288 lines
5.1 KiB
Java
288 lines
5.1 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.TextureFilm;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.watabou.utils.PointF;
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public class BadgeBanner extends Image {
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private enum State {
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FADE_IN, STATIC, FADE_OUT
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};
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private State state;
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private static final float DEFAULT_SCALE = 3;
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private static final float FADE_IN_TIME = 0.2f;
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private static final float STATIC_TIME = 1f;
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private static final float FADE_OUT_TIME = 1.0f;
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private int index;
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private float time;
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private static TextureFilm atlas;
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private static BadgeBanner current;
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private BadgeBanner( int index ) {
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super( Assets.BADGES );
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if (atlas == null) {
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atlas = new TextureFilm( texture, 16, 16 );
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}
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this.index = index;
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frame( atlas.get( index ) );
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origin.set( width / 2, height / 2 );
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alpha( 0 );
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scale.set( 2 * DEFAULT_SCALE );
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state = State.FADE_IN;
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time = FADE_IN_TIME;
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Sample.INSTANCE.play( Assets.SND_BADGE );
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}
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@Override
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public void update() {
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super.update();
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time -= Game.elapsed;
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if (time >= 0) {
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switch (state) {
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case FADE_IN:
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float p = time / FADE_IN_TIME;
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scale.set( (1 + p) * DEFAULT_SCALE );
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alpha( 1 - p );
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break;
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case STATIC:
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break;
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case FADE_OUT:
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alpha( time / FADE_OUT_TIME );
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break;
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}
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} else {
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switch (state) {
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case FADE_IN:
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time = STATIC_TIME;
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state = State.STATIC;
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scale.set( DEFAULT_SCALE );
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alpha( 1 );
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highlight( this, index );
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break;
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case STATIC:
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time = FADE_OUT_TIME;
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state = State.FADE_OUT;
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break;
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case FADE_OUT:
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killAndErase();
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break;
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}
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}
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}
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@Override
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public void kill() {
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if (current == this) {
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current = null;
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}
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super.kill();
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}
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public static void highlight( Image image, int index ) {
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PointF p = new PointF();
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switch (index) {
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case 0:
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case 1:
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case 2:
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case 3:
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p.offset( 7, 3 );
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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p.offset( 6, 5 );
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break;
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case 8:
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case 9:
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case 10:
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case 11:
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p.offset( 6, 3 );
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break;
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case 12:
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case 13:
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case 14:
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case 15:
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p.offset( 7, 4 );
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break;
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case 16:
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p.offset( 6, 3 );
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break;
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case 17:
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p.offset( 5, 4 );
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break;
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case 18:
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p.offset( 7, 3 );
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break;
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case 20:
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p.offset( 7, 3 );
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break;
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case 21:
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p.offset( 7, 3 );
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break;
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case 22:
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p.offset( 6, 4 );
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break;
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case 23:
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p.offset( 4, 5 );
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break;
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case 24:
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p.offset( 6, 4 );
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break;
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case 25:
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p.offset( 6, 5 );
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break;
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case 26:
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p.offset( 5, 5 );
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break;
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case 27:
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p.offset( 6, 4 );
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break;
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case 28:
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p.offset( 3, 5 );
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break;
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case 29:
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p.offset( 5, 4 );
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break;
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case 30:
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p.offset( 5, 4 );
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break;
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case 31:
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p.offset( 5, 5 );
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break;
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case 32:
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case 33:
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p.offset( 7, 4 );
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break;
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case 34:
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p.offset( 6, 4 );
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break;
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case 35:
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p.offset( 6, 4 );
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break;
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case 36:
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p.offset( 6, 5 );
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break;
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case 37:
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p.offset( 4, 4 );
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break;
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case 38:
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p.offset( 5, 5 );
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break;
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case 39:
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p.offset( 5, 4 );
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break;
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case 40:
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case 41:
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case 42:
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case 43:
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p.offset( 5, 4 );
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break;
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case 44:
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case 45:
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case 46:
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case 47:
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p.offset( 5, 5 );
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break;
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case 48:
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case 49:
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case 50:
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case 51:
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p.offset( 7, 4 );
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break;
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case 52:
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case 53:
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case 54:
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case 55:
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p.offset( 4, 4 );
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break;
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case 56:
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p.offset( 3, 7 );
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break;
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case 57:
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p.offset( 4, 5 );
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break;
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case 58:
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p.offset( 6, 4 );
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break;
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case 59:
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p.offset( 7, 4 );
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break;
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case 60:
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case 61:
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case 62:
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case 63:
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p.offset( 4, 4 );
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break;
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}
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p.x *= image.scale.x;
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p.y *= image.scale.y;
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p.offset(
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-image.origin.x * (image.scale.x - 1),
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-image.origin.y * (image.scale.y - 1) );
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p.offset( image.point() );
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Speck star = new Speck();
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star.reset( 0, p.x, p.y, Speck.DISCOVER );
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star.camera = image.camera();
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image.parent.add( star );
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}
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public static BadgeBanner show( int image ) {
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if (current != null) {
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current.killAndErase();
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}
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return (current = new BadgeBanner( image ));
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}
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public static Image image( int index ) {
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Image image = new Image( Assets.BADGES );
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if (atlas == null) {
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atlas = new TextureFilm( image.texture, 16, 16 );
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}
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image.frame( atlas.get( index ) );
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return image;
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}
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}
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