6b0b4f60e1
- ankhs are now blessed when thrown into water of health - demon spawners are no longer removed by unblessed ankhs - golems now interrupt the hero when teleporting them - fixed mimics not revealing themselves in some cases where they should - tweaked when a space is considered open for large enemies - fixed further AI weirdness with retreating characters |
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glscripts | ||
gltextures | ||
glwrap | ||
input | ||
noosa | ||
utils |