177 lines
5.0 KiB
Java
177 lines
5.0 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.NinePatch;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Component;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Chrome;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Blacksmith;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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public class WndBlacksmith extends Window {
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private static final int BTN_SIZE = 36;
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private static final float GAP = 2;
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private static final float BTN_GAP = 10;
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private static final int WIDTH = 116;
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private ItemButton btnPressed;
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private ItemButton btnItem1;
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private ItemButton btnItem2;
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private RedButton btnReforge;
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private static final String TXT_PROMPT =
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"Ok, a deal is a deal, dat's what I can do for you: I can reforge " +
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"2 items and turn them into one of a better quality.";
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private static final String TXT_SELECT =
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"Select an item to reforge";
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private static final String TXT_REFORGE =
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"Reforge them";
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public WndBlacksmith( Blacksmith troll, Hero hero ) {
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super();
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IconTitle titlebar = new IconTitle();
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titlebar.icon( troll.sprite() );
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titlebar.label( Utils.capitalize( troll.name ) );
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titlebar.setRect( 0, 0, WIDTH, 0 );
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add( titlebar );
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BitmapTextMultiline message = PixelScene.createMultiline( TXT_PROMPT, 6 );
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message.maxWidth = WIDTH;
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message.measure();
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message.y = titlebar.bottom() + GAP;
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add( message );
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btnItem1 = new ItemButton() {
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@Override
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protected void onClick() {
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btnPressed = btnItem1;
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GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, TXT_SELECT );
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}
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};
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btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.y + message.height() + BTN_GAP, BTN_SIZE, BTN_SIZE );
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add( btnItem1 );
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btnItem2 = new ItemButton() {
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@Override
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protected void onClick() {
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btnPressed = btnItem2;
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GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, TXT_SELECT );
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}
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};
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btnItem2.setRect( btnItem1.right() + BTN_GAP, btnItem1.top(), BTN_SIZE, BTN_SIZE );
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add( btnItem2 );
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btnReforge = new RedButton( TXT_REFORGE ) {
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@Override
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protected void onClick() {
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Blacksmith.upgrade( btnItem1.item, btnItem2.item );
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hide();
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}
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};
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btnReforge.enable( false );
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btnReforge.setRect( 0, btnItem1.bottom() + BTN_GAP, WIDTH, 20 );
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add( btnReforge );
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resize( WIDTH, (int)btnReforge.bottom() );
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}
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protected WndBag.Listener itemSelector = new WndBag.Listener() {
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@Override
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public void onSelect( Item item ) {
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if (item != null) {
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btnPressed.item( item );
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if (btnItem1.item != null && btnItem2.item != null) {
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String result = Blacksmith.verify( btnItem1.item, btnItem2.item );
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if (result != null) {
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GameScene.show( new WndMessage( result ) );
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btnReforge.enable( false );
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} else {
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btnReforge.enable( true );
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}
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}
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}
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}
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};
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public static class ItemButton extends Component {
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protected NinePatch bg;
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protected ItemSlot slot;
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public Item item = null;
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@Override
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protected void createChildren() {
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super.createChildren();
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bg = Chrome.get( Chrome.Type.BUTTON );
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add( bg );
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slot = new ItemSlot() {
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@Override
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protected void onTouchDown() {
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bg.brightness( 1.2f );
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Sample.INSTANCE.play( Assets.SND_CLICK );
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};
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@Override
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protected void onTouchUp() {
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bg.resetColor();
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}
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@Override
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protected void onClick() {
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ItemButton.this.onClick();
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}
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};
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add( slot );
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}
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protected void onClick() {};
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@Override
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protected void layout() {
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super.layout();
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bg.x = x;
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bg.y = y;
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bg.size( width, height );
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slot.setRect( x + 2, y + 2, width - 4, height - 4 );
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};
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public void item( Item item ) {
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slot.item( this.item = item );
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}
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}
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}
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