Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/levels
2014-10-24 22:13:31 -04:00
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features v0.2.2: falling items now appear on the next depth (potions shatter) 2014-10-21 20:47:40 -04:00
painters Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
traps Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
CavesBossLevel.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
CavesLevel.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
CityBossLevel.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
CityLevel.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
DeadEndLevel.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
HallsBossLevel.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
HallsLevel.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
LastLevel.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
LastShopLevel.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Level.java v0.2.2: falling items now appear on the next depth (potions shatter) 2014-10-21 20:47:40 -04:00
Patch.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
PrisonBossLevel.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00
PrisonLevel.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
RegularLevel.java v0.2.2: corrected casting errors in javac compiler 2014-10-24 22:13:31 -04:00
Room.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
SewerBossLevel.java V0.2.1a: HOTFIX commit, corrected sewer boss map generation issue (note to self - a character should never under any circumstances be able to walk into the outer ring of the map) 2014-10-13 23:07:57 -04:00
SewerLevel.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Terrain.java Merging Source v1.7.2: level changes 2014-10-20 22:55:37 -04:00