Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndTitledMessage.java
2015-03-02 17:08:17 -05:00

77 lines
2.3 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.windows;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.Image;
import com.watabou.noosa.ui.Component;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
public class WndTitledMessage extends Window {
private static final int WIDTH_P = 120;
private static final int WIDTH_L = 144;
private static final int GAP = 2;
private BitmapTextMultiline normal;
private BitmapTextMultiline highlighted;
public WndTitledMessage( Image icon, String title, String message ) {
this( new IconTitle( icon, title ), message );
}
public WndTitledMessage( Component titlebar, String message ) {
super();
int width = ShatteredPixelDungeon.landscape() ? WIDTH_L : WIDTH_P;
titlebar.setRect( 0, 0, width, 0 );
add( titlebar );
Highlighter hl = new Highlighter( message );
normal = PixelScene.createMultiline( hl.text, 6 );
normal.maxWidth = width;
normal.measure();
normal.x = titlebar.left();
normal.y = titlebar.bottom() + GAP;
add( normal );
if (hl.isHighlighted()) {
normal.mask = hl.inverted();
highlighted = PixelScene.createMultiline( hl.text, 6 );
highlighted.maxWidth = normal.maxWidth;
highlighted.measure();
highlighted.x = normal.x;
highlighted.y = normal.y;
add( highlighted );
highlighted.mask = hl.mask;
highlighted.hardlight( TITLE_COLOR );
}
resize( width, (int)(normal.y + normal.height()) );
}
}