47 lines
1.6 KiB
Groovy
47 lines
1.6 KiB
Groovy
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2019 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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apply plugin: "java"
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sourceSets.main.java.srcDirs = [ "src/" ]
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project.ext.mainClassName = "com.shatteredpixel.shatteredpixeldungeon.desktop.DesktopLauncher"
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project.ext.assetsDir = new File("../android/src/main/assets")
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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task run(dependsOn: classes, type: JavaExec) {
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main = project.mainClassName
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classpath = sourceSets.main.runtimeClasspath
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workingDir = project.assetsDir
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ignoreExitValue = true
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}
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//TODO add dist task to generate a .JAR
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dependencies {
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implementation project(':core')
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implementation "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
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implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
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implementation "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
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} |