f733799ee3
- Arcane and Shrapnel bomb costs increased to 10 - Rarity of teleport and magic mapping swapped. - Aquatic rejuvenation duration up to 3x HT, from 2x HT - Caustic brew AOE increased to 5x5, from 3x3 - Reclaim trap duration to 15 turns from 10, quantity reduced to 3 from 4 - Curse infusion quantity up to 4 from 3 - Recycle buffed to 6 uses, from 5 - Aqua blast chance to fill a cell with water increased to 80% from 50% - Blizzard brew now stacks freeze duration more quickly - Shocking brew and shock bomb duration up to 20 from 10 - Phase shift quantity up to 6 from 5 - Scroll of foresight buff now increases search radius by 1 |
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core | ||
gradle/wrapper | ||
SPD-classes | ||
.gitignore | ||
build.gradle | ||
gradlew | ||
gradlew.bat | ||
LICENSE.txt | ||
README.md | ||
settings.gradle |
Shattered Pixel Dungeon
A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Pixel Dungeon, by Watabou.
Shattered Pixel Dungeon uses gradle and is most easily compiled/edited using Android Studio.
Shattered Pixel Dungeon on Google Play: https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon
On Amazon: https://www.amazon.com/Shattered-Pixel-Dungeon/dp/B00OH2C21M
On F-Droid (Which compiles directly from this source code): https://f-droid.org/repository/browse/?fdid=com.shatteredpixel.shatteredpixeldungeon
Official web-site: http://www.shatteredpixel.com
Developer's blog: http://shatteredpixel.tumblr.com/
Source code of original Pixel Dungeon: https://github.com/watabou/pixel-dungeon