Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/items
2015-06-07 21:55:33 -04:00
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armor v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation) 2015-06-07 21:55:04 -04:00
artifacts v0.3.0c: fixed boss arena manipulation with ethereal chains 2015-06-07 21:55:20 -04:00
bags v0.2.4d: further fixed issues with quickslot and dropping bags 2015-03-28 16:10:18 -04:00
food v0.3.0: added proper glow color for starfruit 2015-06-07 21:55:06 -04:00
keys v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
potions v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit. 2015-06-07 21:54:32 -04:00
quest v0.3.0: updated TODOs 2015-06-07 21:54:52 -04:00
rings v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2 2015-06-07 21:54:58 -04:00
scrolls v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types 2015-06-07 21:55:24 -04:00
wands v0.3.0c: improved some staff particle effects 2015-06-07 21:55:32 -04:00
weapon v0.3.0c: re-added particle effect when battlemage gets a staff proc. 2015-06-07 21:55:33 -04:00
Amulet.java Merging Source v1.7.2: item changes 2014-10-21 00:38:15 -04:00
Ankh.java v0.2.2: fixed a bug with the ankh 2014-11-02 19:39:16 -05:00
ArmorKit.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Bomb.java v0.3.0: reworked acting order, now uses a proper priority system with owned properties 2015-06-07 21:54:50 -04:00
Dewdrop.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
DewVial.java v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
EquipableItem.java v0.3.0: implemented all cursed wand effects 2015-06-07 21:55:00 -04:00
Generator.java v0.3.0c: fixed a bug with seed probabilities. 2015-06-07 21:55:28 -04:00
Gold.java v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Heap.java v0.3.0c: fixed dew drops appearing on top of heaps when they shouldn't 2015-06-07 21:55:20 -04:00
Honeypot.java v0.2.4c: fixed typos 2015-03-09 20:16:26 -04:00
Item.java v0.3.0: added support for item sprites to contain emitters 2015-06-07 21:55:09 -04:00
ItemStatusHandler.java V0.2.0: Various artifact logic/sprite changes 2014-09-08 01:01:34 -04:00
KindofMisc.java V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!) 2014-08-24 23:55:10 -04:00
KindOfWeapon.java v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
MerchantsBeacon.java v0.2.4d: applied beacon tweaks 2015-03-28 16:10:42 -04:00
Stylus.java v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
TomeOfMastery.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Torch.java v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Weightstone.java v0.2.2: reworked weightstone 2014-10-26 17:30:23 -04:00