Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/scenes/TitleScene.java

225 lines
6.3 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.scenes;
import android.opengl.GLES20;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.effects.BannerSprites;
import com.shatteredpixel.shatteredpixeldungeon.effects.Fireball;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
import com.shatteredpixel.shatteredpixeldungeon.ui.ChangesButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.LanguageButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.PrefsButton;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.Camera;
import com.watabou.noosa.Game;
import com.watabou.noosa.Image;
import com.watabou.noosa.RenderedText;
import com.watabou.noosa.audio.Music;
import com.watabou.noosa.audio.Sample;
import com.watabou.noosa.ui.Button;
import javax.microedition.khronos.opengles.GL10;
public class TitleScene extends PixelScene {
@Override
public void create() {
super.create();
Music.INSTANCE.play( Assets.THEME, true );
Music.INSTANCE.volume( ShatteredPixelDungeon.musicVol() / 10f );
uiCamera.visible = false;
int w = Camera.main.width;
int h = Camera.main.height;
Archs archs = new Archs();
archs.setSize( w, h );
add( archs );
Image title = BannerSprites.get( BannerSprites.Type.PIXEL_DUNGEON );
add( title );
float height = title.height +
(ShatteredPixelDungeon.landscape() ? DashboardItem.SIZE : DashboardItem.SIZE * 2);
title.x = (w - title.width()) / 2;
title.y = (h - height) / 2;
placeTorch(title.x + 18, title.y + 20);
placeTorch(title.x + title.width - 18, title.y + 20);
Image signs = new Image( BannerSprites.get( BannerSprites.Type.PIXEL_DUNGEON_SIGNS ) ) {
private float time = 0;
@Override
public void update() {
super.update();
am = (float)Math.sin( -(time += Game.elapsed) );
}
@Override
public void draw() {
GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, GL10.GL_ONE );
super.draw();
GLES20.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
}
};
signs.x = title.x;
signs.y = title.y;
add( signs );
DashboardItem btnBadges = new DashboardItem( Messages.get(this, "badges"), 3 ) {
@Override
protected void onClick() {
ShatteredPixelDungeon.switchNoFade( BadgesScene.class );
}
};
add(btnBadges);
DashboardItem btnAbout = new DashboardItem( Messages.get(this, "about"), 1 ) {
@Override
protected void onClick() {
ShatteredPixelDungeon.switchNoFade( AboutScene.class );
}
};
add( btnAbout );
DashboardItem btnPlay = new DashboardItem( Messages.get(this, "play"), 0 ) {
@Override
protected void onClick() {
ShatteredPixelDungeon.switchNoFade( StartScene.class );
}
};
add( btnPlay );
DashboardItem btnRankings = new DashboardItem( Messages.get(this, "rankings"), 2 ) {
@Override
protected void onClick() {
ShatteredPixelDungeon.switchNoFade( RankingsScene.class );
}
};
add( btnRankings );
if (ShatteredPixelDungeon.landscape()) {
float y = (h + height) / 2 - DashboardItem.SIZE;
btnRankings .setPos( w / 2 - btnRankings.width(), y );
btnBadges .setPos( w / 2, y );
btnPlay .setPos( btnRankings.left() - btnPlay.width(), y );
btnAbout .setPos( btnBadges.right(), y );
} else {
btnBadges.setPos( w / 2 - btnBadges.width(), (h + height) / 2 - DashboardItem.SIZE );
btnAbout.setPos( w / 2, (h + height) / 2 - DashboardItem.SIZE );
btnPlay.setPos( w / 2 - btnPlay.width(), btnAbout.top() - DashboardItem.SIZE );
btnRankings.setPos( w / 2, btnPlay.top() );
}
BitmapText version = new BitmapText( "v " + Game.version + "", pixelFont);
version.measure();
version.hardlight( 0xCCCCCC );
version.x = w - version.width();
version.y = h - version.height();
add( version );
Button changes = new ChangesButton();
changes.setPos( w-changes.width(), h - version.height() - changes.height());
add( changes );
PrefsButton btnPrefs = new PrefsButton();
btnPrefs.setPos( 0, 0 );
add( btnPrefs );
LanguageButton btnLang = new LanguageButton();
btnLang.setPos(16, 1);
add( btnLang );
ExitButton btnExit = new ExitButton();
btnExit.setPos( w - btnExit.width(), 0 );
add( btnExit );
fadeIn();
}
private void placeTorch( float x, float y ) {
Fireball fb = new Fireball();
fb.setPos( x, y );
add( fb );
}
private static class DashboardItem extends Button {
public static final float SIZE = 48;
private static final int IMAGE_SIZE = 32;
private Image image;
private RenderedText label;
public DashboardItem( String text, int index ) {
super();
image.frame( image.texture.uvRect( index * IMAGE_SIZE, 0, (index + 1) * IMAGE_SIZE, IMAGE_SIZE ) );
this.label.text( text );
setSize( SIZE, SIZE );
}
@Override
protected void createChildren() {
super.createChildren();
image = new Image( Assets.DASHBOARD );
add( image );
label = renderText( 9 );
add( label );
}
@Override
protected void layout() {
super.layout();
image.x = x + (width - image.width()) / 2;
image.y = y;
align(image);
label.x = x + (width - label.width()) / 2;
label.y = image.y + image.height() +2;
align(label);
}
@Override
protected void onTouchDown() {
image.brightness( 1.5f );
Sample.INSTANCE.play( Assets.SND_CLICK, 1, 1, 0.8f );
}
@Override
protected void onTouchUp() {
image.resetColor();
}
}
}