MD-点击进入</a></h3><h3 id="_4-扩展写法-高级" tabindex="-1">4.扩展写法(高级) <a class="header-anchor" href="#_4-扩展写法-高级" aria-label="Permalink to "4.扩展写法(高级)""></a></h3><p>有一些时候,我们可能需要在已经标记的后面再添加东西, 但Markdown解析方式在标签后面再有一个标签就不会识别了。<br> 所以这里我们必须直接使用原生Html的代码, 通过浏览器的检查元素,你应该能迅速找到模块框架, 将它的模块元素区域复制下来,并调用。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>该文档可能还有很多缺陷,如果你有更好的建议,请发送Issues或者PR给我。</p></div><div class="info custom-block"><p class="custom-block-title">INFO</p><p>编写于2023-5-9 RTS-Code-API[第3版-第3次修订]</p></div></div></div></main><footer class="VPDocFooter" data-v-c4b0d3cf data-v-face870a><!--[--><!--]--><!----><div class="prev-next" data-v-face870a><div class="pager" data-v-face870a><!----></div><div class="pager" data-v-face870a><a class="pager-link next" href="/" data-v-face870a><span class="desc" data-v-face870a>下一篇文章</span><span class="title" data-v-face870a>主页-Home</span></a></div></div></footer><!--[--><!--]--></div></div></div><!--[--><!--]--></div></div><footer class="VPFooter has-sidebar" data-v-b2cf3e0b data-v-2f86ebd2><div class="container" data-v-2f86ebd2><p class="message" data-v-2f86ebd2>Rosy-Code Ling Web Stuido</p><p class="copyright" data-v-2f86ebd2>Copyright © 2023-RW-API-Code</p></div></footer><!--[--><!--]--></div></div>
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<script>__VP_HASH_MAP__ = JSON.parse("{\"api-dev.md\":\"92651df8\",\"src_unit_canbuild.md\":\"1a449380\",\"src_map_tsada.md\":\"c9825e13\",\"src_unit_loginboolean.md\":\"1e9e80ea\",\"src_unit_graphics.md\":\"6130445c\",\"index.md\":\"40c92a77\",\"src_debug_test.md\":\"b63dafe9\",\"src_unit_core.md\":\"57e6e532\"}")
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<script>__VP_HASH_MAP__ = JSON.parse("{\"index.md\":\"40c92a77\",\"src_unit_graphics.md\":\"6130445c\",\"src_unit_core.md\":\"65b15311\",\"src_debug_test.md\":\"b63dafe9\",\"src_map_tsada.md\":\"c9825e13\",\"api-dev.md\":\"92651df8\",\"src_unit_canbuild.md\":\"4448ef87\",\"src_unit_loginboolean.md\":\"874c9173\"}")
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__VP_SITE_DATA__ = JSON.parse("{\"lang\":\"en-US\",\"dir\":\"ltr\",\"title\":\"RW-API_Code\",\"description\":\"Easy Code\",\"base\":\"/\",\"head\":[],\"appearance\":true,\"themeConfig\":{\"nav\":[{\"text\":\"主页\",\"link\":\"/\"},{\"text\":\"单位API\",\"link\":\"/src/Unit/core\"},{\"text\":\"地图API\",\"link\":\"/src/Map/teada\"},{\"text\":\"调试API\",\"link\":\"/src/Debug/test\"},{\"text\":\"编写指南\",\"link\":\"/api-dev\"}],\"docFooter\":{\"prev\":\"上一篇文章\",\"next\":\"下一篇文章\"},\"sidebar\":[{\"text\":\"RW-API-Code\",\"items\":[{\"text\":\"主页-Home\",\"link\":\"/\"},{\"text\":\"-------------------------\",\"link\":\"\"},{\"text\":\"[API-单位组-Unit]\",\"link\":\"\"},{\"text\":\"核心-CORE\",\"link\":\"/src/Unit/core\"},{\"text\":\"可建造-CANBUILD\",\"link\":\"/src/Unit/canbuild\"},{\"text\":\"图像-GRAPHICS\",\"link\":\"/src/Unit/graphics\"},{\"text\":\"逻辑-LOGIC\",\"link\":\"/src/Unit/loginboolean\"},{\"text\":\"-------------------------\",\"link\":\"\"}]}],\"socialLinks\":[{\"icon\":\"github\",\"link\":\"https://github.com/LingASDJ/RW-API-Code/\"}],\"footer\":{\"message\":\"Rosy-Code Ling Web Stuido\",\"copyright\":\"Copyright © 2023-RW-API-Code\"}},\"locales\":{},\"scrollOffset\":90,\"cleanUrls\":true}")</script>
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</body>
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import{_ as t,c as e,o as a,z as n}from"./chunks/framework.621e5595.js";const f=JSON.parse('{"title":"","description":"","frontmatter":{},"headers":[],"relativePath":"src/Unit/canbuild.md","filePath":"src/Unit/canbuild.md"}'),c={name:"src/Unit/canbuild.md"},s=n("p",null,"xx",-1),o=[s];function r(i,d,l,_,p,u){return a(),e("div",null,o)}const h=t(c,[["render",r]]);export{f as __pageData,h as default};
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import{_ as t,c as e,o as a,z as n}from"./chunks/framework.621e5595.js";const f=JSON.parse('{"title":"","description":"","frontmatter":{},"headers":[],"relativePath":"src/Unit/canbuild.md","filePath":"src/Unit/canbuild.md"}'),c={name:"src/Unit/canbuild.md"},s=n("p",null,"xx",-1),o=[s];function r(i,d,l,_,p,u){return a(),e("div",null,o)}const h=t(c,[["render",r]]);export{f as __pageData,h as default};
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import{_ as n,c as i,z as s,a,E as o,B as c,O as e,G as t,o as p}from"./chunks/framework.621e5595.js";const _=JSON.parse('{"title":"[canBuild]建造组","description":"","frontmatter":{"outline":"deep"},"headers":[],"relativePath":"src/Unit/canbuild.md","filePath":"src/Unit/canbuild.md"}'),r={name:"src/Unit/canbuild.md"},d=e(`<h1 id="canbuild-建造组" tabindex="-1"><strong>[canBuild]建造组</strong> <a class="header-anchor" href="#canbuild-建造组" aria-label="Permalink to "**[canBuild]建造组**""></a></h1><h3 id="canbuild-name" tabindex="-1">[canBuild_NAME] <a class="header-anchor" href="#canbuild-name" aria-label="Permalink to "[canBuild_NAME]""></a></h3><h4 id="canbuild-name-代码简介" tabindex="-1">[canBuild_NAME]-代码简介 <a class="header-anchor" href="#canbuild-name-代码简介" aria-label="Permalink to "[canBuild_NAME]-代码简介""></a></h4><p>代码: [canBuild_NAME] 中文释义:可建造_名字 类型:字符型 canBuild_NAME = 组名 如果不填写此组名 将默认拥有一个命名为空格的组名。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>建议将NAME命名为此组的描述或可建造单位的昵称。<br> 以便于阅读代码。</p></div><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-qbcEr" id="tab-ReC89Te" checked="checked"><label for="tab-ReC89Te">allureluoli</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[</span><span style="color:#A6ACCD;">canBuild_造小坦</span><span style="color:#89DDFF;">]</span></span>
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<span class="line"><span style="color:#89DDFF;">[</span><span style="color:#A6ACCD;">canBuild_SmallTank</span><span style="color:#89DDFF;">]</span></span>
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<span class="line"><span style="color:#89DDFF;">[</span><span style="color:#A6ACCD;">canBuild_建造科技</span><span style="color:#89DDFF;">]</span></span></code></pre></div></div></div><div class="danger custom-block"><p class="custom-block-title">DANGER</p><p>[canBuild_NAME] 中的NAME命名禁止重复,否则会引发报错。<br> 其中下划线作为分隔符也是重要的,如果没有将引发报错。</p></div><h4 id="canbuild-name-演示例子" tabindex="-1">[canBuild_NAME]-演示例子 <a class="header-anchor" href="#canbuild-name-演示例子" aria-label="Permalink to "[canBuild_NAME]-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#英文命名</span></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_小坦克]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#中文命名</span></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_%TK]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#符号命名</span></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_P P]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#字母与空格的组合也会被视为单独的组名</span></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_/(ㄒoㄒ)/~~]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#多种字符</span></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_🆒]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#甚至是emoji</span></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_ ]</span><span style="color:#A6ACCD;"> </span><span style="color:#676E95;font-style:italic;">#仅用一个空格作为组名 但是多个空格会被视为和一个空格相同</span></span></code></pre></div><h3 id="name" tabindex="-1">name <a class="header-anchor" href="#name" aria-label="Permalink to "name""></a></h3><h4 id="name-代码简介" tabindex="-1">name-代码简介 <a class="header-anchor" href="#name-代码简介" aria-label="Permalink to "name-代码简介""></a></h4><p>代码:name 中文释义:名字 类型:字符型</p><div class="danger custom-block"><p class="custom-block-title">DANGER</p><p>如果没有name而填入其他代码将引发报错,且name:不能不填<br> 需要为空可以填写 name:NONE</p></div><h4 id="name-用法" tabindex="-1">name-用法 <a class="header-anchor" href="#name-用法" aria-label="Permalink to "name-用法""></a></h4><p>name应填写单位[core]内中 name属性的名称, 它决定了需要建造哪个单位。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>注意! 如果你填了两个相同的name,建造栏会自动合并,建造栏中不会出现两个相同的单位。<br> 其中根据代码自上而下的先后顺序判断优先级。</p></div><h4 id="name-示例" tabindex="-1">name-示例 <a class="header-anchor" href="#name-示例" aria-label="Permalink to "name-示例""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">name: SmallTank</span></span>
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<span class="line"></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_小坦克]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">name: 小坦克</span></span></code></pre></div><h3 id="pos" tabindex="-1">pos <a class="header-anchor" href="#pos" aria-label="Permalink to "pos""></a></h3><h4 id="pos-代码简介" tabindex="-1">pos-代码简介 <a class="header-anchor" href="#pos-代码简介" aria-label="Permalink to "pos-代码简介""></a></h4><p>代码:pos 英文全称:position 中文释义:名次 类型:浮点数</p><h4 id="pos-用法" tabindex="-1">pos-用法 <a class="header-anchor" href="#pos-用法" aria-label="Permalink to "pos-用法""></a></h4><p>pos:属性数值表示排序的序号,其中越小的越靠前。</p><div class="info custom-block"><p class="custom-block-title">INFO</p><p>如果没有填写pos,将默认为1,并按照代码顺序依次递增。<br> 其中数值可以为小数,可以为负,也可以为整数。</p></div><div class="warning custom-block"><p class="custom-block-title">WARNING</p><p>小数点后位数过长将会影响判断,建议用整数。</p></div><h4 id="pos-演示例子" tabindex="-1">pos-演示例子 <a class="header-anchor" href="#pos-演示例子" aria-label="Permalink to "pos-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">pos:0.1</span></span>
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<span class="line"></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_小坦克]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">pos:-2</span></span></code></pre></div><h3 id="tech" tabindex="-1">tech <a class="header-anchor" href="#tech" aria-label="Permalink to "tech""></a></h3><h4 id="tech-代码简介" tabindex="-1">tech-代码简介 <a class="header-anchor" href="#tech-代码简介" aria-label="Permalink to "tech-代码简介""></a></h4><p>代码:tech 英文全称:technology 中文释义:科技 类型:整数</p><h4 id="tech-用法" tabindex="-1">tech-用法 <a class="header-anchor" href="#tech-用法" aria-label="Permalink to "tech-用法""></a></h4><p>填写数字设置单位的科技等级,共有3个级别,1级GUI显示为绿色,2、3级显示为黄色。</p><div class="info custom-block"><p class="custom-block-title">INFO</p><p>与[core]中的科技等级不同的是,超过3或者为负也不会报错。<br> 而且会受到原单位科技等级的影响,优先级低于原单位设置的科技等级。</p></div><h4 id="tech-演示例子" tabindex="-1">tech-演示例子 <a class="header-anchor" href="#tech-演示例子" aria-label="Permalink to "tech-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">tech: -1</span></span>
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<span class="line"></span>
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<span class="line"><span style="color:#89DDFF;">[canBuild_小坦克]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">tech: 2</span></span></code></pre></div><h3 id="forcenano" tabindex="-1">forceNano <a class="header-anchor" href="#forcenano" aria-label="Permalink to "forceNano""></a></h3><h4 id="forcenano-代码简介" tabindex="-1">forceNano-代码简介 <a class="header-anchor" href="#forcenano-代码简介" aria-label="Permalink to "forceNano-代码简介""></a></h4><p>代码:forceNano 中文释义: 建造方式 类型: 布尔值</p><h4 id="forcenano-用法" tabindex="-1">forceNano-用法 <a class="header-anchor" href="#forcenano-用法" aria-label="Permalink to "forceNano-用法""></a></h4><p>当属性设置为true时,则将目标当作是建筑物建造。 (即使是一个单位)</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>默认为 false。<br> 对于没有建筑能力的单位将会在地图上凭空生成一个虚影而不会继续建造。</p></div><h4 id="forcenano-演示例子" tabindex="-1">forceNano-演示例子 <a class="header-anchor" href="#forcenano-演示例子" aria-label="Permalink to "forceNano-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">forceNano: true</span></span></code></pre></div><h3 id="isvisible" tabindex="-1">isVisible <a class="header-anchor" href="#isvisible" aria-label="Permalink to "isVisible""></a></h3><h4 id="isvisible-代码简介" tabindex="-1">isVisible-代码简介 <a class="header-anchor" href="#isvisible-代码简介" aria-label="Permalink to "isVisible-代码简介""></a></h4><p>代码:isVisible 中文释义: 可见条件 类型: 逻辑布尔值</p><h4 id="isvisible-用法" tabindex="-1">isVisible-用法 <a class="header-anchor" href="#isvisible-用法" aria-label="Permalink to "isVisible-用法""></a></h4><p>当属性设置为true时,则使单位建造可见。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>其中可以将属性设置为条件判断语句。<br> 如果满足条件,则从界面中显示此单位。<br> 默认为true。</p></div><h4 id="isvisible-演示例子" tabindex="-1">isVisible-演示例子 <a class="header-anchor" href="#isvisible-演示例子" aria-label="Permalink to "isVisible-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">isVisible: if self.hp() > 50</span></span></code></pre></div><h3 id="islocked" tabindex="-1">isLocked <a class="header-anchor" href="#islocked" aria-label="Permalink to "isLocked""></a></h3><h4 id="islocked-代码简介" tabindex="-1">isLocked-代码简介 <a class="header-anchor" href="#islocked-代码简介" aria-label="Permalink to "isLocked-代码简介""></a></h4><p>代码:isLocked 中文释义: 锁定 类型: 逻辑布尔值</p><h4 id="islocked-用法" tabindex="-1">isLocked-用法 <a class="header-anchor" href="#islocked-用法" aria-label="Permalink to "isLocked-用法""></a></h4><p>当属性设置为true时,则使单位锁定。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>其中可以将属性设置为条件判断语句。<br> 如果满足条件,则使单位锁定。<br> 默认为false。</p></div><h4 id="islocked-演示例子" tabindex="-1">isLocked-演示例子 <a class="header-anchor" href="#islocked-演示例子" aria-label="Permalink to "isLocked-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
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<span class="line"><span style="color:#A6ACCD;">isLocked: if self.hp() < 50</span></span></code></pre></div><h3 id="islockedmessage" tabindex="-1">isLockedMessage <a class="header-anchor" href="#islockedmessage" aria-label="Permalink to "isLockedMessage""></a></h3><h4 id="islockedmessage-代码简介" tabindex="-1">isLockedMessage-代码简介 <a class="header-anchor" href="#islockedmessage-代码简介" aria-label="Permalink to "isLockedMessage-代码简介""></a></h4><p>代码:isLockedMessage 中文释义: 锁定消息 类型: 字符串</p><h4 id="islockedmessage-用法" tabindex="-1">isLockedMessage-用法 <a class="header-anchor" href="#islockedmessage-用法" aria-label="Permalink to "isLockedMessage-用法""></a></h4><p>填写被锁定时显示的文本。</p>`,64),h={class:"tip custom-block"},u=s("p",{class:"custom-block-title"},"TIP",-1),k=s("br",null,null,-1),b=e(`<h4 id="islockedmessage-演示例子" tabindex="-1">isLockedMessage-演示例子 <a class="header-anchor" href="#islockedmessage-演示例子" aria-label="Permalink to "isLockedMessage-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isLockedMessage: 因为你太菜这个单位不给你用嗷。\\n 想用的话就努力变强吧!</span></span></code></pre></div><h3 id="islockedmessage-lang" tabindex="-1">isLockedMessage_{LANG} <br> <a class="header-anchor" href="#islockedmessage-lang" aria-label="Permalink to "isLockedMessage_{LANG} <br>""></a></h3><h4 id="islockedmessage-lang-代码简介" tabindex="-1">isLockedMessage-{LANG}代码简介 <a class="header-anchor" href="#islockedmessage-lang-代码简介" aria-label="Permalink to "isLockedMessage-{LANG}代码简介""></a></h4><p>代码:isLockedMessage 中文释义: 锁定消息 类型: 字符串 是isLockedMessage的多语言版本,用于设置在不同语言下显示的锁定内容,用法一致。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>将{LANG}替换为语言文字的缩写即可,例如:<br> zh 代表简体中文,es,代表英文。</p></div><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isLockedMessage_es: You are BAKA! \\n if think use it ,go get stronger.</span></span></code></pre></div><h3 id="islockedalt" tabindex="-1">isLockedAlt <a class="header-anchor" href="#islockedalt" aria-label="Permalink to "isLockedAlt""></a></h3><h4 id="islockedalt-代码简介" tabindex="-1">isLockedAlt-代码简介 <a class="header-anchor" href="#islockedalt-代码简介" aria-label="Permalink to "isLockedAlt-代码简介""></a></h4><p>代码:isLockedAlt 中文释义: 另外的锁定 类型: 逻辑布尔值</p><h4 id="islockedalt-用法" tabindex="-1">isLockedAlt-用法 <a class="header-anchor" href="#islockedalt-用法" aria-label="Permalink to "isLockedAlt-用法""></a></h4><p>和isLocked完全一样,只是为了多一个锁定的条件。</p><h4 id="islockedalt-演示例子" tabindex="-1">isLockedAlt-演示例子 <a class="header-anchor" href="#islockedalt-演示例子" aria-label="Permalink to "isLockedAlt-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isLockedAlt: if self.energy(</span><span style="color:#F07178;">greaterThan</span><span style="color:#89DDFF;">=</span><span style="color:#A6ACCD;">90)</span></span></code></pre></div><h3 id="islockedaltmessage" tabindex="-1">isLockedAltMessage <a class="header-anchor" href="#islockedaltmessage" aria-label="Permalink to "isLockedAltMessage""></a></h3><h4 id="islockedaltmessage-代码简介" tabindex="-1">isLockedAltMessage-代码简介 <a class="header-anchor" href="#islockedaltmessage-代码简介" aria-label="Permalink to "isLockedAltMessage-代码简介""></a></h4><p>代码:isLockedAltMessage 中文释义: 另外的锁定消息 类型: 字符串</p><h4 id="islockedaltmessage-用法" tabindex="-1">isLockedAltMessage-用法 <a class="header-anchor" href="#islockedaltmessage-用法" aria-label="Permalink to "isLockedAltMessage-用法""></a></h4><p>和isLockedMessage的完全一样,只是为了表达另一个的原因。 用来描述isLockedAlt。</p><h4 id="islockedaltmessage-演示例子" tabindex="-1">isLockedAltMessage-演示例子 <a class="header-anchor" href="#islockedaltmessage-演示例子" aria-label="Permalink to "isLockedAltMessage-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isLockedAltMessage: 还有因为这个单位丑拒。</span></span></code></pre></div><h3 id="islockedalt2" tabindex="-1">isLockedAlt2 <a class="header-anchor" href="#islockedalt2" aria-label="Permalink to "isLockedAlt2""></a></h3><h4 id="islockedalt2-代码简介" tabindex="-1">isLockedAlt2-代码简介 <a class="header-anchor" href="#islockedalt2-代码简介" aria-label="Permalink to "isLockedAlt2-代码简介""></a></h4><p>代码:isLockedAlt2 中文释义: 另外的锁定2 类型: 逻辑布尔值</p><h4 id="islockedalt2-用法" tabindex="-1">isLockedAlt2-用法 <a class="header-anchor" href="#islockedalt2-用法" aria-label="Permalink to "isLockedAlt2-用法""></a></h4><p>和isLocked完全一样,评价就是梅开二度。</p><h4 id="islockedalt2-演示例子" tabindex="-1">isLockedAlt2-演示例子 <a class="header-anchor" href="#islockedalt2-演示例子" aria-label="Permalink to "isLockedAlt2-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isLockedAlt2: if self.energy() < 100</span></span></code></pre></div><h3 id="islockedalt2message" tabindex="-1">isLockedAlt2Message <a class="header-anchor" href="#islockedalt2message" aria-label="Permalink to "isLockedAlt2Message""></a></h3><h4 id="islockedalt2message-代码简介" tabindex="-1">isLockedAlt2Message-代码简介 <a class="header-anchor" href="#islockedalt2message-代码简介" aria-label="Permalink to "isLockedAlt2Message-代码简介""></a></h4><p>代码:isLockedAlt2Message 中文释义: 另外的锁定消息2 类型: 字符串</p><h4 id="islockedalt2message-用法" tabindex="-1">isLockedAlt2Message-用法 <a class="header-anchor" href="#islockedalt2message-用法" aria-label="Permalink to "isLockedAlt2Message-用法""></a></h4><p>和isLockedMessage的完全一样。 用来描述isLockedAlt2。</p><h4 id="islockedalt2message-演示例子" tabindex="-1">isLockedAlt2Message-演示例子 <a class="header-anchor" href="#islockedalt2message-演示例子" aria-label="Permalink to "isLockedAlt2Message-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isLockedAlt2Message: 第三个原因是我觉得你应该把雪糕分我一半吃。</span></span></code></pre></div><h3 id="addresources" tabindex="-1">addResources <a class="header-anchor" href="#addresources" aria-label="Permalink to "addResources""></a></h3><h4 id="addresources-代码简介" tabindex="-1">addResources-代码简介 <a class="header-anchor" href="#addresources-代码简介" aria-label="Permalink to "addResources-代码简介""></a></h4><p>代码:addResources 中文释义: 增加资源 类型: 资源</p><h4 id="addresources-用法" tabindex="-1">addResources-用法 <a class="header-anchor" href="#addresources-用法" aria-label="Permalink to "addResources-用法""></a></h4><p>填写所需的资源名和数量,在放置建筑物或生产单位时,将这些资源添加到自身中。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>使用逗号分隔,可以添加多种资源。</p></div><h4 id="addresources-演示例子" tabindex="-1">addResources-演示例子 <a class="header-anchor" href="#addresources-演示例子" aria-label="Permalink to "addResources-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">addResources: </span><span style="color:#F07178;">ammo</span><span style="color:#89DDFF;">=</span><span style="color:#A6ACCD;">5, </span><span style="color:#F07178;">setFlag</span><span style="color:#89DDFF;">=</span><span style="color:#A6ACCD;">1</span></span></code></pre></div><h3 id="price" tabindex="-1">price <a class="header-anchor" href="#price" aria-label="Permalink to "price""></a></h3><h4 id="price-代码简介" tabindex="-1">price-代码简介 <a class="header-anchor" href="#price-代码简介" aria-label="Permalink to "price-代码简介""></a></h4><p>代码:price 中文释义: 价格 类型: 资源</p><h4 id="price-用法" tabindex="-1">price-用法 <a class="header-anchor" href="#price-用法" aria-label="Permalink to "price-用法""></a></h4><p>填写所需的资源名和数量,会覆盖默认需要的资源和价格。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>用处如建造一个建筑时候附送一个单位。此代码可用设定为两者价钱之和,矿场600,送矿车1400,而建造时花2000,送1400,卖600,可避免玩家刷钱。(抄自HX代码表)</p></div><h4 id="price-演示例子" tabindex="-1">price-演示例子 <a class="header-anchor" href="#price-演示例子" aria-label="Permalink to "price-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">price: 5000,</span><span style="color:#F07178;">ammo</span><span style="color:#89DDFF;">=</span><span style="color:#A6ACCD;">5</span></span></code></pre></div><h3 id="isguiblinking" tabindex="-1">isGuiBlinking <a class="header-anchor" href="#isguiblinking" aria-label="Permalink to "isGuiBlinking""></a></h3><h4 id="isguiblinking-代码简介" tabindex="-1">isGuiBlinking-代码简介 <a class="header-anchor" href="#isguiblinking-代码简介" aria-label="Permalink to "isGuiBlinking-代码简介""></a></h4><p>代码:isGuiBlinking 中文释义: 界面闪烁 类型: 逻辑布尔值</p><h4 id="isguiblinking-用法" tabindex="-1">isGuiBlinking-用法 <a class="header-anchor" href="#isguiblinking-用法" aria-label="Permalink to "isGuiBlinking-用法""></a></h4><p>为true时在UI中拥有闪烁效果。</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>可以添加条件判断语句。<br> 满足某些条件时闪烁此UI,用来提示某些单位可以建造了。</p></div><h4 id="isguiblinking-演示例子" tabindex="-1">isGuiBlinking-演示例子 <a class="header-anchor" href="#isguiblinking-演示例子" aria-label="Permalink to "isGuiBlinking-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[canBuild_SmallTank]</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">isGuiBlinking:true</span></span></code></pre></div>`,59);function m(g,A,y,C,q,D){const l=t("font");return p(),i("div",null,[d,s("div",h,[u,s("p",null,[a("可以用来告知玩家被锁定原因。"),k,a(" 能够通过转义字符 "),o(l,{color:"red"},{default:c(()=>[a("\\n")]),_:1}),a(" 实现文本换行。")])]),b])}const v=n(r,[["render",m]]);export{_ as __pageData,v as default};
|
1
assets/src_Unit_canbuild.md.4448ef87.lean.js
Normal file
1
assets/src_Unit_canbuild.md.4448ef87.lean.js
Normal file
|
@ -0,0 +1 @@
|
|||
import{_ as n,c as i,z as s,a,E as o,B as c,O as e,G as t,o as p}from"./chunks/framework.621e5595.js";const _=JSON.parse('{"title":"[canBuild]建造组","description":"","frontmatter":{"outline":"deep"},"headers":[],"relativePath":"src/Unit/canbuild.md","filePath":"src/Unit/canbuild.md"}'),r={name:"src/Unit/canbuild.md"},d=e("",64),h={class:"tip custom-block"},u=s("p",{class:"custom-block-title"},"TIP",-1),k=s("br",null,null,-1),b=e("",59);function m(g,A,y,C,q,D){const l=t("font");return p(),i("div",null,[d,s("div",h,[u,s("p",null,[a("可以用来告知玩家被锁定原因。"),k,a(" 能够通过转义字符 "),o(l,{color:"red"},{default:c(()=>[a("\\n")]),_:1}),a(" 实现文本换行。")])]),b])}const v=n(r,[["render",m]]);export{_ as __pageData,v as default};
|
|
@ -1,4 +1,4 @@
|
|||
import{_ as t,c as o,z as e,a,E as n,B as l,O as i,G as r,o as c}from"./chunks/framework.621e5595.js";const E=JSON.parse('{"title":"[core]组","description":"","frontmatter":{"outline":"deep"},"headers":[],"relativePath":"src/Unit/core.md","filePath":"src/Unit/core.md"}'),p={name:"src/Unit/core.md"},d=i(`<h1 id="core-组" tabindex="-1"><strong>[core]组</strong> <a class="header-anchor" href="#core-组" aria-label="Permalink to "**[core]组**""></a></h1><h2 id="第一类-通用代码组" tabindex="-1">第一类-通用代码组 <a class="header-anchor" href="#第一类-通用代码组" aria-label="Permalink to "第一类-通用代码组""></a></h2><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>以下的代码为<code>通用代码</code>,多半是必要的代码,如果不包括这些,可能在<code>绝大多数情况下导致错误</code>。</p></div><h3 id="name" tabindex="-1">name <a class="header-anchor" href="#name" aria-label="Permalink to "name""></a></h3><h4 id="name-代码简介" tabindex="-1">name-代码简介 <a class="header-anchor" href="#name-代码简介" aria-label="Permalink to "name-代码简介""></a></h4><p>代码:name 中文释义:名字 类型:字符型 隶属于:通用代码组</p><h4 id="name-要点指示" tabindex="-1">name-要点指示 <a class="header-anchor" href="#name-要点指示" aria-label="Permalink to "name-要点指示""></a></h4><hr><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-JwJfH" id="tab-nX-hqSP" checked="checked"><label for="tab-nX-hqSP">JDSALing</label><input type="radio" name="group-JwJfH" id="tab-dPDbbmb"><label for="tab-dPDbbmb">Tobby3600</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">定义单位原始名称,可以是中文。</span></span>
|
||||
import{_ as t,c as o,z as e,a,E as n,B as l,O as i,G as r,o as c}from"./chunks/framework.621e5595.js";const E=JSON.parse('{"title":"[core]组","description":"","frontmatter":{"outline":"deep"},"headers":[],"relativePath":"src/Unit/core.md","filePath":"src/Unit/core.md"}'),p={name:"src/Unit/core.md"},d=i(`<h1 id="core-组" tabindex="-1"><strong>[core]组</strong> <a class="header-anchor" href="#core-组" aria-label="Permalink to "**[core]组**""></a></h1><h2 id="第一类-通用代码组" tabindex="-1">第一类-通用代码组 <a class="header-anchor" href="#第一类-通用代码组" aria-label="Permalink to "第一类-通用代码组""></a></h2><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>以下的代码为<code>通用代码</code>,多半是必要的代码,如果不包括这些,可能在<code>绝大多数情况下导致错误</code>。</p></div><h3 id="name" tabindex="-1">name <a class="header-anchor" href="#name" aria-label="Permalink to "name""></a></h3><h4 id="name-代码简介" tabindex="-1">name-代码简介 <a class="header-anchor" href="#name-代码简介" aria-label="Permalink to "name-代码简介""></a></h4><p>代码:name 中文释义:名字 类型:字符型 隶属于:通用代码组</p><h4 id="name-要点指示" tabindex="-1">name-要点指示 <a class="header-anchor" href="#name-要点指示" aria-label="Permalink to "name-要点指示""></a></h4><hr><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-xzl9Z" id="tab-sW3MqLN" checked="checked"><label for="tab-sW3MqLN">JDSALing</label><input type="radio" name="group-xzl9Z" id="tab-NX1Ri6a"><label for="tab-NX1Ri6a">Tobby3600</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">定义单位原始名称,可以是中文。</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">游戏使用它区分其它单位。</span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">如果没有在[displayText或者语言文件设置显示名称],</span></span>
|
||||
|
@ -10,20 +10,19 @@ import{_ as t,c as o,z as e,a,E as n,B as l,O as i,G as r,o as c}from"./chunks/f
|
|||
<span class="line"><span style="color:#FFCB6B;">units.单位名称.description</span><span style="color:#A6ACCD;">= [[填单位显示的描述]]</span></span></code></pre></div><div class="language-bash"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">ini文件的单独定义(外部-推荐</span><span style="color:#A6ACCD;">):</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">2.displayText:</span><span style="color:#A6ACCD;"> </span><span style="color:#C3E88D;">-单位的标题</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">displayDescription:</span><span style="color:#A6ACCD;"> </span><span style="color:#C3E88D;">-单位的描述</span></span></code></pre></div></div></div><p>特别提醒:<code>displayText支持本地化</code>,例如如果要写一个<code>多语言的单位描述</code>,可以通过以下例子:</p><h4 id="name-演示例子" tabindex="-1">name-演示例子 <a class="header-anchor" href="#name-演示例子" aria-label="Permalink to "name-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#A6ACCD;">演示例子</span></span>
|
||||
<span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">displayDescription:</span><span style="color:#A6ACCD;"> </span><span style="color:#C3E88D;">-单位的描述</span></span></code></pre></div></div></div><p>特别提醒:<code>displayText支持本地化</code>,例如如果要写一个<code>多语言的单位描述</code>,可以通过以下例子:</p><h4 id="name-演示例子" tabindex="-1">name-演示例子 <a class="header-anchor" href="#name-演示例子" aria-label="Permalink to "name-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">name: Ling</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">displayText: English Title Text</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">displayText_zh:中文标题</span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">displayDescription: -English Description</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">displayDescription_zh:-中文描述</span></span></code></pre></div><hr><h3 id="price" tabindex="-1">price <a class="header-anchor" href="#price" aria-label="Permalink to "price""></a></h3><h4 id="price-代码简介" tabindex="-1">price-代码简介 <a class="header-anchor" href="#price-代码简介" aria-label="Permalink to "price-代码简介""></a></h4><p>代码:price 中文释义:价格 类型:整数 隶属于:通用代码组</p><h4 id="price-要点指示" tabindex="-1">price-要点指示 <a class="header-anchor" href="#price-要点指示" aria-label="Permalink to "price-要点指示""></a></h4><p>定义单位的价格,显示在单位信息中,建造时也以此价格为准。</p><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-p3q21" id="tab-qkhHQgL" checked="checked"><label for="tab-qkhHQgL">Tobby3600</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">默认情况下,price只需要填写一个整数,此时使用的是游戏内自带的资金credit;</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">displayDescription_zh:-中文描述</span></span></code></pre></div><hr><h3 id="price" tabindex="-1">price <a class="header-anchor" href="#price" aria-label="Permalink to "price""></a></h3><h4 id="price-代码简介" tabindex="-1">price-代码简介 <a class="header-anchor" href="#price-代码简介" aria-label="Permalink to "price-代码简介""></a></h4><p>代码:price 中文释义:价格 类型:整数 隶属于:通用代码组</p><h4 id="price-要点指示" tabindex="-1">price-要点指示 <a class="header-anchor" href="#price-要点指示" aria-label="Permalink to "price-要点指示""></a></h4><p>定义单位的价格,显示在单位信息中,建造时也以此价格为准。</p><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-r2L-I" id="tab-4sSGThI" checked="checked"><label for="tab-4sSGThI">Tobby3600</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">默认情况下,price只需要填写一个整数,此时使用的是游戏内自带的资金credit;</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">想要更改资源类型,可以使用:</span></span>
|
||||
<span class="line"><span style="color:#89DDFF;">\`</span><span style="color:#FFCB6B;">price:资源1</span><span style="color:#C3E88D;">=数值1,资源2=数值2,资源3=数值3,……</span><span style="color:#89DDFF;">\`</span><span style="color:#A6ACCD;"> </span><span style="color:#FFCB6B;">的格式</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">(前提是此资源要在使用的单位进行定义)。</span></span></code></pre></div></div></div><h4 id="price-演示例子" tabindex="-1">price-演示例子 <a class="header-anchor" href="#price-演示例子" aria-label="Permalink to "price-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">price:120,石油=80,铁=60</span></span></code></pre></div><hr><h3 id="radius" tabindex="-1">radius <a class="header-anchor" href="#radius" aria-label="Permalink to "radius""></a></h3><h4 id="radius-代码简介" tabindex="-1">radius-代码简介 <a class="header-anchor" href="#radius-代码简介" aria-label="Permalink to "radius-代码简介""></a></h4><p>代码:radius 中文释义:半径 类型:整数 隶属于:通用代码组</p><h4 id="radius-要点指示" tabindex="-1">radius-要点指示 <a class="header-anchor" href="#radius-要点指示" aria-label="Permalink to "radius-要点指示""></a></h4><p>半径定义单位的<code>实际碰撞体积和显示范围</code>,在未设置<code>选择框大小</code>时,半径决定是单位选择框的大小。 半径的单位是像素(px)。</p><h4 id="radius-演示例子" tabindex="-1">radius-演示例子 <a class="header-anchor" href="#radius-演示例子" aria-label="Permalink to "radius-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">radius:20</span></span></code></pre></div><hr><h3 id="mass" tabindex="-1">mass <a class="header-anchor" href="#mass" aria-label="Permalink to "mass""></a></h3><h4 id="mass-代码简介" tabindex="-1">mass-代码简介 <a class="header-anchor" href="#mass-代码简介" aria-label="Permalink to "mass-代码简介""></a></h4><p>代码:mass 中文释义:质量 类型:整数 隶属于:通用代码组</p><h4 id="mass-要点指示" tabindex="-1">mass-要点指示 <a class="header-anchor" href="#mass-要点指示" aria-label="Permalink to "mass-要点指示""></a></h4><p>质量决定单位在各种碰撞时的效果。<code>质量越大,其他单位越难推动</code>。</p><h4 id="mass-演示例子" tabindex="-1">mass-演示例子 <a class="header-anchor" href="#mass-演示例子" aria-label="Permalink to "mass-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">mass:2000</span></span></code></pre></div><hr><h3 id="maxhp" tabindex="-1">maxHp <a class="header-anchor" href="#maxhp" aria-label="Permalink to "maxHp""></a></h3><h4 id="maxhp-代码简介" tabindex="-1">maxHp-代码简介 <a class="header-anchor" href="#maxhp-代码简介" aria-label="Permalink to "maxHp-代码简介""></a></h4><p>代码:maxHp 中文释义:最大生命值 类型:整数 隶属于:通用代码组</p><h4 id="maxhp-要点指示" tabindex="-1">maxHp-要点指示 <a class="header-anchor" href="#maxhp-要点指示" aria-label="Permalink to "maxHp-要点指示""></a></h4><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-ETpYO" id="tab-NihOhL3" checked="checked"><label for="tab-NihOhL3">tobby3600</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">最大生命值定义单位在不修改它时最多能够有多少血量,</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">mass:2000</span></span></code></pre></div><hr><h3 id="maxhp" tabindex="-1">maxHp <a class="header-anchor" href="#maxhp" aria-label="Permalink to "maxHp""></a></h3><h4 id="maxhp-代码简介" tabindex="-1">maxHp-代码简介 <a class="header-anchor" href="#maxhp-代码简介" aria-label="Permalink to "maxHp-代码简介""></a></h4><p>代码:maxHp 中文释义:最大生命值 类型:整数 隶属于:通用代码组</p><h4 id="maxhp-要点指示" tabindex="-1">maxHp-要点指示 <a class="header-anchor" href="#maxhp-要点指示" aria-label="Permalink to "maxHp-要点指示""></a></h4><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-yJ2mb" id="tab-zgxQmK8" checked="checked"><label for="tab-zgxQmK8">tobby3600</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">最大生命值定义单位在不修改它时最多能够有多少血量,</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">单位默认生成时即是这个血量。</span></span>
|
||||
<span class="line"><span style="color:#82AAFF;">maxHp可以通过单位参考.maxHp</span><span style="color:#89DDFF;">()</span><span style="color:#A6ACCD;">来获取,</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">也可以通过[action]进行修改。</span></span></code></pre></div></div></div><h4 id="maxhp-演示例子" tabindex="-1">maxHp-演示例子 <a class="header-anchor" href="#maxhp-演示例子" aria-label="Permalink to "maxHp-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
|
@ -62,7 +61,7 @@ import{_ as t,c as o,z as e,a,E as n,B as l,O as i,G as r,o as c}from"./chunks/f
|
|||
<span class="line"><span style="color:#676E95;font-style:italic;">#如果受到40以下的常规攻击,则进行最低伤害判定</span></span></code></pre></div><hr><h3 id="borrowresourceswhilealive" tabindex="-1">borrowResourcesWhileAlive <a class="header-anchor" href="#borrowresourceswhilealive" aria-label="Permalink to "borrowResourcesWhileAlive""></a></h3><h4 id="borrowresourceswhilealive-代码简介" tabindex="-1">borrowResourcesWhileAlive-代码简介 <a class="header-anchor" href="#borrowresourceswhilealive-代码简介" aria-label="Permalink to "borrowResourcesWhileAlive-代码简介""></a></h4><p>代码:armour 中文释义:资源活着时借用 类型:Price型 隶属于:单位统计代码组</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>创建时获取这些资源,删除或销毁时将其返回。 例如用于电力逻辑,负数供电和正数耗电。</p></div><h4 id="borrowresourceswhilealive-演示例子" tabindex="-1">borrowResourcesWhileAlive-演示例子 <a class="header-anchor" href="#borrowresourceswhilealive-演示例子" aria-label="Permalink to "borrowResourcesWhileAlive-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">borrowResourcesWhileAlive:5000</span></span>
|
||||
<span class="line"><span style="color:#676E95;font-style:italic;">#单位活着的时候给予5000金币,死亡扣除5000金币</span></span>
|
||||
<span class="line"><span style="color:#676E95;font-style:italic;">#一个小型贷款系统,</span></span></code></pre></div><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-noTto" id="tab-nug3ZJm" checked="checked"><label for="tab-nug3ZJm">考考你</label><input type="radio" name="group-noTto" id="tab-GvWZ4OA"><label for="tab-GvWZ4OA">显示答案</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">如果这里要通过这个代码做一个小的贷款系统,</span></span>
|
||||
<span class="line"><span style="color:#676E95;font-style:italic;">#一个小型贷款系统,</span></span></code></pre></div><div class="vp-code-group"><div class="tabs"><input type="radio" name="group-5mRxS" id="tab-ixWCR6j" checked="checked"><label for="tab-ixWCR6j">考考你</label><input type="radio" name="group-5mRxS" id="tab-g_o57De"><label for="tab-g_o57De">显示答案</label></div><div class="blocks"><div class="language-bash active"><button title="Copy Code" class="copy"></button><span class="lang">bash</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#FFCB6B;">如果这里要通过这个代码做一个小的贷款系统,</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">并经过一段时间让单位死亡。</span><span style="color:#A6ACCD;"> </span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">只需要4行代码即可实现,试试看。</span></span>
|
||||
<span class="line"><span style="color:#FFCB6B;">提示:dieOnZeroEnergy:true</span></span>
|
||||
|
@ -117,4 +116,4 @@ import{_ as t,c as o,z as e,a,E as n,B as l,O as i,G as r,o as c}from"./chunks/f
|
|||
<span class="line"><span style="color:#A6ACCD;">footprint: -1,-1,1,1</span></span></code></pre></div><hr><h3 id="constructionfootprint" tabindex="-1">constructionFootprint <a class="header-anchor" href="#constructionfootprint" aria-label="Permalink to "constructionFootprint""></a></h3><h4 id="constructionfootprint-代码简介" tabindex="-1">constructionFootprint-代码简介 <a class="header-anchor" href="#constructionfootprint-代码简介" aria-label="Permalink to "constructionFootprint-代码简介""></a></h4><p>代码:constructionFootprint 中文释义:建筑覆盖范围 类型:多整型 隶属于:构建代码组</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>基础规则同上,这个区域内不能建造建筑,但是单位可以通过。<br> 一般需要设定比上一个面积大。<br> 好处是即使建造的密密麻麻,单位也有路可走。</p></div><h4 id="constructionfootprint-演示例子" tabindex="-1">constructionFootprint-演示例子 <a class="header-anchor" href="#constructionfootprint-演示例子" aria-label="Permalink to "constructionFootprint-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">constructionFootprint: -1,-1,1,3</span></span></code></pre></div><hr><h3 id="displayfootprint" tabindex="-1">displayFootprint <a class="header-anchor" href="#displayfootprint" aria-label="Permalink to "displayFootprint""></a></h3><h4 id="displayfootprint-代码简介" tabindex="-1">displayFootprint-代码简介 <a class="header-anchor" href="#displayfootprint-代码简介" aria-label="Permalink to "displayFootprint-代码简介""></a></h4><p>代码:displayFootprint 中文释义:建筑选择UI 类型:多整型 隶属于:构建代码组</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>基础规则同上,用于选择单位时UI显示。不设定则默认为建筑覆盖区域。</p></div><h4 id="displayfootprint-演示例子" tabindex="-1">displayFootprint-演示例子 <a class="header-anchor" href="#displayfootprint-演示例子" aria-label="Permalink to "displayFootprint-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">displayFootprint: 0,0,1,1</span></span></code></pre></div><hr><h3 id="buildingselectionoffset" tabindex="-1">buildingSelectionOffset <a class="header-anchor" href="#buildingselectionoffset" aria-label="Permalink to "buildingSelectionOffset""></a></h3><h4 id="buildingselectionoffset-代码简介" tabindex="-1">buildingSelectionOffset-代码简介 <a class="header-anchor" href="#buildingselectionoffset-代码简介" aria-label="Permalink to "buildingSelectionOffset-代码简介""></a></h4><p>代码:buildingSelectionOffset 中文释义:建筑UI调整 类型:整型 隶属于:构建代码组</p><div class="tip custom-block"><p class="custom-block-title">TIP</p><p>基础规则同上,用于选择单位时UI显示。不设定则默认为建筑覆盖区域。</p></div><h4 id="buildingselectionoffset-演示例子" tabindex="-1">buildingSelectionOffset-演示例子 <a class="header-anchor" href="#buildingselectionoffset-演示例子" aria-label="Permalink to "buildingSelectionOffset-演示例子""></a></h4><div class="language-ini"><button title="Copy Code" class="copy"></button><span class="lang">ini</span><pre class="shiki material-theme-palenight"><code><span class="line"><span style="color:#89DDFF;">[core]</span></span>
|
||||
<span class="line"><span style="color:#A6ACCD;">buildingSelectionOffset: 4</span></span></code></pre></div><hr>`,183);function F(_,T,R,w,B,I){const s=r("font");return c(),o("div",null,[d,e("p",null,[a("主要在"),n(s,{color:"orange"},{default:l(()=>[a("启用多个自定义Mod")]),_:1}),a("进行优先级定义"),h,a(" 以逗号分隔的名称列表。像"),n(s,{color:"orange"},{default:l(()=>[a("名称一样,但优先级较低")]),_:1}),a(",对于"),n(s,{color:"orange"},{default:l(()=>[a("启用多个自定义mod")]),_:1}),a("有用。")]),u,e("div",b,[g,e("p",null,[a("早期是用于在"),n(s,{color:"orange"},{default:l(()=>[a("builtFrom")]),_:1}),a("的代码,并结合科技等级使用。如果工厂的等级低于单位的目标科技等级,则会在工厂里面隐藏该单位。"),m,a("自铁锈1.09后出现"),n(s,{color:"orange"},{default:l(()=>[a("overrideAndReplace")]),_:1}),a("后,该方法则不建议使用。有关于新策略,请参考"),n(s,{color:"orange"},{default:l(()=>[a("overrideAndReplace")]),_:1}),a("代码文档指南。"),y,a(" 设置单位的科技等级,共有3个级别,1级GUI显示为绿色,2、3级显示为黄色。超过3报错。")])]),C,e("div",k,[f,e("p",null,[a("若设置成true,则会在单位死亡时产生血迹,"),q,a(" 图像在"),n(s,{color:"orange"},{default:l(()=>[a("drawable/blood_mark.png"),v,a("当hideScorchMark:true")]),_:1}),a("时可以隐藏非生物则为黑色爆炸效果。")])]),x,e("div",D,[A,e("p",null,[a("能量恢复是持续的,如果你设置了"),n(s,{color:"orange"},{default:l(()=>[a("energyNeedsToRechargeToFull")]),_:1}),a(", 那么攻击时按energyRegen恢复,耗尽时的灰条按此处设定值恢复。")])]),P])}const O=t(p,[["render",F]]);export{E as __pageData,O as default};
|
||||
<span class="line"><span style="color:#A6ACCD;">buildingSelectionOffset: 4</span></span></code></pre></div><hr>`,183);function F(_,T,R,w,B,I){const s=r("font");return c(),o("div",null,[d,e("p",null,[a("主要在"),n(s,{color:"orange"},{default:l(()=>[a("启用多个自定义Mod")]),_:1}),a("进行优先级定义"),h,a(" 以逗号分隔的名称列表。像"),n(s,{color:"orange"},{default:l(()=>[a("名称一样,但优先级较低")]),_:1}),a(",对于"),n(s,{color:"orange"},{default:l(()=>[a("启用多个自定义mod")]),_:1}),a("有用。")]),u,e("div",b,[g,e("p",null,[a("早期是用于在"),n(s,{color:"orange"},{default:l(()=>[a("builtFrom")]),_:1}),a("的代码,并结合科技等级使用。如果工厂的等级低于单位的目标科技等级,则会在工厂里面隐藏该单位。"),m,a("自铁锈1.09后出现"),n(s,{color:"orange"},{default:l(()=>[a("overrideAndReplace")]),_:1}),a("后,该方法则不建议使用。有关于新策略,请参考"),n(s,{color:"orange"},{default:l(()=>[a("overrideAndReplace")]),_:1}),a("代码文档指南。"),y,a(" 设置单位的科技等级,共有3个级别,1级GUI显示为绿色,2、3级显示为黄色。超过3报错。")])]),C,e("div",k,[f,e("p",null,[a("若设置成true,则会在单位死亡时产生血迹,"),q,a(" 图像在"),n(s,{color:"orange"},{default:l(()=>[a("drawable/blood_mark.png"),v,a("当hideScorchMark:true")]),_:1}),a("时可以隐藏非生物则为黑色爆炸效果。")])]),x,e("div",D,[A,e("p",null,[a("能量恢复是持续的,如果你设置了"),n(s,{color:"orange"},{default:l(()=>[a("energyNeedsToRechargeToFull")]),_:1}),a(", 那么攻击时按energyRegen恢复,耗尽时的灰条按此处设定值恢复。")])]),P])}const M=t(p,[["render",F]]);export{E as __pageData,M as default};
|
|
@ -1 +1 @@
|
|||
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{"index.md":"40c92a77","src_unit_graphics.md":"6130445c","src_unit_core.md":"65b15311","src_debug_test.md":"b63dafe9","src_map_tsada.md":"c9825e13","api-dev.md":"92651df8","src_unit_canbuild.md":"4448ef87","src_unit_loginboolean.md":"874c9173"}
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Reference in New Issue
Block a user