- fixed rogue armor's blink not going over terrain when accounting for range - fixed unblessed ankg revives waking up mimics - fixed enemies not being surprised by invisible heroes in rare cases - fixed pylons being surprised when they shouldn't - fixed dark and bright fists rarely teleporting into unreachable places - fixed rankings conversion logic on game updates not actually doing anything - fixed debuffs being incorrectly persisted in rankings |
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java/com/shatteredpixel/shatteredpixeldungeon |