Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/scenes/RankingsScene.java
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00

220 lines
6.1 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.scenes;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.Camera;
import com.watabou.noosa.Game;
import com.watabou.noosa.Image;
import com.watabou.noosa.audio.Music;
import com.watabou.noosa.ui.Button;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Rankings;
import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndError;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndRanking;
public class RankingsScene extends PixelScene {
private static final String TXT_TITLE = "Top Rankings";
private static final String TXT_TOTAL = "Total games played: %d";
private static final String TXT_NO_GAMES = "No games have been played yet.";
private static final String TXT_NO_INFO = "No additional information";
private static final float ROW_HEIGHT = 30;
private static final float GAP = 4;
private Archs archs;
@Override
public void create() {
super.create();
Music.INSTANCE.play( Assets.THEME, true );
Music.INSTANCE.volume( 1f );
uiCamera.visible = false;
int w = Camera.main.width;
int h = Camera.main.height;
archs = new Archs();
archs.setSize( w, h );
add( archs );
Rankings.INSTANCE.load();
if (Rankings.INSTANCE.records.size() > 0) {
float left = (w - Math.min( 160, w )) / 2 + GAP;
float top = align( (h - ROW_HEIGHT * Rankings.INSTANCE.records.size()) / 2 );
BitmapText title = PixelScene.createText( TXT_TITLE, 9 );
title.hardlight( Window.TITLE_COLOR );
title.measure();
title.x = align( (w - title.width()) / 2 );
title.y = align( top - title.height() - GAP );
add( title );
int pos = 0;
for (Rankings.Record rec : Rankings.INSTANCE.records) {
Record row = new Record( pos, pos == Rankings.INSTANCE.lastRecord, rec );
row.setRect( left, top + pos * ROW_HEIGHT, w - left * 2, ROW_HEIGHT );
add( row );
pos++;
}
if (Rankings.INSTANCE.totalNumber >= Rankings.TABLE_SIZE) {
BitmapText total = PixelScene.createText( Utils.format( TXT_TOTAL, Rankings.INSTANCE.totalNumber ), 8 );
total.hardlight( Window.TITLE_COLOR );
total.measure();
total.x = align( (w - total.width()) / 2 );
total.y = align( top + pos * ROW_HEIGHT + GAP );
add( total );
}
} else {
BitmapText title = PixelScene.createText( TXT_NO_GAMES, 8 );
title.hardlight( Window.TITLE_COLOR );
title.measure();
title.x = align( (w - title.width()) / 2 );
title.y = align( (h - title.height()) / 2 );
add( title );
}
fadeIn();
}
@Override
protected void onBackPressed() {
Game.switchScene( TitleScene.class );
}
public static class Record extends Button {
private static final float GAP = 4;
private static final int TEXT_WIN = 0xFFFF88;
private static final int TEXT_LOSE = 0xCCCCCC;
private static final int FLARE_WIN = 0x888866;
private static final int FLARE_LOSE = 0x666666;
private Rankings.Record rec;
private ItemSprite shield;
private Flare flare;
private BitmapText position;
private BitmapTextMultiline desc;
private Image classIcon;
public Record( int pos, boolean latest, Rankings.Record rec ) {
super();
this.rec = rec;
if (latest) {
flare = new Flare( 6, 24 );
flare.angularSpeed = 90;
flare.color( rec.win ? FLARE_WIN : FLARE_LOSE );
addToBack( flare );
}
position.text( Integer.toString( pos+1 ) );
position.measure();
desc.text( rec.info );
desc.measure();
if (rec.win) {
shield.view( ItemSpriteSheet.AMULET, null );
position.hardlight( TEXT_WIN );
desc.hardlight( TEXT_WIN );
} else {
position.hardlight( TEXT_LOSE );
desc.hardlight( TEXT_LOSE );
}
classIcon.copy( Icons.get( rec.heroClass ) );
}
@Override
protected void createChildren() {
super.createChildren();
shield = new ItemSprite( ItemSpriteSheet.TOMB, null );
add( shield );
position = new BitmapText( PixelScene.font1x );
add( position );
desc = createMultiline( 9 );
add( desc );
classIcon = new Image();
add( classIcon );
}
@Override
protected void layout() {
super.layout();
shield.x = x;
shield.y = y + (height - shield.height) / 2;
position.x = align( shield.x + (shield.width - position.width()) / 2 );
position.y = align( shield.y + (shield.height - position.height()) / 2 + 1 );
if (flare != null) {
flare.point( shield.center() );
}
classIcon.x = align( x + width - classIcon.width );
classIcon.y = shield.y;
desc.x = shield.x + shield.width + GAP;
desc.maxWidth = (int)(classIcon.x - desc.x);
desc.measure();
desc.y = position.y + position.baseLine() - desc.baseLine();
}
@Override
protected void onClick() {
if (rec.gameFile.length() > 0) {
parent.add( new WndRanking( rec.gameFile ) );
} else {
parent.add( new WndError( TXT_NO_INFO ) );
}
}
}
}