Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/items/Weightstone.java

181 lines
4.9 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.IconTitle;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.RenderedTextMultiline;
import com.watabou.noosa.audio.Sample;
import java.util.ArrayList;
public class Weightstone extends Item {
private static final float TIME_TO_APPLY = 2;
private static final String AC_APPLY = "APPLY";
{
image = ItemSpriteSheet.WEIGHT;
stackable = true;
bones = true;
}
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero );
actions.add( AC_APPLY );
return actions;
}
@Override
public void execute( Hero hero, String action ) {
if (action == AC_APPLY) {
curUser = hero;
GameScene.selectItem( itemSelector, WndBag.Mode.WEAPON, Messages.get(this, "select") );
} else {
super.execute( hero, action );
}
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public boolean isIdentified() {
return true;
}
private void apply( Weapon weapon, boolean forSpeed ) {
detach( curUser.belongings.backpack );
if (forSpeed) {
weapon.imbue = Weapon.Imbue.LIGHT;
GLog.p( Messages.get(this, "light") );
} else {
weapon.imbue = Weapon.Imbue.HEAVY;
GLog.p( Messages.get(this, "heavy") );
}
curUser.sprite.operate( curUser.pos );
Sample.INSTANCE.play( Assets.SND_MISS );
curUser.spend( TIME_TO_APPLY );
curUser.busy();
}
@Override
public int price() {
return 40 * quantity;
}
private final WndBag.Listener itemSelector = new WndBag.Listener() {
@Override
public void onSelect( Item item ) {
if (item != null) {
GameScene.show( new WndBalance( (Weapon)item ) );
}
}
};
public class WndBalance extends Window {
private static final int WIDTH = 120;
private static final int MARGIN = 2;
private static final int BUTTON_WIDTH = WIDTH - MARGIN * 2;
private static final int BUTTON_HEIGHT = 20;
public WndBalance( final Weapon weapon ) {
super();
IconTitle titlebar = new IconTitle( weapon );
titlebar.setRect( 0, 0, WIDTH, 0 );
add( titlebar );
RenderedTextMultiline tfMesage = PixelScene.renderMultiline( Messages.get(this, "choice"), 8 );
tfMesage.maxWidth(WIDTH - MARGIN * 2);
tfMesage.setPos(MARGIN, titlebar.bottom() + MARGIN);
add( tfMesage );
float pos = tfMesage.top() + tfMesage.height();
if (weapon.imbue != Weapon.Imbue.LIGHT) {
RedButton btnSpeed = new RedButton( Messages.get(this, "light") ) {
@Override
protected void onClick() {
hide();
Weightstone.this.apply( weapon, true );
}
};
btnSpeed.setRect( MARGIN, pos + MARGIN, BUTTON_WIDTH, BUTTON_HEIGHT );
add( btnSpeed );
pos = btnSpeed.bottom();
}
if (weapon.imbue != Weapon.Imbue.HEAVY) {
RedButton btnAccuracy = new RedButton( Messages.get(this, "heavy") ) {
@Override
protected void onClick() {
hide();
Weightstone.this.apply( weapon, false );
}
};
btnAccuracy.setRect( MARGIN, pos + MARGIN, BUTTON_WIDTH, BUTTON_HEIGHT );
add( btnAccuracy );
pos = btnAccuracy.bottom();
}
RedButton btnCancel = new RedButton( Messages.get(this, "cancel") ) {
@Override
protected void onClick() {
hide();
}
};
btnCancel.setRect( MARGIN, pos + MARGIN, BUTTON_WIDTH, BUTTON_HEIGHT );
add( btnCancel );
resize( WIDTH, (int)btnCancel.bottom() + MARGIN );
}
protected void onSelect( int index ) {};
}
}