Magic_Ling_Pixel_Dungeon/SPD-classes
Evan Debenham 9337d28948 v0.7.0: fixes/adjustments:
- ballisticas now go through vision-blocking terrain, but not solid
- bleeding is now floating-point internally
- fixed hanging when caustic ooze is attached to a dead character
- attached a check for shadowcaster crashes
- fixed problematic interactions between traps, thrown items, and hourglass
2018-10-24 02:55:53 -04:00
..
src/main v0.7.0: fixes/adjustments: 2018-10-24 02:55:53 -04:00
build.gradle v0.7.0: added proper dependancy declaration to spd-classes 2018-10-24 02:55:51 -04:00