Magic_Ling_Pixel_Dungeon/android/src/main/AndroidManifest.xml
Evan Debenham 3e815a3165 v0.7.4b: restructured initialization logic into new android module
A lot of cleanup is needed for this, but everything works
2019-08-01 16:04:14 -04:00

39 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon.android"
android:installLocation="auto">
<uses-feature
android:glEsVersion="0x00020000"/>
<!-- Note that the game doesn't truly support small screen resolutions,
it instead forces downscaling to work on these displays.-->
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"/>
<application
android:icon="@mipmap/ic_launcher"
android:label="${appName}"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:resizeableActivity="true"
android:allowBackup="true"
android:fullBackupOnly="true"
android:backupAgent=".AndroidBackupHandler">
<activity
android:label="${appName}"
android:name=".AndroidLauncher"
android:screenOrientation="nosensor"
android:configChanges="keyboard|keyboardHidden|orientation">
<intent-filter >
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>