Magic_Ling_Pixel_Dungeon/core
Evan Debenham b369cf28ea v0.8.1: design improvements to Tengu:
- Removed phase 2 entirely, replaced with a brief pause before phase 3 (now phase 2)
- Increased the intensity of traps in phase 1 to compensate
- Fixed a bug that could let high damage builds skip some Tengu jumps
- Reduced Tengu's accuracy a bit in melee range to help melee characters
2020-06-18 16:57:02 -04:00
..
src/main v0.8.1: design improvements to Tengu: 2020-06-18 16:57:02 -04:00
build.gradle v0.8.0: added an update notification service 2019-11-22 15:38:21 -05:00