Magic_Ling_Pixel_Dungeon/build.gradle
Evan Debenham c26e94f656 v0.8.0: bugfixes / tweaks:
- Fixed crash bugs
- Fixed bees attacking bosses while they are invulnerable
- Fixed DM-201s attacking the hero through walls
- Fixed golems rarely teleporting to enclosed spaces
- Fixed viscocity glyph not accounting for sniper shot
- Fixed a typo in spirit bow description
- Ripper demons now telegraph their leap even if they aren't visible
- Updated gradle build tools version
2020-04-09 22:06:02 -04:00

35 lines
622 B
Groovy

buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.6.2'
}
}
allprojects {
ext {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 382
appVersionName = '0.7.5e'
appJavaCompatibility = 1.8
appAndroidCompileSDK = 29
appAndroidMinSDK = 9
appAndroidTargetSDK = 29
gdxVersion = '1.9.10'
}
version = appVersionName
repositories {
google()
jcenter()
}
}