Magic_Ling_Pixel_Dungeon/core
Evan Debenham 2925e445b8 v0.8.0: fixes/tweaks:
- Buying shop items now only triggers when hero walks onto them. This is for consistency with other item types
- Mimics are now alerted when they receive a debuff
- Teleportation now only plays sfx/vfx if the hero sees it
- Fixed logic for updating openSpace array when terrain changes
- Added a limit to how large chars and items are prioritized over cells
- Adjusted hero to appear behind mobs by default
- Fixed cases where movement keys would remain held incorrectly
- Improved vfx for falling enemies and items
- Fixed golem particle vfx lasting longer than intended in some cases
2020-01-18 11:52:30 -05:00
..
src/main v0.8.0: fixes/tweaks: 2020-01-18 11:52:30 -05:00
build.gradle v0.8.0: added an update notification service 2019-11-22 15:38:21 -05:00